Player Matchup

Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
Goombie
Chiron
Silver I
Level 159
God Stats
3W - 3L
1,715 SR
Queue Stats
188W - 174L
1,661 MMR
Solo
Ne Zha
Ne Zha
Gold V
jjk550
Ne Zha
Gold V
Level 154
God Stats
1W - 2L
1,715 SR
Queue Stats
61W - 53L
1,654 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,586 SR
1,563 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,676 SR
1,650 MMR
Anhur
Anhur
Gold V
Diabeteism
Anhur
Gold V
Level 43
God Stats
2W - 5L
1,662 SR
Queue Stats
57W - 42L
1,641 MMR
Party 1
Artio
Artio
Gold V
MasterRDF
Artio
Gold V
Level 129
God Stats
8W - 7L
1,384 SR
Queue Stats
64W - 56L
1,640 MMR
Solo
Bacchus
Bacchus
Gold II
Naxhes
Bacchus
Gold II
Level 83
God Stats
15W - 26L
1,853 SR
Queue Stats
1,051W - 1,060L
1,639 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
NekoWonderland
Baba Yaga
Silver I
Level 143
God Stats
11W - 10L
1,765 SR
Queue Stats
240W - 239L
1,645 MMR
Solo
Thanatos
Thanatos
Gold V
UrbanConcept
Thanatos
Gold V
Level 98
God Stats
4W - 4L
1,715 SR
Queue Stats
27W - 23L
1,687 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 6 / 2
10,195
566
13,261
20,665
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
 
Achilles
14
6 / 4 / 0
9,273
515
6,902
20,346
9,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
 
Poseidon
13
1 / 9 / 1
8,276
460
2,391
9,821
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Goombie
Chiron
15
0 / 7 / 4
9,554
531
7,853
15,346
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
jjk550
Ne Zha
14
3 / 10 / 4
9,665
537
8,167
16,516
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliSolBastet

VS

Bans
CliodhnaBellonaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
9 / 4 / 6
10,738
597
10,223
11,883
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
MasterRDF
Artio
16
1 / 1 / 8
9,969
554
8,402
13,260
14,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Naxhes
Bacchus
15
1 / 4 / 16
9,298
517
6,381
16,078
15,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
NekoWonderland
Baba Yaga
18
5 / 0 / 9
11,516
640
8,453
9,230
4,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
UrbanConcept
Thanatos
19
19 / 3 / 10
12,827
713
30,453
20,715
9,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
12
Kills
35
36
Deaths
12
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
6
2
0.5
L
Achilles
 
Achilles
6
4
0
1.5
L
Poseidon
 
Poseidon
1
9
1
0.17
W
Anhur
9
4
6
3
L
Chiron
Goombie
Chiron
0
7
4
0.29
W
Artio
MasterRDF
Artio
1
1
8
5
W
Bacchus
Naxhes
Bacchus
1
4
16
2.25
W
Baba Yaga
NekoWonderland
Baba Yaga
5
0
9
9.5
W
Thanatos
UrbanConcept
Thanatos
19
3
10
8
L
Ne Zha
jjk550
Ne Zha
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,574
Damage
63,912
82,694
Taken
71,166
22,122
Mitigated
47,839
20,509
Healing
39,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,261
8,697
0
6,809
20,665
5,546
0
6,763
13,126
0
78,218
L
Achilles
 
Achilles
6,902
1,822
308
4,461
20,346
9,381
0
6,631
13,572
0
31,683
L
Poseidon
 
Poseidon
2,391
375
0
106
9,821
1,000
0
694
9,127
50,578
0
W
Anhur
10,223
5,087
0
2,724
11,883
3,604
2,178
0
11,883
0
64,407
L
Chiron
Goombie
Chiron
7,853
2,514
763
4,915
15,346
2,760
208
3,709
11,174
0
73,325
W
Artio
MasterRDF
Artio
8,402
966
943
7,709
13,260
14,849
663
0
13,260
61,499
0
W
Bacchus
Naxhes
Bacchus
6,381
1,172
1,276
2,192
16,078
15,241
0
802
15,276
29,345
0
W
Baba Yaga
NekoWonderland
Baba Yaga
8,453
234
0
3,617
9,230
4,201
899
865
8,365
91,878
0
W
Thanatos
UrbanConcept
Thanatos
30,453
13,502
0
20,586
20,715
9,944
1,278
816
19,899
0
94,975
L
Ne Zha
jjk550
Ne Zha
8,167
2,413
0
3,147
16,516
3,435
0
4,122
12,346
0
50,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
54,348
478
Minions Killed
573
0
Camps Cleared
0
1,608,935
Distance Traveled
1,967,583
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,195
566
122
7
0
348,663
2
L
Achilles
9,273
515
52
3
0
334,994
3
L
Poseidon
8,276
460
99
6
0
281,263
7
W
Anhur
10,738
597
110
6
0
359,289
3
L
Chiron
9,554
531
131
7
0
320,788
6
W
Artio
9,969
554
142
8
0
391,279
6
W
Bacchus
9,298
517
31
2
0
365,634
9
W
Baba Yaga
11,516
640
171
10
0
400,156
5
W
Thanatos
12,827
713
119
7
0
451,225
3
L
Ne Zha
9,665
537
74
4
0
323,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role