Player Matchup

Hera
Hera
MooCrew11
Hera
Level 120
God Stats
17W - 20L
1,256 SR
Queue Stats
54W - 56L
1,419 Elo+
Party 2
Ra
Ra
PreppedPeach69
Ra
Level 3
God Stats
4W - 6L
1,284 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Eset
Eset
Quantum_Chaotic
Eset
Level 129
God Stats
12W - 5L
1,500 SR
Queue Stats
61W - 56L
1,414 Elo+
Party 2
Chaac
Chaac
TrustB4Treason
Chaac
Level 107
God Stats
3W - 0L
1,796 SR
Queue Stats
36W - 36L
1,433 Elo+
Party 2
Cernunnos
Cernunnos
YeRm Trauma
Cernunnos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,272 Elo+
Solo
Team Averages
Level 84
1,467 SR
1,408 Elo+

VS

Team Averages
Level 46
1,507 SR
1,571 Elo+
Tyr
Tyr
Bluesnake8
Tyr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,582 Elo+
Party 3
Arachne
Arachne
MiDaOsIrIs
Arachne
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 142L
1,462 Elo+
Party 1
Sol
Sol
SirPenniless
Sol
Level 73
God Stats
5W - 5L
1,500 SR
Queue Stats
73W - 71L
1,807 Elo+
Party 1
Ganesha
Ganesha
Spaceshipnj
Ganesha
Level 8
God Stats
8W - 4L
1,612 SR
Queue Stats
8W - 5L
1,575 Elo+
Party 3
Neith
Neith
TheShrekness
Neith
Level 17
God Stats
32W - 42L
1,423 SR
Queue Stats
109W - 129L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
5 / 2 / 9
11,842
846
18,741
7,168
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 4 / 8
10,117
723
7,349
8,726
3,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 2 / 14
11,416
815
9,374
16,552
19,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
7 / 7 / 7
10,884
777
16,646
19,712
16,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
YeRm Trauma
Cernunnos
20
9 / 3 / 9
12,842
917
25,229
21,232
10,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
9,486
678
5,568
17,233
13,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arachne
MiDaOsIrIs
Arachne
17
11 / 8 / 1
10,736
767
16,708
19,461
9,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 4 / 5
10,097
721
12,898
10,888
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
Spaceshipnj
Ganesha
16
0 / 4 / 13
9,878
706
10,960
20,936
19,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 8 / 8
9,341
667
10,359
20,670
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
52
28
Kills
18
18
Deaths
28
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
Arachne
MiDaOsIrIs
Arachne
11
8
1
1.44
W
Hera
5
2
9
4.75
W
3
4
8
1.75
W
4
2
14
5.5
L
4
4
5
1.63
L
Ganesha
Spaceshipnj
Ganesha
0
4
13
1.63
L
1
8
8
0.63
W
7
7
7
1.5
W
Cernunnos
YeRm Trauma
Cernunnos
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,339
Damage
56,493
73,390
Taken
89,188
52,581
Mitigated
53,678
24,899
Healing
21,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,568
1,424
626
4,626
17,233
13,752
100
7,370
9,514
0
21,327
L
Arachne
MiDaOsIrIs
Arachne
16,708
9,935
0
3,492
19,461
9,040
0
6,520
12,677
0
28,973
W
Hera
18,741
3,559
28
1,168
7,168
3,009
1,498
2,123
5,045
61,923
0
W
7,349
1,182
3,186
1,339
8,726
3,931
108
2,871
5,855
24,778
0
W
9,374
1,554
928
4,108
16,552
19,068
245
5,984
10,568
17,109
0
L
12,898
3,869
113
1,881
10,888
3,670
315
3,975
6,812
44,954
2,899
L
Ganesha
Spaceshipnj
Ganesha
10,960
768
771
3,698
20,936
19,274
0
10,295
9,971
20,871
0
L
10,359
6,111
0
6,027
20,670
7,942
242
8,621
11,262
0
36,896
W
16,646
2,655
151
4,959
19,712
16,525
424
6,218
13,494
4,750
35,403
W
Cernunnos
YeRm Trauma
Cernunnos
25,229
16,133
0
9,032
21,232
10,048
1,854
5,792
15,440
0
68,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,101
Gold Earned
49,538
293
Minions Killed
185
0
Camps Cleared
0
1,369,500
Distance Traveled
1,313,364
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,486
678
26
2
0
224,167
0
L
Arachne
10,736
767
24
2
0
280,045
0
W
Hera
11,842
846
82
6
0
278,414
1
W
Ra
10,117
723
34
2
0
268,379
0
W
Eset
11,416
815
22
2
0
264,669
1
L
Sol
10,097
721
73
5
0
264,408
0
L
Ganesha
9,878
706
6
0
0
294,165
1
L
Neith
9,341
667
56
4
0
250,579
0
W
Chaac
10,884
777
53
4
0
275,331
0
W
Cernunnos
12,842
917
102
7
0
282,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role