Player Matchup

Da Ji
Da Ji
Bryan_VC504
Da Ji
Level 66
God Stats
15W - 9L
1,476 SR
Queue Stats
112W - 143L
1,321 Elo+
Party 1
Ganesha
Ganesha
LuisC_504
Ganesha
Level 51
God Stats
10W - 7L
1,333 SR
Queue Stats
97W - 120L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
SR_oscuro_
Kukulkan
Level 65
God Stats
9W - 5L
1,500 SR
Queue Stats
112W - 141L
1,321 Elo+
Party 1
Kali
Kali
canthitme
Kali
Level 104
God Stats
51W - 35L
1,931 SR
Queue Stats
126W - 118L
1,806 Elo+
Solo
King Arthur
King Arthur
jandoescalante
King Arthur
Level 60
God Stats
12W - 10L
1,531 SR
Queue Stats
102W - 81L
1,500 Elo+
Solo
Team Averages
Level 69
1,554 SR
1,458 Elo+

VS

Team Averages
Level 35
1,576 SR
1,314 Elo+
Pele
Pele
Akaiibara
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,311 Elo+
Party 2
Hel
Hel
POTATOEGODOFWAR
Hel
Level 29
God Stats
6W - 8L
1,730 SR
Queue Stats
202W - 260L
1,359 Elo+
Party 2
Xbalanque
Xbalanque
WoollyNebula327
Xbalanque
Level 50
God Stats
6W - 3L
1,705 SR
Queue Stats
293W - 371L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
ZERO53410
Sun Wukong
Level 45
God Stats
2W - 7L
1,500 SR
Queue Stats
136W - 197L
1,130 Elo+
Party 2
Atlas
Atlas
grandincursio47
Atlas
Level 31
God Stats
32W - 38L
1,443 SR
Queue Stats
259W - 349L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 2 / 1
12,184
580
13,844
12,540
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
LuisC_504
Ganesha
15
2 / 1 / 15
10,429
497
4,884
15,527
13,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SR_oscuro_
Kukulkan
16
1 / 1 / 5
10,019
477
11,211
8,542
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kali
18
7 / 5 / 6
11,456
546
13,064
15,697
7,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
jandoescalante
King Arthur
14
0 / 2 / 3
8,573
408
1,981
12,946
12,764
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 3 / 2
8,759
417
3,340
8,014
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 3
8,424
401
1,558
10,456
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
WoollyNebula327
Xbalanque
15
7 / 6 / 2
10,288
490
13,594
16,734
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ZERO53410
Sun Wukong
16
2 / 2 / 1
9,614
458
9,592
15,708
9,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 8 / 7
8,865
422
6,854
17,365
7,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
26
Kills
11
11
Deaths
26
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
1
3
2
0.67
W
16
2
1
8.25
W
Ganesha
LuisC_504
Ganesha
2
1
15
9.5
L
0
7
3
0.21
W
Kukulkan
SR_oscuro_
Kukulkan
1
1
5
3.5
L
Xbalanque
WoollyNebula327
Xbalanque
7
6
2
1.33
L
Sun Wukong
ZERO53410
Sun Wukong
2
2
1
1.25
W
Kali
7
5
6
2
L
1
8
7
0.56
W
King Arthur
jandoescalante
King Arthur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,984
Damage
34,938
65,252
Taken
68,277
42,897
Mitigated
27,758
22,480
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,340
565
0
1,356
8,014
1,978
330
721
7,293
0
36,222
W
13,844
3,602
0
500
12,540
5,200
1,526
1,315
11,191
0
72,567
W
Ganesha
LuisC_504
Ganesha
4,884
674
948
5,587
15,527
13,845
518
2,666
12,861
24,514
1,205
L
1,558
82
1,964
2,439
10,456
3,393
552
3,809
6,647
35,148
0
W
Kukulkan
SR_oscuro_
Kukulkan
11,211
1,365
91
3,362
8,542
3,403
925
766
7,758
80,808
0
L
Xbalanque
WoollyNebula327
Xbalanque
13,594
9,319
129
4,047
16,734
5,205
4,221
4,849
11,885
0
61,740
L
Sun Wukong
ZERO53410
Sun Wukong
9,592
892
102
4,319
15,708
9,884
188
4,895
10,813
4,899
58,379
W
Kali
13,064
7,153
680
7,044
15,697
7,685
4,120
3,689
11,968
0
77,137
L
6,854
3,008
1,137
1,992
17,365
7,298
581
2,716
14,649
28,763
0
W
King Arthur
jandoescalante
King Arthur
1,981
213
0
4,268
12,946
12,764
479
1,145
11,745
0
28,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,661
Gold Earned
45,950
459
Minions Killed
387
0
Camps Cleared
0
2,005,355
Distance Traveled
1,716,157
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,759
417
58
3
0
397,813
4
W
Da Ji
12,184
580
116
6
0
455,400
0
W
Ganesha
10,429
497
17
1
0
409,000
4
L
Hel
8,424
401
67
3
0
326,928
2
W
Kukulkan
10,019
477
147
7
0
361,390
0
L
Xbalanque
10,288
490
110
5
0
326,644
0
L
Sun Wukong
9,614
458
123
6
0
396,486
2
W
Kali
11,456
546
125
6
0
415,156
4
L
Atlas
8,865
422
29
1
0
268,286
0
W
King Arthur
8,573
408
54
3
0
364,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role