Player Matchup

Atlas
Atlas
AlwaysChase
Atlas
Level 31
God Stats
123W - 2L
2,000 SR
Queue Stats
184W - 4L
2,196 Elo+
Party 3
Bellona
Bellona
Im Yacht
Bellona
Level 28
God Stats
16W - 3L
2,075 SR
Queue Stats
234W - 221L
1,838 Elo+
Solo
The Morrigan
The Morrigan
PocariCalpico
The Morrigan
Level 160
God Stats
4W - 0L
1,364 SR
Queue Stats
379W - 51L
1,892 Elo+
Party 3
Cupid
Cupid
Pringu
Cupid
Level 84
God Stats
3W - 0L
1,724 SR
Queue Stats
140W - 5L
2,149 Elo+
Party 3
Mulan
Mulan
zLethal
Mulan
Level 160
God Stats
2W - 0L
1,730 SR
Queue Stats
251W - 10L
1,972 Elo+
Party 3
Team Averages
Level 93
1,779 SR
2,009 Elo+

VS

Team Averages
Level 31
1,438 SR
1,645 Elo+
Yemoja
Yemoja
AceOfHearts2400
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,727 Elo+
Party 2
Mercury
Mercury
Cowboys_R_Hot
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
SpicyPanda 6357
Tyr
Level 26
God Stats
0W - 1L
1,289 SR
Queue Stats
14W - 15L
1,720 Elo+
Solo
Izanami
Izanami
Stood648
Izanami
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,625 Elo+
Party 1
Raijin
Raijin
ZRudolf
Raijin
Level 34
God Stats
1W - 3L
1,401 SR
Queue Stats
19W - 28L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 20
10,706
765
18,541
11,741
14,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Im Yacht
Bellona
14
2 / 0 / 6
8,931
638
2,080
3,200
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
PocariCalpico
The Morrigan
19
8 / 2 / 15
11,245
803
17,067
8,550
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Pringu
Cupid
19
7 / 0 / 19
11,006
786
15,249
11,133
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Mulan
zLethal
Mulan
18
5 / 2 / 17
10,477
748
13,354
15,384
23,148
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
8,580
613
4,403
12,722
13,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
15
0 / 8 / 2
8,810
629
1,711
15,414
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 7 / 3
9,570
684
9,387
18,682
18,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Stood648
Izanami
17
2 / 4 / 2
9,718
694
8,444
15,814
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
ZRudolf
Raijin
15
1 / 5 / 2
9,107
651
8,101
11,336
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
16
29
Kills
4
4
Deaths
29
77
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
7
0
20
17
L
Mercury
0
8
2
0.13
W
Bellona
Im Yacht
Bellona
2
0
6
5
W
The Morrigan
PocariCalpico
The Morrigan
8
2
15
7.75
W
Cupid
Pringu
Cupid
7
0
19
16.5
L
1
7
3
0.36
L
Izanami
Stood648
Izanami
2
4
2
0.75
L
Raijin
ZRudolf
Raijin
1
5
2
0.4
W
Mulan
zLethal
Mulan
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,291
Damage
32,046
50,008
Taken
73,968
49,977
Mitigated
47,863
14,083
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,403
552
2,924
754
12,722
13,344
165
5,224
7,081
18,592
0
W
18,541
5,434
0
1,874
11,741
14,885
352
3,103
8,638
38,368
0
L
Mercury
1,711
91
0
480
15,414
6,217
563
6,416
8,734
0
21,046
W
Bellona
Im Yacht
Bellona
2,080
880
0
408
3,200
3,114
0
878
2,322
0
10,562
W
The Morrigan
PocariCalpico
The Morrigan
17,067
2,658
192
2,447
8,550
3,995
431
1,991
6,508
55,983
521
W
Cupid
Pringu
Cupid
15,249
10,676
1,720
5,759
11,133
4,835
2,632
3,233
7,900
0
40,149
L
9,387
356
0
3,680
18,682
18,481
0
7,426
10,925
445
39,272
L
Izanami
Stood648
Izanami
8,444
4,947
0
1,596
15,814
5,711
0
8,419
7,028
0
44,433
L
Raijin
ZRudolf
Raijin
8,101
148
0
110
11,336
4,110
0
6,025
4,951
36,861
0
W
Mulan
zLethal
Mulan
13,354
1,171
0
1,683
15,384
23,148
150
3,693
11,691
192
26,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,365
Gold Earned
45,785
259
Minions Killed
268
0
Camps Cleared
0
1,289,330
Distance Traveled
1,311,426
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,580
613
29
2
0
221,337
0
W
Atlas
10,706
765
47
3
0
312,372
7
L
Mercury
8,810
629
36
3
0
302,980
0
W
Bellona
8,931
638
13
1
0
97,485
0
W
The Morrigan
11,245
803
93
7
0
283,386
3
W
Cupid
11,006
786
68
5
0
308,927
1
L
Tyr
9,570
684
67
5
0
262,467
2
L
Izanami
9,718
694
78
6
0
276,962
1
L
Raijin
9,107
651
58
4
0
247,680
1
W
Mulan
10,477
748
38
3
0
287,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role