Player Matchup

Cthulhu
Cthulhu
Handicapped_Taco
Cthulhu
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 59L
1,141 Elo+
Solo
Thoth
Thoth
Mr_Cabbagepants
Thoth
Level 110
God Stats
7W - 11L
1,316 SR
Queue Stats
570W - 660L
1,332 Elo+
Party 1
Bacchus
Bacchus
Spence_96
Bacchus
Level 88
God Stats
2W - 7L
1,500 SR
Queue Stats
184W - 213L
1,205 Elo+
Party 1
Kali
Kali
animeking15
Kali
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 31L
1,186 Elo+
Party 3
Nemesis
Nemesis
xd Dizzyz
Nemesis
Level 64
God Stats
8W - 10L
1,200 SR
Queue Stats
10W - 21L
1,083 Elo+
Party 3
Team Averages
Level 77
1,403 SR
1,189 Elo+

VS

Team Averages
Level 58
1,527 SR
1,605 Elo+
Chaac
Chaac
 
Chaac
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Fieldsy-Au
Mulan
Level 46
God Stats
19W - 13L
1,724 SR
Queue Stats
43W - 50L
1,651 Elo+
Party 4
Hades
Hades
J_____Y_____
Hades
Level 89
God Stats
64W - 43L
1,500 SR
Queue Stats
205W - 198L
1,662 Elo+
Solo
Kali
Kali
lI_Rxzor_Il
Kali
Level 38
God Stats
3W - 4L
1,386 SR
Queue Stats
23W - 29L
1,614 Elo+
Party 4
Heimdallr
Heimdallr
nomadslayer
Heimdallr
Level 42
God Stats
9W - 14L
1,526 SR
Queue Stats
130W - 164L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
5,717
520
3,037
7,860
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 1
6,152
559
2,563
3,410
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Spence_96
Bacchus
10
2 / 4 / 0
5,633
512
4,195
8,660
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 4 / 4
5,461
496
2,718
5,707
1,396
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
xd Dizzyz
Nemesis
7
0 / 1 / 2
4,765
433
2,661
5,235
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 2 / 5
6,566
597
5,325
8,207
3,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
12
1 / 2 / 3
6,906
628
5,102
6,179
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
4 / 1 / 2
6,923
629
4,909
5,567
2,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 2
6,457
587
1,958
4,407
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
nomadslayer
Heimdallr
9
2 / 4 / 1
5,530
503
3,632
6,350
2,094
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
9
Kills
13
13
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
5
2.75
W
Mulan
1
2
3
1.25
L
3
2
3
2.25
W
4
1
2
5
L
2
2
1
1.25
L
Bacchus
Spence_96
Bacchus
2
4
0
0.5
L
2
4
4
1
W
3
0
2
4
W
Heimdallr
nomadslayer
Heimdallr
2
4
1
0.63
L
Nemesis
xd Dizzyz
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,174
Damage
20,926
30,872
Taken
30,710
12,362
Mitigated
14,696
5,098
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,325
672
0
2,458
8,207
3,991
138
2,430
5,777
0
30,288
W
Mulan
5,102
1,559
212
2,272
6,179
4,002
491
3,009
3,170
0
35,798
L
3,037
566
0
581
7,860
4,306
0
1,078
6,782
12,802
0
W
4,909
308
25
3,062
5,567
2,984
728
1,919
3,648
35,874
0
L
2,563
209
0
591
3,410
1,031
0
2,109
1,301
31,963
0
L
Bacchus
Spence_96
Bacchus
4,195
716
0
1,954
8,660
4,574
0
567
7,843
25,403
0
L
2,718
1,163
420
1,252
5,707
1,396
0
914
4,793
0
16,880
W
1,958
552
0
2,779
4,407
1,625
0
599
3,808
0
29,262
W
Heimdallr
nomadslayer
Heimdallr
3,632
1,098
0
1,034
6,350
2,094
275
1,838
4,512
0
22,151
L
Nemesis
xd Dizzyz
Nemesis
2,661
1,271
0
300
5,235
1,055
0
241
4,835
0
17,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,728
Gold Earned
32,382
198
Minions Killed
316
0
Camps Cleared
0
1,051,210
Distance Traveled
1,080,300
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,566
597
53
5
0
217,380
2
W
Mulan
6,906
628
88
8
0
232,455
0
L
Cthulhu
5,717
520
19
2
0
235,445
0
W
Hades
6,923
629
77
7
0
207,760
0
L
Thoth
6,152
559
74
7
0
200,308
4
L
Bacchus
5,633
512
42
4
0
203,631
0
L
Kali
5,461
496
23
2
0
165,768
1
W
Kali
6,457
587
57
5
0
243,133
3
W
Heimdallr
5,530
503
41
4
0
179,572
3
L
Nemesis
4,765
433
40
4
0
246,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role