Player Matchup

Loki
Loki
Birky777
Loki
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
207W - 213L
1,345 Elo+
Party 2
Ymir
Ymir
Gabmister07
Ymir
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 140L
1,545 Elo+
Party 4
Danzaburou
Danzaburou
Great_Swimmer-1
Danzaburou
Level 29
God Stats
9W - 11L
1,494 SR
Queue Stats
62W - 70L
1,350 Elo+
Party 4
Zhong Kui
Zhong Kui
kxpee
Zhong Kui
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
275W - 271L
1,310 Elo+
Party 2
Tyr
Tyr
lillclip
Tyr
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 172L
1,310 Elo+
Party 2
Team Averages
Level 56
1,499 SR
1,372 Elo+

VS

Team Averages
Level 47
1,463 SR
1,411 Elo+
Khepri
Khepri
CrackrJacque
Khepri
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,333 Elo+
Party 1
Cliodhna
Cliodhna
YT_Rinzuclan
Cliodhna
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 35L
1,528 Elo+
Party 3
Charybdis
Charybdis
Zekayd
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,333 Elo+
Party 1
Osiris
Osiris
madcentaur
Osiris
Level 46
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 2L
1,333 Elo+
Party 1
Agni
Agni
samer_289
Agni
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 49L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 3 / 4
10,027
557
5,822
11,247
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 5 / 9
8,601
478
6,213
18,138
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Great_Swimmer-1
Danzaburou
13
5 / 6 / 3
8,695
483
11,958
15,053
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
kxpee
Zhong Kui
18
8 / 2 / 6
10,885
605
13,369
12,729
8,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 5
9,131
507
4,362
12,785
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 3 / 6
8,116
451
3,341
12,382
12,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
YT_Rinzuclan
Cliodhna
15
9 / 6 / 3
10,112
562
12,814
12,904
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Zekayd
Charybdis
13
5 / 4 / 5
8,706
484
11,796
11,609
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
madcentaur
Osiris
13
1 / 2 / 1
8,016
445
5,375
8,237
8,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
11
2 / 8 / 3
7,888
438
10,924
11,022
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
23
Kills
18
18
Deaths
23
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
6
3
4
2.67
L
Khepri
1
3
6
1.33
W
2
5
9
1.3
W
Danzaburou
Great_Swimmer-1
Danzaburou
5
6
3
1.08
L
Cliodhna
YT_Rinzuclan
Cliodhna
9
6
3
1.75
L
Charybdis
Zekayd
Charybdis
5
4
5
1.88
W
Zhong Kui
kxpee
Zhong Kui
8
2
6
5.5
W
2
2
5
2.25
L
Osiris
madcentaur
Osiris
1
2
1
0.75
L
Agni
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,724
Damage
44,250
69,952
Taken
56,154
30,680
Mitigated
32,399
24,089
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,822
1,777
0
4,300
11,247
3,233
0
2,524
8,205
0
65,839
L
Khepri
3,341
709
1,754
2,172
12,382
12,569
0
3,851
8,486
15,336
0
W
6,213
1,423
600
4,148
18,138
8,178
652
2,551
14,010
23,352
590
W
Danzaburou
Great_Swimmer-1
Danzaburou
11,958
6,125
408
3,882
15,053
3,349
1,814
2,519
12,492
0
47,595
L
Cliodhna
YT_Rinzuclan
Cliodhna
12,814
848
0
2,871
12,904
4,094
871
4,800
7,532
0
46,231
L
Charybdis
Zekayd
Charybdis
11,796
5,728
0
3,116
11,609
3,974
925
3,095
8,514
0
47,301
W
Zhong Kui
kxpee
Zhong Kui
13,369
1,126
0
5,077
12,729
8,463
0
5,028
7,299
67,217
0
W
4,362
397
472
5,202
12,785
7,457
246
955
11,053
1,776
35,924
L
Osiris
madcentaur
Osiris
5,375
1,111
0
1,453
8,237
8,346
138
2,426
5,484
0
35,535
L
Agni
10,924
521
0
1,296
11,022
3,416
72
5,294
5,682
36,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,339
Gold Earned
42,838
412
Minions Killed
299
0
Camps Cleared
0
1,759,353
Distance Traveled
1,526,437
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,027
557
105
6
0
398,075
4
L
Khepri
8,116
451
20
1
0
321,256
0
W
Ymir
8,601
478
34
2
0
343,203
0
W
Danzaburou
8,695
483
64
4
0
302,652
4
L
Cliodhna
10,112
562
77
4
0
390,866
0
L
Charybdis
8,706
484
88
5
0
236,391
0
W
Zhong Kui
10,885
605
124
7
0
352,526
3
W
Tyr
9,131
507
85
5
0
362,897
1
L
Osiris
8,016
445
67
4
0
321,949
0
L
Agni
7,888
438
47
3
0
255,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role