Player Matchup

Thanatos
Thanatos
Aizzis
Thanatos
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 99L
1,603 Elo+
Party 2
Athena
Athena
BMART10
Athena
Level 124
God Stats
64W - 27L
1,812 SR
Queue Stats
117W - 48L
1,603 Elo+
Party 2
Gilgamesh
Gilgamesh
Gsicka3
Gilgamesh
Level 34
God Stats
43W - 11L
1,363 SR
Queue Stats
54W - 15L
1,603 Elo+
Party 2
Raijin
Raijin
Skufzy
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,708 Elo+
Party 2
Ra
Ra
Tortugle
Ra
Level 156
God Stats
21W - 11L
1,500 SR
Queue Stats
435W - 288L
1,745 Elo+
Party 2
Team Averages
Level 121
1,535 SR
1,652 Elo+

VS

Team Averages
Level 36
1,651 SR
1,790 Elo+
Izanami
Izanami
D3monicHusky
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HyperOne2225
Sylvanus
Level 31
God Stats
4W - 3L
1,737 SR
Queue Stats
61W - 61L
2,011 Elo+
Solo
Atlas
Atlas
LilPPJuice
Atlas
Level 38
God Stats
24W - 16L
1,790 SR
Queue Stats
172W - 151L
1,724 Elo+
Party 1
Thoth
Thoth
snakeXXeyez79
Thoth
Level 56
God Stats
5W - 5L
1,703 SR
Queue Stats
135W - 85L
1,839 Elo+
Party 1
Bastet
Bastet
thejollieollie
Bastet
Level 28
God Stats
1W - 1L
1,522 SR
Queue Stats
201W - 137L
1,876 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aizzis
Thanatos
15
6 / 4 / 4
8,820
802
9,847
10,349
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
BMART10
Athena
14
1 / 3 / 7
8,330
757
5,906
14,827
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Gsicka3
Gilgamesh
14
1 / 3 / 6
7,873
716
9,824
12,874
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Skufzy
Raijin
16
5 / 2 / 4
8,926
811
10,527
5,905
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 5
8,714
792
10,513
9,308
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D3monicHusky
Izanami
14
0 / 5 / 6
7,999
727
6,439
9,759
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
HyperOne2225
Sylvanus
14
2 / 2 / 6
7,997
727
5,832
9,806
7,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Atlas
15
4 / 2 / 5
8,692
790
8,705
17,353
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 3 / 6
9,010
819
12,184
7,413
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 6 / 5
8,293
754
9,835
10,539
3,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
18
Kills
14
14
Deaths
18
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aizzis
Thanatos
6
4
4
2
W
Athena
BMART10
Athena
1
3
7
1.5
L
Izanami
D3monicHusky
Izanami
0
5
6
0.6
W
Gilgamesh
Gsicka3
Gilgamesh
1
3
6
1.33
L
Sylvanus
HyperOne2225
Sylvanus
2
2
6
2.5
L
Atlas
4
2
5
3.25
W
Raijin
Skufzy
Raijin
5
2
4
3.5
W
5
2
5
3.75
L
4
3
6
2.33
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,617
Damage
42,995
53,263
Taken
54,870
25,818
Mitigated
31,022
16,849
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aizzis
Thanatos
9,847
2,218
0
6,645
10,349
4,067
233
5,546
4,803
0
26,759
W
Athena
BMART10
Athena
5,906
2,293
0
3,391
14,827
9,802
485
7,141
7,686
14,133
0
L
Izanami
D3monicHusky
Izanami
6,439
3,591
0
957
9,759
3,562
1,067
5,074
4,320
0
34,599
W
Gilgamesh
Gsicka3
Gilgamesh
9,824
2,567
694
1,510
12,874
8,144
0
6,884
5,990
0
17,393
L
Sylvanus
HyperOne2225
Sylvanus
5,832
2,057
4,366
4,427
9,806
7,156
0
3,980
5,646
11,881
0
L
Atlas
8,705
3,585
396
3,545
17,353
14,537
0
7,402
9,351
20,885
0
W
Raijin
Skufzy
Raijin
10,527
336
0
986
5,905
1,535
776
2,544
3,361
32,871
0
W
10,513
1,263
1,323
2,300
9,308
2,270
832
4,606
4,702
35,147
0
L
12,184
545
0
200
7,413
2,416
0
2,947
4,234
34,050
0
L
9,835
1,900
0
1,130
10,539
3,351
15
6,831
3,487
0
19,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
41,991
206
Minions Killed
187
0
Camps Cleared
0
1,134,539
Distance Traveled
1,036,139
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,820
802
34
3
0
215,466
1
W
Athena
8,330
757
18
2
0
225,706
1
L
Izanami
7,999
727
67
6
0
188,216
1
W
Gilgamesh
7,873
716
21
2
0
245,080
1
L
Sylvanus
7,997
727
12
1
0
155,592
1
L
Atlas
8,692
790
20
2
0
219,445
0
W
Raijin
8,926
811
75
7
0
212,400
1
W
Ra
8,714
792
58
5
0
235,887
2
L
Thoth
9,010
819
59
5
0
238,104
1
L
Bastet
8,293
754
29
3
0
234,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role