Player Matchup

Sobek
Sobek
AgniOrTroll
Sobek
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CrownOfSerpents
Kukulkan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,436 Elo+
Solo
Ratatoskr
Ratatoskr
Gortri
Ratatoskr
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
114W - 66L
1,398 Elo+
Party 1
Jing Wei
Jing Wei
HoodieBlicky
Jing Wei
Level 89
God Stats
9W - 7L
1,412 SR
Queue Stats
112W - 87L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
Virtuly
Gilgamesh
Level 154
God Stats
12W - 8L
1,500 SR
Queue Stats
588W - 508L
1,535 Elo+
Party 1
Team Averages
Level 111
1,482 SR
1,477 Elo+

VS

Team Averages
Level 79
1,459 SR
1,386 Elo+
Merlin
Merlin
Bad Bone Ben
Merlin
Level 103
God Stats
1W - 4L
1,401 SR
Queue Stats
68W - 67L
1,411 Elo+
Solo
Achilles
Achilles
Ohweepingwillow
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 181L
1,245 Elo+
Solo
Medusa
Medusa
RainbowDrop4422
Medusa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 2
Athena
Athena
SkyShock44
Athena
Level 70
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 95L
1,396 Elo+
Party 2
Serqet
Serqet
TheFatherDrPeso
Serqet
Level 107
God Stats
3W - 7L
1,392 SR
Queue Stats
113W - 118L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 15
8,512
501
5,807
17,149
16,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
16
4 / 0 / 11
10,223
601
10,030
3,465
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Gortri
Ratatoskr
17
10 / 1 / 19
10,891
641
18,035
12,408
4,691
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
HoodieBlicky
Jing Wei
17
9 / 0 / 4
11,217
660
16,130
10,378
4,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Virtuly
Gilgamesh
16
9 / 1 / 9
10,513
618
12,626
11,271
10,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 9 / 1
7,516
442
5,987
11,982
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
12
4 / 3 / 1
7,999
471
6,229
16,300
12,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 4
7,594
447
3,696
13,125
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
SkyShock44
Athena
9
0 / 9 / 5
6,601
388
3,383
20,436
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 8 / 1
7,247
426
5,761
13,814
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
35
Kills
7
7
Deaths
35
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
5
15
2.1
L
Merlin
1
9
1
0.17
W
Kukulkan
4
0
11
9.5
W
Ratatoskr
Gortri
Ratatoskr
10
1
19
19.5
W
Jing Wei
HoodieBlicky
Jing Wei
9
0
4
11
L
Achilles
4
3
1
1.5
L
0
6
4
0.33
L
Athena
SkyShock44
Athena
0
9
5
0.28
L
2
8
1
0.31
W
Gilgamesh
Virtuly
Gilgamesh
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,628
Damage
25,056
54,671
Taken
75,657
37,556
Mitigated
32,550
13,974
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,807
493
0
3,564
17,149
16,470
0
4,016
11,663
12,803
0
L
Merlin
5,987
455
534
1,093
11,982
3,941
0
2,988
8,842
39,861
821
W
Kukulkan
10,030
678
0
1,908
3,465
1,363
3,014
561
2,786
67,439
0
W
Ratatoskr
Gortri
Ratatoskr
18,035
5,947
0
1,231
12,408
4,691
1,204
2,741
9,055
0
81,568
W
Jing Wei
HoodieBlicky
Jing Wei
16,130
14,587
0
5,057
10,378
4,076
4,080
1,578
8,599
0
80,291
L
Achilles
6,229
1,406
0
1,697
16,300
12,248
0
4,542
11,670
4,529
23,429
L
3,696
2,007
0
3,019
13,125
3,050
0
1,226
11,883
0
42,834
L
Athena
SkyShock44
Athena
3,383
1,120
312
1,436
20,436
9,401
0
4,903
15,449
11,136
0
L
5,761
1,274
0
2,507
13,814
3,910
0
1,806
11,976
0
24,957
W
Gilgamesh
Virtuly
Gilgamesh
12,626
4,167
93
2,121
11,271
10,956
0
1,253
9,740
0
62,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,356
Gold Earned
36,957
519
Minions Killed
302
0
Camps Cleared
0
1,715,085
Distance Traveled
1,359,532
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,512
501
11
1
0
308,599
3
L
Merlin
7,516
442
82
5
0
275,615
3
W
Kukulkan
10,223
601
152
9
0
352,470
4
W
Ratatoskr
10,891
641
120
7
0
395,692
1
W
Jing Wei
11,217
660
137
8
0
329,027
5
L
Achilles
7,999
471
55
3
0
336,992
1
L
Medusa
7,594
447
87
5
0
232,294
0
L
Athena
6,601
388
25
1
0
251,745
0
L
Serqet
7,247
426
53
3
0
262,886
1
W
Gilgamesh
10,513
618
99
6
0
329,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role