Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DiabloCelestial
Thor
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
239W - 219L
1,663 Elo+
Party 3
Tyr
Tyr
DiabloGe
Tyr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 142L
1,587 Elo+
Party 3
Hera
Hera
SpongyNoodles
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
boomerdragon510
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,285 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,507 Elo+

VS

Team Averages
Level 113
1,500 SR
1,417 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BabyFijii
Bellona
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 97L
1,486 Elo+
Solo
Chaac
Chaac
Capt AF
Chaac
Level 139
God Stats
5W - 2L
1,500 SR
Queue Stats
143W - 167L
1,549 Elo+
Party 1
Izanami
Izanami
Glitchy 01
Izanami
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 97L
1,053 Elo+
Party 1
Skadi
Skadi
HawkeyeMan1
Skadi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 73L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 5 / 16
8,905
810
12,270
13,877
5,895
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 5 / 6
10,522
957
12,648
11,449
10,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 6 / 7
9,406
855
6,927
12,498
20,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 6 / 8
8,613
783
5,650
10,117
3,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
boomerdragon510
Zhong Kui
14
2 / 6 / 10
8,284
753
11,279
14,289
7,565
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 5 / 18
9,879
898
10,270
14,355
16,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
BabyFijii
Bellona
17
7 / 4 / 14
10,674
970
8,597
15,428
15,309
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Capt AF
Chaac
16
6 / 3 / 10
9,872
897
10,657
12,253
14,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Glitchy 01
Izanami
15
3 / 5 / 10
9,774
889
8,740
7,421
2,745
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
9 / 4 / 13
10,984
999
16,765
13,381
4,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
93
20
Kills
28
28
Deaths
21
47
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
16
1.8
W
Jormungandr
 
Jormungandr
3
5
18
2.4
W
Bellona
BabyFijii
Bellona
7
4
14
3.5
W
Chaac
Capt AF
Chaac
6
3
10
3.67
L
11
5
6
2.8
L
3
6
7
1.08
W
Izanami
Glitchy 01
Izanami
3
5
10
1.6
W
9
4
13
3.88
L
3
6
8
1.17
L
Zhong Kui
boomerdragon510
Zhong Kui
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,774
Damage
55,029
62,230
Taken
62,838
47,246
Mitigated
53,139
18,715
Healing
22,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,270
176
1,600
4,408
13,877
5,895
582
3,035
10,842
28,174
0
W
Jormungandr
 
Jormungandr
10,270
1,852
1,918
2,157
14,355
16,249
233
7,405
6,680
19,007
0
W
Bellona
BabyFijii
Bellona
8,597
1,785
1,435
3,403
15,428
15,309
506
7,091
7,984
0
15,512
W
Chaac
Capt AF
Chaac
10,657
871
1,689
4,909
12,253
14,035
575
5,877
6,147
0
19,690
L
12,648
2,019
1,368
2,318
11,449
10,116
378
1,579
9,870
0
21,668
L
6,927
640
558
1,430
12,498
20,013
0
2,054
10,444
0
14,986
W
Izanami
Glitchy 01
Izanami
8,740
6,329
911
595
7,421
2,745
2,328
3,013
4,293
0
26,803
W
16,765
6,077
1,441
3,685
13,381
4,801
1,248
5,813
7,093
0
36,922
L
5,650
1,088
765
1,049
10,117
3,657
928
930
9,187
12,168
0
L
Zhong Kui
boomerdragon510
Zhong Kui
11,279
1,062
1,898
3,321
14,289
7,565
0
2,672
11,617
18,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,730
Gold Earned
51,183
96
Minions Killed
112
0
Camps Cleared
0
992,074
Distance Traveled
1,018,963
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,905
810
33
3
0
220,493
1
W
Jormungandr
9,879
898
11
1
0
223,756
1
W
Bellona
10,674
970
14
1
0
216,971
0
W
Chaac
9,872
897
12
1
0
200,225
2
L
Thor
10,522
957
12
1
0
200,855
4
L
Tyr
9,406
855
25
2
0
192,383
3
W
Izanami
9,774
889
34
3
0
175,790
4
W
Skadi
10,984
999
41
4
0
202,221
2
L
Hera
8,613
783
11
1
0
193,387
1
L
Zhong Kui
8,284
753
15
1
0
184,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role