Player Matchup

Ganesha
Ganesha
AUTheFear
Ganesha
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
331W - 201L
1,551 Elo+
Party 1
Artemis
Artemis
AUTheFury
Artemis
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,635 Elo+
Party 1
Bacchus
Bacchus
AUicee
Bacchus
Level 160
God Stats
14W - 6L
1,500 SR
Queue Stats
999W - 439L
1,730 Elo+
Party 1
Hachiman
Hachiman
Zcyth3
Hachiman
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 24L
1,679 Elo+
Party 1
Xing Tian
Xing Tian
ZombeeSnax
Xing Tian
Level 154
God Stats
8W - 2L
1,500 SR
Queue Stats
574W - 209L
1,756 Elo+
Party 1
Team Averages
Level 145
1,500 SR
1,670 Elo+

VS

Team Averages
Level 151
1,500 SR
1,507 Elo+
Fafnir
Fafnir
HoZayOk
Fafnir
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
610W - 653L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
SkunkyFunkShaft
Erlang Shen
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,390 Elo+
Solo
Achilles
Achilles
TK RoCkA
Achilles
Level 160
God Stats
5W - 8L
1,500 SR
Queue Stats
418W - 445L
1,466 Elo+
Solo
Sol
Sol
djfestivalHD
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,613 Elo+
Solo
Scylla
Scylla
xAzaLuna
Scylla
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
626W - 644L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AUTheFear
Ganesha
14
1 / 3 / 16
8,827
802
4,915
11,106
11,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
AUTheFury
Artemis
16
7 / 2 / 8
9,280
844
17,071
7,993
4,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
AUicee
Bacchus
16
5 / 2 / 12
9,587
872
11,307
11,977
13,783
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Zcyth3
Hachiman
16
5 / 2 / 14
9,359
851
17,351
10,466
5,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
ZombeeSnax
Xing Tian
15
5 / 3 / 13
8,805
800
11,563
19,912
17,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HoZayOk
Fafnir
14
1 / 2 / 6
8,015
729
3,868
13,832
15,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
SkunkyFunkShaft
Erlang Shen
15
3 / 7 / 6
8,573
779
6,499
15,047
15,906
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
TK RoCkA
Achilles
16
2 / 4 / 4
8,526
775
10,386
19,953
23,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 4 / 5
9,618
874
14,372
10,716
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
xAzaLuna
Scylla
13
0 / 7 / 2
7,772
707
6,118
9,090
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
23
Kills
11
12
Deaths
24
63
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AUTheFear
Ganesha
1
3
16
3
W
Artemis
AUTheFury
Artemis
7
2
8
5.5
W
Bacchus
AUicee
Bacchus
5
2
12
5.5
L
Fafnir
HoZayOk
Fafnir
1
2
6
2
L
Erlang Shen
SkunkyFunkShaft
Erlang Shen
3
7
6
0.86
L
Achilles
TK RoCkA
Achilles
2
4
4
1
W
Hachiman
Zcyth3
Hachiman
5
2
14
6
W
Xing Tian
ZombeeSnax
Xing Tian
5
3
13
3.83
L
5
4
5
1.88
L
Scylla
xAzaLuna
Scylla
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,207
Damage
41,243
61,454
Taken
68,638
52,381
Mitigated
63,617
22,396
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AUTheFear
Ganesha
4,915
312
1,262
1,568
11,106
11,962
132
4,495
6,402
8,381
0
W
Artemis
AUTheFury
Artemis
17,071
8,674
0
2,120
7,993
4,289
1,839
3,867
3,990
0
32,505
W
Bacchus
AUicee
Bacchus
11,307
1,286
3,385
3,441
11,977
13,783
0
3,315
8,548
18,959
0
L
Fafnir
HoZayOk
Fafnir
3,868
383
1,091
6,227
13,832
15,122
7
4,424
9,099
8,775
0
L
Erlang Shen
SkunkyFunkShaft
Erlang Shen
6,499
2,059
491
1,521
15,047
15,906
141
4,443
10,446
0
10,417
L
Achilles
TK RoCkA
Achilles
10,386
928
1,472
7,407
19,953
23,631
178
8,114
11,436
0
18,837
W
Hachiman
Zcyth3
Hachiman
17,351
10,882
421
3,584
10,466
5,074
994
4,742
5,613
0
29,264
W
Xing Tian
ZombeeSnax
Xing Tian
11,563
578
705
5,910
19,912
17,273
42
7,939
11,612
18,540
0
L
14,372
5,655
1,125
3,227
10,716
4,716
1,246
5,018
5,411
28,456
0
L
Scylla
xAzaLuna
Scylla
6,118
125
0
364
9,090
4,242
0
4,294
4,461
17,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,858
Gold Earned
42,504
107
Minions Killed
101
0
Camps Cleared
0
994,110
Distance Traveled
856,545
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,827
802
0
0
0
192,206
4
W
Artemis
9,280
844
39
4
0
185,937
1
W
Bacchus
9,587
872
22
2
0
209,806
0
L
Fafnir
8,015
729
14
1
0
181,462
0
L
Erlang Shen
8,573
779
5
0
0
167,025
0
L
Achilles
8,526
775
16
1
0
183,423
0
W
Hachiman
9,359
851
29
3
0
193,157
0
W
Xing Tian
8,805
800
17
2
0
213,004
2
L
Sol
9,618
874
40
4
0
138,842
0
L
Scylla
7,772
707
26
2
0
185,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role