Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Anthraxbruce
Mulan
Level 146
God Stats
3W - 4L
1,285 SR
Queue Stats
189W - 161L
1,206 Elo+
Party 2
Skadi
Skadi
B1GSODA
Skadi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,362 Elo+
Solo
Bastet
Bastet
C4 op42
Bastet
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 275L
1,500 Elo+
Party 2
Atlas
Atlas
RhodieHunt
Atlas
Level 158
God Stats
4W - 3L
1,363 SR
Queue Stats
98W - 108L
1,433 Elo+
Solo
Team Averages
Level 135
1,429 SR
1,400 Elo+

VS

Team Averages
Level 93
1,464 SR
1,544 Elo+
Atlas
Atlas
BBC-BAYBOOM
Atlas
Level 112
God Stats
7W - 5L
1,735 SR
Queue Stats
380W - 370L
1,594 Elo+
Solo
Erlang Shen
Erlang Shen
BuySouls
Erlang Shen
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 122L
1,541 Elo+
Party 1
Medusa
Medusa
KaylaKills
Medusa
Level 66
God Stats
10W - 9L
1,516 SR
Queue Stats
69W - 64L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
OneyedBandit441
Jormungandr
Level 66
God Stats
4W - 1L
1,324 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
kwciv
Nu Wa
Level 106
God Stats
6W - 3L
1,246 SR
Queue Stats
40W - 41L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
9 / 7 / 7
11,607
528
19,602
19,670
13,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 0
7,445
338
1,260
5,828
3,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
B1GSODA
Skadi
20
8 / 5 / 6
12,334
561
15,254
16,648
5,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
C4 op42
Bastet
11
0 / 4 / 1
7,917
360
2,466
10,754
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
16
6 / 5 / 12
10,862
494
8,533
21,227
21,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
10,987
499
9,171
16,658
16,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
BuySouls
Erlang Shen
19
6 / 2 / 3
11,800
536
12,529
17,982
8,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
KaylaKills
Medusa
18
6 / 8 / 6
12,180
554
10,548
16,178
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
OneyedBandit441
Jormungandr
14
4 / 7 / 5
9,800
445
8,708
13,900
12,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
kwciv
Nu Wa
17
3 / 4 / 5
11,288
513
14,961
8,269
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
23
Kills
23
24
Deaths
24
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
9
7
7
1.79
L
0
3
0
0
L
Skadi
B1GSODA
Skadi
8
5
6
2.2
W
4
3
4
2
W
Erlang Shen
BuySouls
Erlang Shen
6
2
3
3.75
L
Bastet
C4 op42
Bastet
0
4
1
0.13
W
Medusa
KaylaKills
Medusa
6
8
6
1.13
W
Jormungandr
OneyedBandit441
Jormungandr
4
7
5
0.93
L
Atlas
6
5
12
2.4
W
Nu Wa
kwciv
Nu Wa
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,115
Damage
55,917
74,127
Taken
72,987
46,357
Mitigated
46,548
15,466
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,602
5,608
0
6,688
19,670
13,251
384
6,803
12,330
71,382
6,424
L
1,260
254
0
1,160
5,828
3,503
0
2,974
2,340
0
18,389
L
Skadi
B1GSODA
Skadi
15,254
5,640
0
873
16,648
5,855
138
7,259
8,854
0
108,732
W
9,171
2,205
0
3,690
16,658
16,882
0
6,273
10,198
52,090
0
W
Erlang Shen
BuySouls
Erlang Shen
12,529
6,049
0
5,528
17,982
8,843
3,618
4,091
13,891
0
95,998
L
Bastet
C4 op42
Bastet
2,466
490
0
3,917
10,754
2,719
0
2,936
7,436
0
36,196
W
Medusa
KaylaKills
Medusa
10,548
5,663
0
3,387
16,178
6,212
795
9,808
6,200
0
55,861
W
Jormungandr
OneyedBandit441
Jormungandr
8,708
2,542
45
726
13,900
12,436
0
5,247
8,653
35,740
0
L
Atlas
8,533
4,246
493
2,335
21,227
21,029
0
10,125
10,327
24,268
0
W
Nu Wa
kwciv
Nu Wa
14,961
3,065
690
1,429
8,269
2,175
3,079
1,421
6,848
70,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,165
Gold Earned
56,055
436
Minions Killed
472
0
Camps Cleared
0
1,544,069
Distance Traveled
1,915,696
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,607
528
118
5
0
378,154
6
L
Mulan
7,445
338
44
2
0
132,780
2
L
Skadi
12,334
561
187
9
0
406,159
3
W
Atlas
10,987
499
85
4
0
384,821
3
W
Erlang Shen
11,800
536
130
6
0
452,813
3
L
Bastet
7,917
360
61
3
0
223,052
2
W
Medusa
12,180
554
85
4
0
397,497
0
W
Jormungandr
9,800
445
47
2
0
322,598
0
L
Atlas
10,862
494
26
1
0
403,924
4
W
Nu Wa
11,288
513
125
6
0
357,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role