Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Co0bs
Neith
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 43L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MrBean4REALZ
Nu Wa
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 68L
1,632 Elo+
Party 3
Mulan
Mulan
Squatchx
Mulan
Level 128
God Stats
3W - 0L
1,505 SR
Queue Stats
97W - 68L
1,592 Elo+
Party 2
Ah Puch
Ah Puch
lDE28l
Ah Puch
Level 155
God Stats
10W - 5L
1,500 SR
Queue Stats
155W - 125L
1,608 Elo+
Party 2
Team Averages
Level 138
1,501 SR
1,567 Elo+

VS

Team Averages
Level 120
1,592 SR
1,620 Elo+
Danzaburou
Danzaburou
Agentdeath505
Danzaburou
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
111W - 88L
1,500 Elo+
Party 1
Merlin
Merlin
Botbual
Merlin
Level 94
God Stats
10W - 7L
1,609 SR
Queue Stats
119W - 112L
1,706 Elo+
Solo
Chaac
Chaac
Phantanimo
Chaac
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
135W - 97L
1,685 Elo+
Party 1
Ratatoskr
Ratatoskr
SwaggestKiller
Ratatoskr
Level 151
God Stats
0W - 4L
1,500 SR
Queue Stats
205W - 202L
1,364 Elo+
Party 1
Geb
Geb
The Holloway
Geb
Level 80
God Stats
2W - 1L
1,850 SR
Queue Stats
4W - 4L
1,845 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
5 / 2 / 9
12,652
744
16,022
16,243
5,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Co0bs
Neith
20
6 / 0 / 12
13,490
794
18,316
10,673
4,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
3 / 1 / 12
13,325
784
13,156
7,675
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Squatchx
Mulan
20
10 / 0 / 12
13,446
791
16,159
19,514
28,650
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ah Puch
lDE28l
Ah Puch
20
5 / 0 / 16
12,943
761
16,219
10,102
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agentdeath505
Danzaburou
17
0 / 6 / 2
10,805
636
6,571
15,230
5,706
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Botbual
Merlin
19
1 / 2 / 2
11,683
687
10,101
14,024
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
17
1 / 6 / 2
10,786
634
13,966
21,557
21,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ratatoskr
SwaggestKiller
Ratatoskr
17
1 / 9 / 1
10,484
617
7,678
17,087
5,737
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 6 / 1
10,320
607
3,068
22,714
16,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
11
29
Kills
3
3
Deaths
29
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
9
4.75
L
Danzaburou
Agentdeath505
Danzaburou
0
6
2
0.17
L
Merlin
Botbual
Merlin
1
2
2
1
W
Neith
Co0bs
Neith
6
0
12
12
W
3
1
12
9
L
Chaac
1
6
2
0.33
W
Mulan
Squatchx
Mulan
10
0
12
16
L
Ratatoskr
SwaggestKiller
Ratatoskr
1
9
1
0.17
L
0
6
1
0.08
W
Ah Puch
lDE28l
Ah Puch
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,872
Damage
41,384
64,207
Taken
90,612
45,811
Mitigated
55,141
26,250
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,022
3,101
0
5,987
16,243
5,971
1,475
2,642
13,145
0
48,826
L
Danzaburou
Agentdeath505
Danzaburou
6,571
1,246
0
836
15,230
5,706
1,013
3,613
11,299
0
38,743
L
Merlin
Botbual
Merlin
10,101
394
284
2,441
14,024
5,548
0
4,998
8,626
70,180
0
W
Neith
Co0bs
Neith
18,316
7,156
0
4,165
10,673
4,324
1,860
2,707
7,652
0
72,440
W
13,156
2,516
0
783
7,675
2,832
4,877
1,064
6,420
65,688
0
L
Chaac
13,966
1,304
0
7,682
21,557
21,684
262
6,024
15,018
0
33,268
W
Mulan
Squatchx
Mulan
16,159
1,862
0
9,368
19,514
28,650
342
3,682
15,122
5
35,592
L
Ratatoskr
SwaggestKiller
Ratatoskr
7,678
1,172
0
1,457
17,087
5,737
451
5,103
11,585
0
32,724
L
3,068
96
2,200
2,549
22,714
16,466
196
7,964
14,215
8,768
0
W
Ah Puch
lDE28l
Ah Puch
16,219
1,057
116
5,831
10,102
4,034
1,948
2,302
7,367
42,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,856
Gold Earned
54,078
384
Minions Killed
322
0
Camps Cleared
0
1,883,528
Distance Traveled
1,562,779
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,652
744
68
4
0
416,023
2
L
Danzaburou
10,805
636
82
5
0
251,042
3
L
Merlin
11,683
687
128
8
0
316,179
2
W
Neith
13,490
794
94
6
0
348,042
2
W
Nu Wa
13,325
784
116
7
0
360,710
0
L
Chaac
10,786
634
52
3
0
325,384
0
W
Mulan
13,446
791
36
2
0
389,527
0
L
Ratatoskr
10,484
617
43
3
0
350,909
1
L
Geb
10,320
607
17
1
0
319,265
1
W
Ah Puch
12,943
761
70
4
0
369,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role