Player Matchup

Tyr
Tyr
HOLO22
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Thanatos
Thanatos
KillSwitch_NPB
Thanatos
Level 37
God Stats
1W - 5L
1,500 SR
Queue Stats
26W - 41L
1,306 Elo+
Party 3
Ah Puch
Ah Puch
ObsidianStar394
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,291 Elo+
Party 2
Charybdis
Charybdis
TheeCrescent
Charybdis
Level 78
God Stats
8W - 10L
1,409 SR
Queue Stats
210W - 229L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
iiDIRERAVENii
Cthulhu
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
82W - 106L
1,291 Elo+
Party 2
Team Averages
Level 59
1,482 SR
1,365 Elo+

VS

Team Averages
Level 40
1,460 SR
1,278 Elo+
Merlin
Merlin
DinklierBerg
Merlin
Level 26
God Stats
2W - 2L
1,302 SR
Queue Stats
3W - 2L
1,164 Elo+
Party 1
Jing Wei
Jing Wei
GreyF0X
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,164 Elo+
Party 1
Nemesis
Nemesis
PentasJonhson
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
failtacular444
Cu Chulainn
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 53L
1,500 Elo+
Solo
Geb
Geb
staman
Geb
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
HOLO22
Tyr
13
0 / 7 / 4
8,679
434
10,120
19,648
16,327
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
15
3 / 7 / 3
9,828
491
5,337
17,027
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 8 / 0
10,473
524
12,073
14,789
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TheeCrescent
Charybdis
16
1 / 6 / 0
9,866
493
4,381
16,103
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
12
0 / 6 / 1
7,763
388
1,684
13,856
6,668
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
11 / 5 / 5
12,020
601
18,293
13,269
5,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
GreyF0X
Jing Wei
16
10 / 4 / 9
11,389
569
13,090
12,843
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
19
6 / 0 / 9
12,005
600
11,775
14,267
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
failtacular444
Cu Chulainn
18
3 / 1 / 5
11,216
561
10,488
13,801
10,524
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
staman
Geb
16
3 / 1 / 13
10,933
547
7,268
18,602
27,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
9
Kills
33
34
Deaths
11
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
11
5
5
2.7
W
Jing Wei
GreyF0X
Jing Wei
10
4
9
3.63
L
Tyr
HOLO22
Tyr
0
7
4
0.29
L
Thanatos
3
7
3
0.64
L
5
8
0
0.63
W
Nemesis
6
0
9
10.5
L
Charybdis
TheeCrescent
Charybdis
1
6
0
0.17
W
Cu Chulainn
failtacular444
Cu Chulainn
3
1
5
5.5
L
Cthulhu
0
6
1
0.08
W
Geb
staman
Geb
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,595
Damage
60,914
81,423
Taken
72,782
37,239
Mitigated
54,519
20,666
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,293
337
115
2,669
13,269
5,729
1,935
4,999
8,270
67,579
0
W
Jing Wei
GreyF0X
Jing Wei
13,090
11,161
0
2,290
12,843
4,853
4,300
2,272
10,571
0
56,441
L
Tyr
HOLO22
Tyr
10,120
926
0
4,091
19,648
16,327
0
4,924
14,560
0
34,463
L
Thanatos
5,337
1,233
0
10,385
17,027
5,386
0
2,693
14,186
0
48,470
L
12,073
531
0
2,550
14,789
4,185
88
4,964
9,463
57,816
0
W
Nemesis
11,775
4,962
0
1,719
14,267
6,011
2,087
3,102
11,165
0
97,008
L
Charybdis
TheeCrescent
Charybdis
4,381
2,414
0
2,853
16,103
4,673
352
6,415
9,406
0
75,282
W
Cu Chulainn
failtacular444
Cu Chulainn
10,488
1,084
880
3,248
13,801
10,524
417
559
13,242
11,165
58,318
L
Cthulhu
1,684
411
0
787
13,856
6,668
78
6,852
6,886
18,025
0
W
Geb
staman
Geb
7,268
1,191
535
2,381
18,602
27,402
1,148
2,825
15,777
26,325
4,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,609
Gold Earned
57,563
399
Minions Killed
506
0
Camps Cleared
0
1,719,529
Distance Traveled
1,921,781
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,020
601
123
6
0
338,764
2
W
Jing Wei
11,389
569
90
5
0
375,885
4
L
Tyr
8,679
434
54
3
0
339,834
1
L
Thanatos
9,828
491
90
5
0
377,589
2
L
Ah Puch
10,473
524
98
5
0
324,126
1
W
Nemesis
12,005
600
137
7
0
412,210
5
L
Charybdis
9,866
493
128
6
0
346,117
3
W
Cu Chulainn
11,216
561
119
6
0
405,947
1
L
Cthulhu
7,763
388
29
1
0
331,863
0
W
Geb
10,933
547
37
2
0
388,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role