Player Matchup

Neith
Neith
Bronze III
AndyTheProblem
Neith
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 248L
1,500 MMR
Party 3
Bakasura
Bakasura
Bronze III
Bossninja115
Bakasura
Bronze III
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 40L
1,499 MMR
Solo
Mulan
Mulan
Bronze III
LASTI5000
Mulan
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 153L
1,499 MMR
Solo
Chronos
Chronos
Bronze III
Memoriul
Chronos
Bronze III
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 MMR
Party 3
Ymir
Ymir
Bronze III
Thats_A_Wing
Ymir
Bronze III
Level 127
God Stats
3W - 4L
1,541 SR
Queue Stats
44W - 39L
1,499 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,508 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,511 SR
1,500 MMR
Cabrakan
Cabrakan
Silver I
LChuck-
Cabrakan
Silver I
Level 140
God Stats
2W - 2L
1,449 SR
Queue Stats
51W - 43L
1,499 MMR
Solo
Freya
Freya
Bronze III
LivingPogchamp
Freya
Bronze III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 MMR
Party 1
Atlas
Atlas
Bronze III
MLG_Savage08
Atlas
Bronze III
Level 124
God Stats
6W - 2L
1,698 SR
Queue Stats
13W - 8L
1,500 MMR
Party 1
Rama
Rama
Silver II
NyuiNut
Rama
Silver II
Level 159
God Stats
2W - 2L
1,285 SR
Queue Stats
218W - 213L
1,454 MMR
Party 2
Thanatos
Thanatos
Silver I
ScG Reaperr
Thanatos
Silver I
Level 159
God Stats
150W - 113L
1,623 SR
Queue Stats
361W - 330L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 6
9,923
496
7,923
13,996
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Bossninja115
Bakasura
14
1 / 11 / 4
8,824
441
9,669
21,153
8,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
LASTI5000
Mulan
15
2 / 6 / 3
9,450
473
11,349
18,602
15,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
Memoriul
Chronos
14
1 / 7 / 0
9,215
461
5,325
14,408
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 7 / 7
9,197
460
7,624
19,964
19,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ArtioBastetCliodhnaGeb

VS

Bans
CamazotzIzanamiOdinGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LChuck-
Cabrakan
18
7 / 1 / 12
12,308
615
13,537
15,974
16,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 3 / 16
12,752
638
13,647
17,215
7,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 23
11,527
576
10,253
23,741
37,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
NyuiNut
Rama
17
4 / 1 / 5
11,986
599
7,945
9,037
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ScG Reaperr
Thanatos
20
21 / 2 / 10
15,022
751
22,229
13,576
8,058
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
9
Kills
38
39
Deaths
9
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
L
Bakasura
Bossninja115
Bakasura
1
11
4
0.27
L
Mulan
LASTI5000
Mulan
2
6
3
0.58
W
Cabrakan
LChuck-
Cabrakan
7
1
12
13
W
5
3
16
4.33
W
1
2
23
6.25
L
Chronos
Memoriul
Chronos
1
7
0
0.14
W
Rama
NyuiNut
Rama
4
1
5
6.5
W
Thanatos
ScG Reaperr
Thanatos
21
2
10
13
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,890
Damage
67,611
88,123
Taken
79,543
53,216
Mitigated
72,957
15,705
Healing
51,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,923
3,365
0
2,659
13,996
4,984
294
6,119
7,877
0
73,470
L
Bakasura
Bossninja115
Bakasura
9,669
6,256
0
5,206
21,153
8,514
0
8,178
12,975
0
55,290
L
Mulan
LASTI5000
Mulan
11,349
1,577
0
3,155
18,602
15,864
0
12,145
6,457
992
55,837
W
Cabrakan
LChuck-
Cabrakan
13,537
1,441
0
8,215
15,974
16,843
1,288
2,403
12,987
61,275
0
W
13,647
5,664
0
11,183
17,215
7,349
4,705
2,986
13,721
96,523
0
W
10,253
2,124
274
8,228
23,741
37,003
1,941
3,790
19,635
35,572
3,747
L
Chronos
Memoriul
Chronos
5,325
1,359
0
1,928
14,408
4,394
1,230
4,659
9,749
50,691
0
W
Rama
NyuiNut
Rama
7,945
6,805
0
5,137
9,037
3,704
4,142
2,833
6,004
0
76,674
W
Thanatos
ScG Reaperr
Thanatos
22,229
7,747
0
18,774
13,576
8,058
3,252
2,543
10,852
0
113,620
L
7,624
1,537
587
2,170
19,964
19,460
0
10,103
9,861
21,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,609
Gold Earned
63,595
449
Minions Killed
552
0
Camps Cleared
0
1,695,928
Distance Traveled
1,853,324
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,923
496
129
6
0
323,648
1
L
Bakasura
8,824
441
102
5
0
365,047
4
L
Mulan
9,450
473
109
5
0
352,886
2
W
Cabrakan
12,308
615
105
5
0
354,054
11
W
Freya
12,752
638
140
7
0
366,849
0
W
Atlas
11,527
576
43
2
0
381,966
1
L
Chronos
9,215
461
94
5
0
309,226
0
W
Rama
11,986
599
125
6
0
317,168
0
W
Thanatos
15,022
751
139
7
0
433,287
4
L
Ymir
9,197
460
15
1
0
345,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role