Player Matchup

Serqet
Serqet
AzurePaladinx
Serqet
Level 102
God Stats
1W - 0L
1,241 SR
Queue Stats
1W - 5L
1,241 Elo+
Party 2
Hades
Hades
Crimson Light x
Hades
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,241 Elo+
Party 2
Atlas
Atlas
Twin Jinx
Atlas
Level 109
God Stats
1W - 0L
1,489 SR
Queue Stats
3W - 5L
1,241 Elo+
Party 2
Zeus
Zeus
WalkingHandgun
Zeus
Level 147
God Stats
1W - 1L
1,718 SR
Queue Stats
115W - 128L
1,241 Elo+
Party 2
Charybdis
Charybdis
iiKodama
Charybdis
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Team Averages
Level 120
1,490 SR
1,293 Elo+

VS

Team Averages
Level 113
1,472 SR
1,575 Elo+
Bakasura
Bakasura
GotNoPipe
Bakasura
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
LORDDAM_
Nu Wa
Level 159
God Stats
4W - 3L
1,382 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Loki
Loki
MLG329
Loki
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
Melioura
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,677 Elo+
Solo
Mulan
Mulan
TTV RoyalB
Mulan
Level 104
God Stats
3W - 3L
1,477 SR
Queue Stats
283W - 267L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,135
761
3,063
6,715
3,154
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
0 / 1 / 6
8,324
694
3,206
8,208
3,492
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Twin Jinx
Atlas
14
0 / 1 / 3
8,000
667
6,290
9,785
6,416
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 6
9,647
804
16,334
7,607
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
iiKodama
Charybdis
16
2 / 1 / 3
9,256
771
4,216
6,090
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GotNoPipe
Bakasura
15
1 / 5 / 0
8,186
682
4,016
12,869
5,528
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
LORDDAM_
Nu Wa
15
0 / 0 / 1
8,203
684
7,698
2,279
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
MLG329
Loki
14
0 / 2 / 2
8,031
669
6,147
8,562
2,945
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Melioura
Sylvanus
15
0 / 1 / 2
7,853
654
3,842
10,285
10,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
17
4 / 2 / 1
9,224
769
6,105
6,079
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
10
Kills
5
5
Deaths
10
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
0
1
6
3
L
Bakasura
GotNoPipe
Bakasura
1
5
0
0.2
L
Nu Wa
LORDDAM_
Nu Wa
0
0
1
0.5
L
Loki
MLG329
Loki
0
2
2
0.5
L
Sylvanus
Melioura
Sylvanus
0
1
2
1
L
Mulan
4
2
1
2.25
W
Atlas
Twin Jinx
Atlas
0
1
3
1.5
W
3
2
6
3
W
Charybdis
iiKodama
Charybdis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,109
Damage
27,808
38,405
Taken
40,074
17,888
Mitigated
26,132
8,061
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,063
251
67
511
6,715
3,154
42
2,031
4,559
0
7,904
W
3,206
153
831
2,193
8,208
3,492
136
3,234
4,672
19,269
0
L
Bakasura
GotNoPipe
Bakasura
4,016
3,143
38
2,161
12,869
5,528
0
7,610
4,916
0
19,723
L
Nu Wa
LORDDAM_
Nu Wa
7,698
1,844
717
1,049
2,279
861
22
1,778
501
34,504
0
L
Loki
MLG329
Loki
6,147
1,699
0
321
8,562
2,945
0
5,110
3,212
0
32,992
L
Sylvanus
Melioura
Sylvanus
3,842
1,025
1,880
3,261
10,285
10,604
35
7,871
1,940
12,109
0
L
Mulan
6,105
169
0
1,199
6,079
6,194
0
3,461
2,560
0
25,016
W
Atlas
Twin Jinx
Atlas
6,290
2,193
0
0
9,785
6,416
0
2,479
6,734
25,158
0
W
16,334
1,699
0
1,407
7,607
2,699
929
1,874
5,605
59,263
0
W
Charybdis
iiKodama
Charybdis
4,216
1,456
0
3,052
6,090
2,127
33
1,922
4,126
0
45,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,362
Gold Earned
41,497
289
Minions Killed
231
0
Camps Cleared
0
1,241,322
Distance Traveled
1,196,230
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,135
761
11
1
0
274,415
0
W
Hades
8,324
694
45
4
0
258,804
1
L
Bakasura
8,186
682
53
4
0
243,300
1
L
Nu Wa
8,203
684
58
5
0
264,051
8
L
Loki
8,031
669
44
4
0
247,137
4
L
Sylvanus
7,853
654
19
2
0
246,583
3
L
Mulan
9,224
769
57
5
0
195,159
0
W
Atlas
8,000
667
43
4
0
238,404
0
W
Zeus
9,647
804
94
8
0
233,505
3
W
Charybdis
9,256
771
96
8
0
236,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role