Player Matchup

Anubis
Anubis
Ironfist21
Anubis
Level 144
God Stats
2W - 0L
1,669 SR
Queue Stats
19W - 11L
1,700 Elo+
Party 2
Camazotz
Camazotz
MrHollywoo
Camazotz
Level 106
God Stats
5W - 1L
1,716 SR
Queue Stats
12W - 6L
1,700 Elo+
Party 2
Atlas
Atlas
ThatSadHorseShow
Atlas
Level 105
God Stats
5W - 1L
1,898 SR
Queue Stats
19W - 11L
1,700 Elo+
Party 2
Team Averages
Level 118
1,761 SR
1,700 Elo+

VS

Team Averages
Level 136
1,500 SR
1,478 Elo+
He Bo
He Bo
MN F1GHTER
He Bo
Level 154
God Stats
3W - 3L
1,285 SR
Queue Stats
112W - 112L
1,480 Elo+
Party 1
Geb
Geb
MNCAPTAINPLANET
Geb
Level 137
God Stats
3W - 2L
1,715 SR
Queue Stats
93W - 124L
1,454 Elo+
Party 1
Nemesis
Nemesis
SuddenEnd0
Nemesis
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
212W - 291L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ironfist21
Anubis
18
6 / 4 / 6
12,838
676
17,699
17,349
10,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
MrHollywoo
Camazotz
19
6 / 1 / 7
12,666
667
17,210
14,675
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 1 / 10
13,361
703
10,651
13,738
18,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
3 / 7 / 2
11,839
623
11,738
15,407
4,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 6 / 5
11,270
593
8,490
23,111
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
SuddenEnd0
Nemesis
17
3 / 2 / 2
11,779
620
12,704
14,067
6,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
6
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ironfist21
Anubis
6
4
6
2.25
L
He Bo
3
7
2
0.57
L
0
6
5
0.42
W
Camazotz
MrHollywoo
Camazotz
6
1
7
9.5
L
Nemesis
SuddenEnd0
Nemesis
3
2
2
2
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,560
Damage
32,932
45,762
Taken
52,585
37,132
Mitigated
24,554
20,374
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ironfist21
Anubis
17,699
893
0
8,467
17,349
10,223
854
9,601
7,422
64,035
0
L
He Bo
11,738
315
0
2,730
15,407
4,251
0
9,152
5,967
40,473
0
L
8,490
663
616
3,908
23,111
13,776
0
13,375
9,323
22,328
0
W
Camazotz
MrHollywoo
Camazotz
17,210
3,383
0
7,733
14,675
8,097
1,212
6,096
7,930
0
63,407
L
Nemesis
SuddenEnd0
Nemesis
12,704
4,357
0
3,364
14,067
6,527
0
5,954
7,395
0
30,664
W
10,651
4,056
0
4,174
13,738
18,812
147
6,003
7,457
34,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,865
Gold Earned
34,888
211
Minions Killed
143
14
Camps Cleared
2
988,338
Distance Traveled
1,005,980
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,838
676
91
5
4
288,681
2
L
He Bo
11,839
623
65
3
2
306,613
6
L
Geb
11,270
593
33
2
0
350,362
1
W
Camazotz
12,666
667
89
5
8
360,034
4
L
Nemesis
11,779
620
45
2
0
349,005
5
W
Atlas
13,361
703
31
2
2
339,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role