Player Matchup

Agni
Agni
AgniOrTroll
Agni
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 0L
1,668 Elo+
Party 1
The Morrigan
The Morrigan
Gortri
The Morrigan
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 66L
1,436 Elo+
Party 1
Fenrir
Fenrir
HoodieBlicky
Fenrir
Level 89
God Stats
18W - 10L
1,743 SR
Queue Stats
112W - 87L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
Ohweepingwillow
Danzaburou
Level 32
God Stats
6W - 2L
1,500 SR
Queue Stats
150W - 181L
1,206 Elo+
Solo
Gilgamesh
Gilgamesh
Virtuly
Gilgamesh
Level 154
God Stats
12W - 8L
1,705 SR
Queue Stats
588W - 508L
1,553 Elo+
Party 1
Team Averages
Level 88
1,590 SR
1,480 Elo+

VS

Team Averages
Level 79
1,588 SR
1,668 Elo+
Apollo
Apollo
Masked_PlayerX
Apollo
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
231W - 212L
1,785 Elo+
Party 2
Jormungandr
Jormungandr
ProfessorDxc
Jormungandr
Level 49
God Stats
4W - 2L
1,938 SR
Queue Stats
354W - 244L
1,573 Elo+
Party 3
Bellona
Bellona
jblaze246
Bellona
Level 119
God Stats
6W - 3L
1,500 SR
Queue Stats
137W - 113L
1,794 Elo+
Party 2
Kukulkan
Kukulkan
outboard-veil7
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
xKidsSeeGhostx
Sylvanus
Level 77
God Stats
2W - 7L
1,500 SR
Queue Stats
200W - 144L
1,673 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 4
6,938
631
10,229
5,288
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Gortri
The Morrigan
13
10 / 0 / 4
7,693
699
5,939
4,501
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
1 / 4 / 4
5,510
501
3,377
7,635
2,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Ohweepingwillow
Danzaburou
10
0 / 1 / 0
6,105
555
1,728
4,449
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Virtuly
Gilgamesh
12
1 / 0 / 5
6,640
604
5,181
7,791
4,698
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,696
609
3,834
6,419
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
ProfessorDxc
Jormungandr
9
1 / 3 / 0
5,688
517
2,529
7,790
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
jblaze246
Bellona
9
0 / 4 / 0
5,761
524
4,808
9,034
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
7
0 / 6 / 0
4,828
439
1,767
7,140
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
9
2 / 4 / 2
5,852
532
3,088
7,401
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
7
7
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
The Morrigan
Gortri
The Morrigan
10
0
4
12
W
Fenrir
1
4
4
0.75
L
4
2
1
2.25
W
Danzaburou
Ohweepingwillow
Danzaburou
0
1
0
0
L
Jormungandr
ProfessorDxc
Jormungandr
1
3
0
0.33
W
Gilgamesh
Virtuly
Gilgamesh
1
0
5
3.5
L
Bellona
jblaze246
Bellona
0
4
0
0
L
Kukulkan
0
6
0
0
L
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
16,026
29,664
Taken
37,784
12,167
Mitigated
18,920
7,878
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,229
817
0
1,045
5,288
1,773
152
2,976
2,160
30,349
0
W
The Morrigan
Gortri
The Morrigan
5,939
1,410
0
1,658
4,501
1,872
98
1,004
3,497
34,378
7,831
W
Fenrir
3,377
669
24
1,026
7,635
2,747
0
1,897
5,404
0
21,570
L
3,834
1,711
0
2,066
6,419
2,002
0
943
5,442
0
42,414
W
Danzaburou
Ohweepingwillow
Danzaburou
1,728
949
0
1,352
4,449
1,077
0
323
4,126
0
32,282
L
Jormungandr
ProfessorDxc
Jormungandr
2,529
443
0
2,401
7,790
3,801
0
3,965
3,611
28,515
0
W
Gilgamesh
Virtuly
Gilgamesh
5,181
1,227
174
2,599
7,791
4,698
0
412
7,379
0
36,901
L
Bellona
jblaze246
Bellona
4,808
1,947
0
2,657
9,034
7,811
0
2,082
6,913
0
31,148
L
Kukulkan
1,767
90
0
645
7,140
2,130
0
3,702
3,006
15,384
0
L
Sylvanus
3,088
1,236
462
1,985
7,401
3,176
0
3,807
3,412
16,427
5,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
28,825
324
Minions Killed
297
0
Camps Cleared
0
1,097,351
Distance Traveled
962,689
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,938
631
53
5
0
221,724
3
W
The Morrigan
7,693
699
73
7
0
232,393
1
W
Fenrir
5,510
501
34
3
0
229,664
1
L
Apollo
6,696
609
87
8
0
203,573
0
W
Danzaburou
6,105
555
77
7
0
196,544
1
L
Jormungandr
5,688
517
63
6
0
184,443
1
W
Gilgamesh
6,640
604
87
8
0
217,026
2
L
Bellona
5,761
524
77
7
0
193,567
0
L
Kukulkan
4,828
439
32
3
0
190,045
1
L
Sylvanus
5,852
532
38
3
0
191,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role