Player Matchup

Zeus
Zeus
BDEVendetta
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,283 Elo+
Party 1
Izanami
Izanami
FantomPhil9
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,168 Elo+
Party 1
Persephone
Persephone
Th3Gamb1er
Persephone
Level 52
God Stats
0W - 2L
1,375 SR
Queue Stats
9W - 12L
1,037 Elo+
Party 1
Team Averages
Level 55
1,458 SR
1,163 Elo+

VS

Team Averages
Level 124
1,500 SR
1,585 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
TR_OI
Raijin
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
286W - 246L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 3
9,245
711
8,797
12,286
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
FantomPhil9
Izanami
13
3 / 7 / 3
9,209
708
4,926
14,229
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Th3Gamb1er
Persephone
12
2 / 4 / 4
9,359
720
5,621
10,290
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
14 / 2 / 7
11,220
863
14,531
9,484
4,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
 
Cerberus
13
2 / 5 / 16
10,325
794
6,673
18,164
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
TR_OI
Raijin
15
7 / 1 / 10
10,582
814
12,514
9,661
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
8
Kills
23
22
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
14
2
7
8.75
W
Cerberus
 
Cerberus
2
5
16
2
L
3
11
3
0.41
L
Izanami
FantomPhil9
Izanami
3
7
3
0.64
W
Raijin
TR_OI
Raijin
7
1
10
12
L
Persephone
Th3Gamb1er
Persephone
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,344
Damage
33,718
36,805
Taken
37,309
7,309
Mitigated
25,631
3,638
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,531
3,342
1,513
2,543
9,484
4,148
1,118
3,956
5,494
0
49,994
W
Cerberus
 
Cerberus
6,673
311
896
6,716
18,164
17,710
259
7,020
10,892
19,464
0
L
8,797
1,921
0
522
12,286
2,190
0
5,910
6,069
22,865
0
L
Izanami
FantomPhil9
Izanami
4,926
3,965
0
2,473
14,229
3,028
206
8,072
5,709
0
26,994
W
Raijin
TR_OI
Raijin
12,514
440
102
2,358
9,661
3,773
926
3,590
5,823
42,627
0
L
Persephone
Th3Gamb1er
Persephone
5,621
263
0
643
10,290
2,091
0
4,205
5,832
17,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,813
Gold Earned
32,127
109
Minions Killed
158
2
Camps Cleared
10
608,912
Distance Traveled
725,543
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,220
863
64
5
4
244,234
0
W
Cerberus
10,325
794
21
2
1
241,864
1
L
Zeus
9,245
711
27
2
1
189,394
2
L
Izanami
9,209
708
50
4
1
196,041
3
W
Raijin
10,582
814
73
6
5
239,445
3
L
Persephone
9,359
720
32
2
0
223,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role