Player Matchup

Ymir
Ymir
BobbyCeleryseed
Ymir
Level 8
God Stats
0W - 3L
1,300 SR
Queue Stats
10W - 25L
1,223 Elo+
Party 1
Odin
Odin
LittleAssBoy54
Odin
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 20L
1,223 Elo+
Party 1
Thanatos
Thanatos
Masi10 HSB
Thanatos
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 27L
1,223 Elo+
Party 1
Kukulkan
Kukulkan
Olson81695
Kukulkan
Level 18
God Stats
1W - 4L
1,300 SR
Queue Stats
3W - 9L
1,223 Elo+
Party 1
Artemis
Artemis
burdmann
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,223 Elo+
Party 1
Team Averages
Level 21
1,420 SR
1,223 Elo+

VS

Team Averages
Level 74
1,782 SR
1,756 Elo+
Bellona
Bellona
Im Yacht
Bellona
Level 28
God Stats
16W - 3L
2,089 SR
Queue Stats
234W - 221L
1,852 Elo+
Party 3
Nike
Nike
MorriBodyPillow
Nike
Level 142
God Stats
6W - 3L
1,720 SR
Queue Stats
33W - 18L
1,844 Elo+
Party 2
Anubis
Anubis
SnappySux
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Bacchus
Bacchus
TMG542
Bacchus
Level 85
God Stats
11W - 5L
1,771 SR
Queue Stats
47W - 35L
1,792 Elo+
Party 3
Chaac
Chaac
TMGWish
Chaac
Level 97
God Stats
9W - 3L
1,830 SR
Queue Stats
62W - 48L
1,792 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
8,739
672
4,427
13,394
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 2
8,248
634
2,657
10,074
8,853
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Masi10 HSB
Thanatos
15
2 / 8 / 0
9,015
693
3,608
12,143
4,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Olson81695
Kukulkan
16
3 / 7 / 3
9,347
719
12,303
11,555
4,078
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
burdmann
Artemis
13
1 / 9 / 2
7,953
612
8,330
12,176
3,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Im Yacht
Bellona
17
1 / 1 / 20
9,977
767
10,905
12,644
8,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 0 / 9
10,863
836
12,147
11,511
12,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
SnappySux
Anubis
15
1 / 5 / 9
9,247
711
4,892
8,436
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
TMG542
Bacchus
17
7 / 1 / 14
10,475
806
11,177
9,045
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
TMGWish
Chaac
19
11 / 1 / 9
11,460
882
13,139
9,066
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
8
Kills
30
30
Deaths
8
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Bellona
Im Yacht
Bellona
1
1
20
11
L
2
2
2
1.5
L
Thanatos
Masi10 HSB
Thanatos
2
8
0
0.25
W
10
0
9
14.5
L
Kukulkan
Olson81695
Kukulkan
3
7
3
0.64
W
Anubis
SnappySux
Anubis
1
5
9
1.1
W
Bacchus
TMG542
Bacchus
7
1
14
14
W
Chaac
TMGWish
Chaac
11
1
9
15.5
L
Artemis
burdmann
Artemis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,325
Damage
52,260
59,342
Taken
50,702
31,274
Mitigated
39,501
11,745
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,427
781
0
3,121
13,394
10,316
0
3,924
9,295
11,192
0
W
Bellona
Im Yacht
Bellona
10,905
3,484
256
2,586
12,644
8,883
0
4,760
7,884
0
32,732
L
2,657
640
0
0
10,074
8,853
0
3,945
5,851
0
6,069
L
Thanatos
Masi10 HSB
Thanatos
3,608
571
245
5,292
12,143
4,092
0
3,484
8,535
0
24,393
W
12,147
2,228
679
2,216
11,511
12,876
668
2,559
8,952
0
36,763
L
Kukulkan
Olson81695
Kukulkan
12,303
1,052
0
1,608
11,555
4,078
0
2,100
9,275
26,987
0
W
Anubis
SnappySux
Anubis
4,892
432
0
59
8,436
3,751
368
4,306
4,130
21,293
0
W
Bacchus
TMG542
Bacchus
11,177
1,535
0
1,835
9,045
6,286
0
3,073
5,972
29,493
0
W
Chaac
TMGWish
Chaac
13,139
1,918
532
3,235
9,066
7,705
0
2,032
7,034
0
48,858
L
Artemis
burdmann
Artemis
8,330
2,396
763
716
12,176
3,935
0
2,616
9,382
0
17,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,302
Gold Earned
52,022
103
Minions Killed
271
0
Camps Cleared
0
1,127,070
Distance Traveled
1,382,749
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,739
672
10
1
0
224,570
0
W
Bellona
9,977
767
50
4
0
309,679
3
L
Odin
8,248
634
8
1
0
261,327
0
L
Thanatos
9,015
693
26
2
0
228,678
2
W
Nike
10,863
836
52
4
0
312,575
5
L
Kukulkan
9,347
719
41
3
0
215,812
1
W
Anubis
9,247
711
44
3
0
213,583
0
W
Bacchus
10,475
806
33
3
0
268,978
0
W
Chaac
11,460
882
92
7
0
277,934
1
L
Artemis
7,953
612
18
1
0
196,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role