Player Matchup

Vamana
Vamana
GargleMyLoads
Vamana
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 4L
1,819 Elo+
Party 1
Ullr
Ullr
SouthPaw7204
Ullr
Level 143
God Stats
5W - 3L
1,300 SR
Queue Stats
112W - 57L
1,790 Elo+
Party 1
Nox
Nox
jonesy76blitz
Nox
Level 160
God Stats
10W - 6L
1,500 SR
Queue Stats
108W - 59L
1,679 Elo+
Party 1
Team Averages
Level 106
1,433 SR
1,762 Elo+

VS

Team Averages
Level 53
1,480 SR
1,524 Elo+
Sol
Sol
EchoJulio
Sol
Level 34
God Stats
2W - 3L
1,705 SR
Queue Stats
21W - 25L
1,673 Elo+
Solo
Mulan
Mulan
penguinpower34
Mulan
Level 58
God Stats
0W - 5L
1,236 SR
Queue Stats
165W - 160L
1,449 Elo+
Party 2
Freya
Freya
tombstone0781
Freya
Level 68
God Stats
5W - 11L
1,498 SR
Queue Stats
232W - 246L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 18
9,040
822
7,087
13,463
12,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 2 / 16
9,362
851
10,252
8,524
3,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
17 / 1 / 6
10,674
970
12,394
6,469
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
7,125
648
4,101
12,958
3,532
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 7 / 2
7,457
678
6,257
11,223
9,857
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 7 / 1
8,239
749
10,239
11,686
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
23
Kills
4
4
Deaths
23
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
1
1
18
10
W
5
2
16
6.5
W
17
1
6
20
L
1
7
2
0.29
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,733
Damage
20,597
28,456
Taken
35,867
18,440
Mitigated
16,857
11,137
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,101
1,726
0
2,799
12,958
3,532
0
5,829
6,875
22,447
0
W
7,087
1,848
394
8,279
13,463
12,846
140
7,867
5,596
0
20,889
W
10,252
3,395
0
1,247
8,524
3,170
1,466
3,729
4,795
0
37,606
W
12,394
249
0
1,217
6,469
2,424
886
3,109
3,360
28,135
0
L
6,257
552
0
1,133
11,223
9,857
0
2,976
8,066
0
15,325
L
10,239
3,465
0
1,253
11,686
3,468
0
3,210
8,252
23,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
22,821
128
Minions Killed
73
7
Camps Cleared
3
637,442
Distance Traveled
545,694
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,125
648
34
3
2
158,017
1
W
Vamana
9,040
822
20
2
1
231,314
0
W
Ullr
9,362
851
68
6
2
205,334
2
W
Nox
10,674
970
40
4
4
200,794
1
L
Mulan
7,457
678
12
1
0
189,878
1
L
Freya
8,239
749
27
2
1
197,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role