Player Matchup

Odin
Odin
FABIAN7299
Odin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,664 Elo+
Party 1
Zeus
Zeus
HaroldGrana2
Zeus
Level 49
God Stats
1W - 0L
1,352 SR
Queue Stats
28W - 17L
1,664 Elo+
Party 1
Ymir
Ymir
Mohawkasaurus
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,500 Elo+
Party 2
Geb
Geb
MrB1scu1t
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Set
Set
TheSargeinator
Set
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Party 2
Team Averages
Level 80
1,470 SR
1,566 Elo+

VS

Team Averages
Level 95
1,500 SR
1,548 Elo+
Ne Zha
Ne Zha
Abuhl
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,588 Elo+
Solo
Hades
Hades
IRONmaiden0910
Hades
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 47L
1,500 Elo+
Solo
Merlin
Merlin
MADCOUNTY
Merlin
Level 109
God Stats
14W - 11L
1,500 SR
Queue Stats
389W - 415L
1,736 Elo+
Solo
Erlang Shen
Erlang Shen
killerBunny2004
Erlang Shen
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
313W - 343L
1,415 Elo+
Solo
Hou Yi
Hou Yi
scesco321
Hou Yi
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 13
9,320
847
6,900
16,409
13,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 3 / 10
9,055
823
8,949
6,054
1,372
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 10
9,213
838
10,477
13,319
11,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 11
8,871
806
7,808
11,361
10,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
6 / 3 / 11
9,966
906
9,301
9,450
5,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Abuhl
Ne Zha
15
5 / 4 / 5
8,442
767
12,539
9,760
4,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 5 / 6
7,989
726
5,495
8,314
4,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
MADCOUNTY
Merlin
14
1 / 4 / 5
7,700
700
8,190
7,320
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
killerBunny2004
Erlang Shen
15
5 / 5 / 7
8,465
770
5,851
16,583
12,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
scesco321
Hou Yi
14
3 / 2 / 8
8,609
783
8,658
6,785
2,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
20
Kills
16
16
Deaths
20
55
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Abuhl
Ne Zha
5
4
5
1.88
W
2
2
13
4.25
W
4
3
10
3
L
2
5
6
1
L
Merlin
MADCOUNTY
Merlin
1
4
5
0.88
W
5
3
10
3.33
W
3
5
11
1.7
W
6
3
11
3.83
L
Erlang Shen
killerBunny2004
Erlang Shen
5
5
7
1.7
L
Hou Yi
scesco321
Hou Yi
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,435
Damage
40,733
56,593
Taken
48,762
42,178
Mitigated
25,561
18,849
Healing
16,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Abuhl
Ne Zha
12,539
4,077
934
2,645
9,760
4,183
0
5,191
4,491
0
18,329
W
6,900
1,519
1,174
6,494
16,409
13,302
1,077
4,829
11,580
0
14,405
W
8,949
1,133
920
1,648
6,054
1,372
1,377
795
5,259
19,923
0
L
5,495
296
1,278
1,215
8,314
4,008
0
4,290
3,984
9,751
0
L
Merlin
MADCOUNTY
Merlin
8,190
528
765
1,532
7,320
2,506
0
3,737
3,551
25,048
0
W
10,477
1,992
1,823
1,955
13,319
11,626
402
2,155
11,164
17,798
0
W
7,808
1,852
231
5
11,361
10,182
480
2,901
8,460
11,053
0
W
9,301
3,581
2,152
2,447
9,450
5,696
1,743
3,005
6,445
0
32,286
L
Erlang Shen
killerBunny2004
Erlang Shen
5,851
2,998
632
4,844
16,583
12,342
157
9,353
6,795
0
10,247
L
Hou Yi
scesco321
Hou Yi
8,658
3,322
1,125
1,191
6,785
2,522
0
3,920
2,707
0
18,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,425
Gold Earned
41,205
105
Minions Killed
101
0
Camps Cleared
0
1,045,391
Distance Traveled
934,913
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,442
767
19
2
0
207,352
1
W
Odin
9,320
847
14
1
0
233,428
1
W
Zeus
9,055
823
19
2
0
215,025
1
L
Hades
7,989
726
13
1
0
148,990
3
L
Merlin
7,700
700
33
3
0
172,833
0
W
Ymir
9,213
838
12
1
0
192,767
0
W
Geb
8,871
806
15
1
0
175,897
0
W
Set
9,966
906
45
4
0
228,274
1
L
Erlang Shen
8,465
770
8
1
0
196,756
4
L
Hou Yi
8,609
783
28
3
0
208,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role