Player Matchup

Anubis
Anubis
ArielFernand023
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,510 Elo+
Party 1
Serqet
Serqet
DNL04
Serqet
Level 130
God Stats
0W - 5L
1,378 SR
Queue Stats
10W - 21L
1,314 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MagoOscurooo
Kumbhakarna
Level 110
God Stats
0W - 2L
1,337 SR
Queue Stats
2W - 7L
1,255 Elo+
Party 3
Scylla
Scylla
RonLovegood
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,803 Elo+
Solo
Odin
Odin
micapo11
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,443 SR
1,477 Elo+

VS

Team Averages
Level 119
1,541 SR
1,560 Elo+
He Bo
He Bo
 
He Bo
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Cardhial
Nike
Level 154
God Stats
9W - 8L
1,707 SR
Queue Stats
29W - 26L
1,718 Elo+
Solo
Apollo
Apollo
SkyWardDelta
Apollo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,506 Elo+
Party 2
Thoth
Thoth
ThiefRed69
Thoth
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 106L
1,502 Elo+
Party 2
Sobek
Sobek
o Amenadiel
Sobek
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
6,993
699
3,036
10,167
4,073
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
DNL04
Serqet
13
2 / 4 / 0
6,945
695
3,250
6,869
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
MagoOscurooo
Kumbhakarna
12
0 / 2 / 1
6,752
675
2,144
8,174
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
1 / 5 / 2
7,474
747
6,081
8,332
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
13
1 / 2 / 2
7,055
706
2,414
6,472
2,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
7 / 1 / 4
9,836
984
9,337
4,816
1,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
14
4 / 0 / 9
7,728
773
4,838
4,902
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
15
3 / 0 / 4
7,922
792
4,323
3,885
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
15
6 / 1 / 6
8,435
844
11,383
3,600
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 15
7,895
790
3,415
9,471
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
20
20
Deaths
5
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
4
9
L
1
7
1
0.21
W
Nike
4
0
9
8.5
L
Serqet
DNL04
Serqet
2
4
0
0.5
L
Kumbhakarna
MagoOscurooo
Kumbhakarna
0
2
1
0.25
L
Scylla
1
5
2
0.4
W
Apollo
3
0
4
5
W
Thoth
6
1
6
9
L
Odin
1
2
2
1
W
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,925
Damage
33,296
40,014
Taken
26,674
18,700
Mitigated
17,119
2,857
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,337
978
0
379
4,816
1,531
0
1,340
3,070
55,138
0
L
3,036
185
0
755
10,167
4,073
327
7,519
2,426
17,403
0
W
Nike
4,838
145
0
586
4,902
2,858
258
2,389
2,349
3,245
10,232
L
Serqet
DNL04
Serqet
3,250
331
0
690
6,869
2,035
14
4,108
2,455
0
10,304
L
Kumbhakarna
MagoOscurooo
Kumbhakarna
2,144
118
0
414
8,174
7,478
0
3,183
4,560
9,432
0
L
Scylla
6,081
493
0
528
8,332
2,251
0
4,314
3,542
17,703
0
W
Apollo
4,323
2,621
0
1,754
3,885
1,397
1,598
1,910
1,895
0
26,501
W
Thoth
11,383
254
0
493
3,600
1,230
191
2,602
790
30,836
0
L
Odin
2,414
123
0
470
6,472
2,863
0
5,113
1,197
3,263
9,300
W
3,415
367
0
1,267
9,471
10,103
0
3,036
6,220
8,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
41,816
127
Minions Killed
240
0
Camps Cleared
0
982,761
Distance Traveled
1,012,183
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,836
984
109
11
0
204,628
3
L
Anubis
6,993
699
39
4
0
171,663
1
W
Nike
7,728
773
15
2
0
198,029
3
L
Serqet
6,945
695
17
2
0
202,160
1
L
Kumbhakarna
6,752
675
18
2
0
209,557
1
L
Scylla
7,474
747
31
3
0
192,407
1
W
Apollo
7,922
792
53
5
0
208,159
2
W
Thoth
8,435
844
51
5
0
191,780
1
L
Odin
7,055
706
22
2
0
206,974
0
W
Sobek
7,895
790
12
1
0
209,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role