Player Matchup

Set
Set
Gold III
Auronos
Set
Gold III
Level 160
God Stats
6W - 4L
1,537 SR
Queue Stats
721W - 712L
1,716 MMR
Solo
Chronos
Chronos
Gold V
Diabeteism
Chronos
Gold V
Level 43
God Stats
2W - 0L
1,737 SR
Queue Stats
57W - 42L
1,687 MMR
Party 2
Bacchus
Bacchus
Silver I
NekoWonderland
Bacchus
Silver I
Level 143
God Stats
49W - 37L
1,287 SR
Queue Stats
240W - 239L
1,691 MMR
Solo
Anubis
Anubis
Gold IV
TarrantHightopp
Anubis
Gold IV
Level 155
God Stats
9W - 9L
1,273 SR
Queue Stats
49W - 50L
1,717 MMR
Solo
Thanatos
Thanatos
Gold III
UrbanConcept
Thanatos
Gold III
Level 98
God Stats
4W - 4L
1,844 SR
Queue Stats
27W - 23L
1,733 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,536 SR
1,709 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,480 SR
1,708 MMR
Sol
Sol
Gold IV
Berzerkerss
Sol
Gold IV
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
444W - 425L
1,709 MMR
Party 1
Ullr
Ullr
Gold III
Lión
Ullr
Gold III
Level 159
God Stats
27W - 30L
1,500 SR
Queue Stats
350W - 327L
1,713 MMR
Solo
Artio
Artio
Gold V
MasterRDF
Artio
Gold V
Level 129
God Stats
8W - 7L
1,478 SR
Queue Stats
64W - 56L
1,686 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Yomozhin
Tsukuyomi
Gold IV
Level 85
God Stats
33W - 22L
1,638 SR
Queue Stats
583W - 584L
1,721 MMR
Party 1
Agni
Agni
Gold III
oTimeb
Agni
Gold III
Level 160
God Stats
5W - 7L
1,285 SR
Queue Stats
135W - 118L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
6 / 4 / 2
15,159
659
11,434
19,605
19,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos
Diabeteism
Chronos
20
7 / 6 / 7
13,865
603
14,111
18,329
6,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 4 / 8
11,505
500
8,158
21,669
29,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 3 / 4
13,675
595
14,034
17,688
10,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
UrbanConcept
Thanatos
19
8 / 8 / 6
13,539
589
15,864
21,344
8,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BellonaCamazotzKali

VS

Bans
IzanamiBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 10
12,745
554
13,702
19,446
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
Lión
Ullr
20
5 / 5 / 11
13,018
566
12,099
17,746
4,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
MasterRDF
Artio
16
2 / 3 / 12
11,490
500
8,455
20,120
18,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Yomozhin
Tsukuyomi
19
6 / 6 / 6
12,156
529
11,221
16,321
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Agni
oTimeb
Agni
20
3 / 5 / 2
13,049
567
15,920
17,434
7,991
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
63
28
Kills
22
25
Deaths
28
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Set
6
4
2
1.75
L
6
9
10
1.22
W
Chronos
Diabeteism
Chronos
7
6
7
1.75
L
Ullr
Lión
Ullr
5
5
11
2.1
L
Artio
MasterRDF
Artio
2
3
12
2.67
W
1
4
8
1.25
W
6
3
4
2.67
W
Thanatos
UrbanConcept
Thanatos
8
8
6
1.38
L
Tsukuyomi
Yomozhin
Tsukuyomi
6
6
6
1.5
L
Agni
oTimeb
Agni
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,601
Damage
61,397
98,635
Taken
91,067
74,378
Mitigated
39,305
34,332
Healing
25,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
11,434
3,241
0
6,321
19,605
19,342
0
11,955
7,532
0
117,988
L
13,702
4,080
0
5,050
19,446
4,208
0
9,886
9,505
78,566
0
W
Chronos
Diabeteism
Chronos
14,111
3,355
0
3,910
18,329
6,765
3,332
7,210
10,663
96,536
0
L
Ullr
Lión
Ullr
12,099
4,263
0
1,126
17,746
4,871
0
9,046
8,700
0
104,788
L
Artio
MasterRDF
Artio
8,455
1,078
3,517
7,115
20,120
18,137
0
11,735
8,145
33,813
0
W
8,158
938
0
2,915
21,669
29,289
429
9,280
11,815
38,256
6,923
W
14,034
587
0
7,863
17,688
10,239
994
6,068
11,554
103,718
0
W
Thanatos
UrbanConcept
Thanatos
15,864
3,582
0
13,323
21,344
8,743
1,553
3,724
17,548
0
83,655
L
Tsukuyomi
Yomozhin
Tsukuyomi
11,221
2,423
0
3,829
16,321
4,098
44
7,227
9,094
0
82,836
L
Agni
oTimeb
Agni
15,920
1,622
0
5,108
17,434
7,991
0
3,974
12,462
102,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,743
Gold Earned
62,458
692
Minions Killed
666
0
Camps Cleared
0
2,220,031
Distance Traveled
2,267,156
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,159
659
220
10
0
459,288
9
L
Sol
12,745
554
127
6
0
405,876
2
W
Chronos
13,865
603
143
6
0
420,848
1
L
Ullr
13,018
566
166
7
0
437,709
5
L
Artio
11,490
500
49
2
0
482,779
10
W
Bacchus
11,505
500
38
2
0
457,847
4
W
Anubis
13,675
595
176
8
0
393,113
7
W
Thanatos
13,539
589
115
5
0
488,935
4
L
Tsukuyomi
12,156
529
132
6
0
484,106
7
L
Agni
13,049
567
192
8
0
456,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role