Player Matchup

Fenrir
Fenrir
Ashandai
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Bastet
Bastet
BootyTwerk10K
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,666 Elo+
Party 2
Hades
Hades
Xenon78
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 23L
1,666 Elo+
Party 2
Loki
Loki
j212427
Loki
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 53L
1,666 Elo+
Party 2
Merlin
Merlin
tripleA75
Merlin
Level 160
God Stats
1W - 2L
1,298 SR
Queue Stats
76W - 52L
1,666 Elo+
Party 2
Team Averages
Level 108
1,460 SR
1,633 Elo+

VS

Team Averages
Level 104
1,500 SR
1,482 Elo+
Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Feeath
Baba Yaga
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,298 Elo+
Party 1
Zeus
Zeus
Skadii2Hotii
Zeus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Nike
Nike
herpdaderp
Nike
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 60L
1,332 Elo+
Party 1
Mulan
Mulan
yousko333
Mulan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ashandai
Fenrir
13
2 / 10 / 7
8,392
699
6,145
22,040
12,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 6 / 7
10,541
878
13,430
15,309
6,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Xenon78
Hades
13
1 / 9 / 14
8,603
717
9,170
15,415
9,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
j212427
Loki
17
8 / 5 / 8
10,232
853
13,561
11,419
5,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
tripleA75
Merlin
18
4 / 3 / 13
10,313
859
12,461
7,723
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
13 / 3 / 16
11,771
981
17,366
9,469
4,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Feeath
Baba Yaga
17
6 / 3 / 19
10,388
866
14,231
11,641
5,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 5 / 11
10,079
840
11,829
9,740
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 26
9,948
829
9,471
17,283
17,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mulan
yousko333
Mulan
15
4 / 5 / 20
9,853
821
12,932
17,549
13,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
125
20
Kills
33
33
Deaths
20
49
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
3
16
7
L
Fenrir
Ashandai
Fenrir
2
10
7
0.55
L
5
6
7
1.42
W
Baba Yaga
Feeath
Baba Yaga
6
3
19
5.17
W
8
5
11
2.7
L
Hades
Xenon78
Hades
1
9
14
0.89
W
2
4
26
3.75
L
Loki
j212427
Loki
8
5
8
2.4
L
Merlin
tripleA75
Merlin
4
3
13
3.5
W
Mulan
yousko333
Mulan
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,767
Damage
65,829
71,906
Taken
65,682
36,794
Mitigated
44,572
19,501
Healing
18,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,366
10,179
980
2,370
9,469
4,190
2,714
1,343
8,006
0
33,641
L
Fenrir
Ashandai
Fenrir
6,145
1,366
186
2,217
22,040
12,597
319
9,173
12,250
0
7,829
L
13,430
3,364
1,754
6,079
15,309
6,314
611
5,783
9,284
290
22,271
W
Baba Yaga
Feeath
Baba Yaga
14,231
1,916
1,176
2,789
11,641
5,113
1,341
4,023
7,482
26,505
0
W
11,829
1,090
1,355
1,500
9,740
3,864
606
3,410
6,330
24,146
0
L
Hades
Xenon78
Hades
9,170
787
401
2,942
15,415
9,385
0
6,785
8,381
17,299
0
W
9,471
1,252
1,384
3,807
17,283
17,664
511
6,427
10,529
0
20,174
L
Loki
j212427
Loki
13,561
2,866
1,432
2,673
11,419
5,207
0
4,248
6,776
0
21,091
L
Merlin
tripleA75
Merlin
12,461
1,048
660
1,157
7,723
3,291
413
1,617
5,616
32,635
0
W
Mulan
yousko333
Mulan
12,932
2,043
822
2,573
17,549
13,741
296
6,718
10,504
3,642
15,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,081
Gold Earned
52,039
115
Minions Killed
130
0
Camps Cleared
0
1,038,268
Distance Traveled
1,052,029
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,771
981
35
3
0
214,472
0
L
Fenrir
8,392
699
5
0
0
194,757
1
L
Bastet
10,541
878
31
3
0
221,582
1
W
Baba Yaga
10,388
866
29
2
0
249,013
0
W
Zeus
10,079
840
30
3
0
185,621
0
L
Hades
8,603
717
21
2
0
184,644
1
W
Nike
9,948
829
20
2
0
222,031
0
L
Loki
10,232
853
14
1
0
222,192
0
L
Merlin
10,313
859
44
4
0
215,093
0
W
Mulan
9,853
821
16
1
0
180,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role