Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AmzaZaldover
Thanatos
Level 22
God Stats
2W - 2L
1,825 SR
Queue Stats
5W - 3L
1,912 Elo+
Party 2
Sylvanus
Sylvanus
ProSoccer310
Sylvanus
Level 42
God Stats
5W - 3L
1,495 SR
Queue Stats
217W - 209L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheLastFever
Morgan Le Fay
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 169L
1,653 Elo+
Party 1
Anhur
Anhur
xleft4deathx
Anhur
Level 85
God Stats
1W - 1L
1,723 SR
Queue Stats
5W - 3L
1,912 Elo+
Party 2
Team Averages
Level 68
1,609 SR
1,681 Elo+

VS

Team Averages
Level 119
1,436 SR
1,500 Elo+
Charybdis
Charybdis
Avalon100
Charybdis
Level 132
God Stats
4W - 4L
1,073 SR
Queue Stats
141W - 110L
1,500 Elo+
Party 3
Camazotz
Camazotz
Kairanti
Camazotz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 162L
1,498 Elo+
Solo
Discordia
Discordia
Renalen
Discordia
Level 49
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Atlas
Atlas
TalismanRainbow
Atlas
Level 139
God Stats
2W - 1L
1,412 SR
Queue Stats
67W - 66L
1,500 Elo+
Party 3
Chaac
Chaac
TheWillofDC
Chaac
Level 128
God Stats
4W - 4L
1,697 SR
Queue Stats
87W - 72L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 6 / 1
8,589
344
4,972
14,962
7,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
AmzaZaldover
Thanatos
16
5 / 6 / 4
10,925
437
7,791
16,937
7,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ProSoccer310
Sylvanus
16
3 / 8 / 7
11,063
443
6,030
24,460
23,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
TheLastFever
Morgan Le Fay
18
2 / 6 / 5
11,586
463
22,781
20,739
7,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 4
11,791
472
11,561
19,827
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Avalon100
Charybdis
20
16 / 3 / 6
15,864
635
27,053
20,250
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Kairanti
Camazotz
19
1 / 2 / 7
13,454
538
6,196
23,945
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Renalen
Discordia
18
4 / 4 / 11
13,166
527
10,673
11,153
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 16
13,082
523
16,401
18,677
13,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
6 / 3 / 3
14,204
568
10,351
20,567
18,145
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
15
Kills
32
32
Deaths
15
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
1
0.25
L
Thanatos
AmzaZaldover
Thanatos
5
6
4
1.17
W
Charybdis
Avalon100
Charybdis
16
3
6
6.33
W
Camazotz
Kairanti
Camazotz
1
2
7
2.25
L
Sylvanus
ProSoccer310
Sylvanus
3
8
7
0.81
W
Discordia
Renalen
Discordia
4
4
11
2.38
W
5
3
16
4.33
L
Morgan Le Fay
TheLastFever
Morgan Le Fay
2
6
5
0.75
W
6
3
3
2.5
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,135
Damage
70,674
96,925
Taken
94,592
52,670
Mitigated
48,420
31,328
Healing
30,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,972
230
33
2,596
14,962
7,796
0
4,348
10,422
3,601
29,440
L
Thanatos
AmzaZaldover
Thanatos
7,791
1,986
0
8,336
16,937
7,244
0
4,332
12,360
0
59,549
W
Charybdis
Avalon100
Charybdis
27,053
17,839
0
8,961
20,250
5,655
11,477
8,440
11,423
0
153,526
W
Camazotz
Kairanti
Camazotz
6,196
974
0
13,915
23,945
7,980
1,621
7,008
16,656
0
77,061
L
Sylvanus
ProSoccer310
Sylvanus
6,030
1,947
2,980
4,898
24,460
23,513
0
5,580
18,136
28,907
0
W
Discordia
Renalen
Discordia
10,673
867
0
691
11,153
3,260
1,228
5,045
5,682
60,920
0
W
16,401
3,284
0
605
18,677
13,380
1,057
5,287
12,442
42,988
3,145
L
Morgan Le Fay
TheLastFever
Morgan Le Fay
22,781
3,310
69
5,360
20,739
7,645
245
4,679
15,406
107,270
0
W
10,351
1,451
0
6,143
20,567
18,145
1,654
4,147
16,004
342
69,649
L
11,561
5,774
0
7,056
19,827
6,472
400
5,009
14,207
0
78,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,954
Gold Earned
69,770
455
Minions Killed
609
0
Camps Cleared
0
2,080,051
Distance Traveled
2,372,273
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,589
344
56
2
0
320,473
0
L
Thanatos
10,925
437
97
4
0
489,804
0
W
Charybdis
15,864
635
190
8
0
472,767
3
W
Camazotz
13,454
538
128
5
0
485,513
0
L
Sylvanus
11,063
443
36
1
0
387,122
2
W
Discordia
13,166
527
104
4
0
440,005
1
W
Atlas
13,082
523
49
2
0
502,511
6
L
Morgan Le Fay
11,586
463
150
6
0
438,760
7
W
Chaac
14,204
568
138
6
0
471,477
3
L
Anhur
11,791
472
116
5
0
443,892
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role