Player Matchup

He Bo
He Bo
Choco
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,188 Elo+
Party 1
Cthulhu
Cthulhu
Loonzaru
Cthulhu
Level 24
God Stats
0W - 4L
1,128 SR
Queue Stats
1W - 10L
1,188 Elo+
Party 1
Da Ji
Da Ji
Romulath
Da Ji
Level 26
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
krimsonhermit
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Skadi
Skadi
ovarieacting
Skadi
Level 31
God Stats
1W - 3L
1,715 SR
Queue Stats
5W - 8L
1,816 Elo+
Party 1
Team Averages
Level 38
1,429 SR
1,438 Elo+

VS

Team Averages
Level 52
1,496 SR
1,201 Elo+
Bakasura
Bakasura
AdamNeeSan
Bakasura
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 50L
1,157 Elo+
Party 2
Skadi
Skadi
Honkformoney1
Skadi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 23L
1,231 Elo+
Party 2
Agni
Agni
Trillajay
Agni
Level 11
God Stats
13W - 19L
1,719 SR
Queue Stats
90W - 121L
1,367 Elo+
Party 2
Set
Set
broletmein
Set
Level 48
God Stats
1W - 4L
1,263 SR
Queue Stats
52W - 85L
999 Elo+
Party 2
Sobek
Sobek
cashsmash0101
Sobek
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
155W - 208L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Choco
He Bo
12
1 / 4 / 1
7,422
464
5,784
7,785
2,277
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Loonzaru
Cthulhu
9
0 / 7 / 1
5,864
367
3,206
13,537
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
Romulath
Da Ji
9
2 / 8 / 2
6,589
412
4,619
11,772
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
11
2 / 8 / 0
6,889
431
6,843
14,026
12,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 6 / 0
6,784
424
5,547
10,272
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AdamNeeSan
Bakasura
16
8 / 2 / 7
10,476
655
11,046
12,406
6,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
13 / 0 / 5
9,891
618
13,104
5,726
1,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
15
1 / 1 / 2
9,132
571
4,242
4,109
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 4 / 5
10,079
630
9,273
13,100
10,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 10
9,006
563
5,467
10,863
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
6
Kills
32
33
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AdamNeeSan
Bakasura
8
2
7
5.75
L
He Bo
Choco
He Bo
1
4
1
0.38
W
13
0
5
15.5
L
Cthulhu
Loonzaru
Cthulhu
0
7
1
0.07
L
Da Ji
Romulath
Da Ji
2
8
2
0.38
W
Agni
1
1
2
2
W
7
4
5
2.38
W
3
0
10
8
L
Bellona
2
8
0
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,999
Damage
43,132
57,392
Taken
46,204
29,367
Mitigated
28,688
7,370
Healing
19,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AdamNeeSan
Bakasura
11,046
6,338
0
5,163
12,406
6,064
759
2,393
9,940
0
57,278
L
He Bo
Choco
He Bo
5,784
570
54
1,375
7,785
2,277
0
2,222
4,741
41,031
0
W
13,104
8,476
0
4,052
5,726
1,860
1,911
1,533
4,095
0
58,118
L
Cthulhu
Loonzaru
Cthulhu
3,206
319
82
1,511
13,537
9,150
0
3,034
10,049
18,766
0
L
Da Ji
Romulath
Da Ji
4,619
1,013
0
1,512
11,772
2,837
0
1,154
9,914
0
22,599
W
Agni
4,242
442
0
352
4,109
1,321
2,360
1,229
2,880
48,339
0
W
9,273
4,481
22
5,166
13,100
10,465
2,671
2,642
10,421
243
46,078
W
5,467
734
534
4,067
10,863
8,978
799
2,116
8,419
23,565
0
L
Bellona
6,843
2,289
0
1,495
14,026
12,236
0
805
12,471
6,244
26,030
L
5,547
2,402
0
1,341
10,272
2,867
0
2,316
7,806
0
39,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
48,584
274
Minions Killed
428
0
Camps Cleared
0
1,388,390
Distance Traveled
1,524,444
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,476
655
114
7
0
378,084
0
L
He Bo
7,422
464
80
5
0
286,110
0
W
Skadi
9,891
618
84
5
0
275,922
5
L
Cthulhu
5,864
367
32
2
0
304,624
4
L
Da Ji
6,589
412
33
2
0
270,780
5
W
Agni
9,132
571
118
7
0
285,059
0
W
Set
10,079
630
84
5
0
283,951
2
W
Sobek
9,006
563
28
2
0
301,428
1
L
Bellona
6,889
431
49
3
0
251,684
1
L
Skadi
6,784
424
80
5
0
275,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role