Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
NekuNuy
Hades
Level 54
God Stats
6W - 8L
1,500 SR
Queue Stats
251W - 222L
1,754 Elo+
Party 2
Nemesis
Nemesis
vantablank
Nemesis
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
166W - 129L
1,872 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,709 Elo+

VS

Team Averages
Level 114
1,500 SR
1,548 Elo+
Danzaburou
Danzaburou
Ivanfender
Danzaburou
Level 143
God Stats
3W - 5L
1,500 SR
Queue Stats
60W - 58L
1,226 Elo+
Solo
He Bo
He Bo
reidlele
He Bo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,765 Elo+
Party 1
Odin
Odin
surgesplurge
Odin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 0 / 4
5,516
919
3,567
2,915
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
NekuNuy
Hades
9
3 / 1 / 2
5,504
917
2,522
5,992
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
vantablank
Nemesis
9
1 / 0 / 5
5,228
871
3,006
2,196
819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ivanfender
Danzaburou
8
1 / 3 / 0
4,651
775
2,476
5,353
1,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
reidlele
He Bo
5
0 / 3 / 1
3,942
657
2,712
2,895
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 1
3,928
655
1,173
3,001
1,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
4
5
L
Danzaburou
Ivanfender
Danzaburou
1
3
0
0.33
W
Hades
NekuNuy
Hades
3
1
2
4
L
He Bo
reidlele
He Bo
0
3
1
0.17
L
0
1
1
0.5
W
Nemesis
vantablank
Nemesis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,095
Damage
6,361
11,103
Taken
11,249
4,256
Mitigated
3,739
4,374
Healing
1,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,567
1,223
0
535
2,915
1,088
541
786
2,067
0
12,993
L
Danzaburou
Ivanfender
Danzaburou
2,476
1,215
0
900
5,353
1,762
0
745
4,608
0
11,756
W
Hades
NekuNuy
Hades
2,522
143
89
3,149
5,992
2,349
135
2,042
3,774
20,117
0
L
He Bo
reidlele
He Bo
2,712
302
0
270
2,895
618
0
998
1,897
4,801
0
L
1,173
365
0
0
3,001
1,359
0
779
2,222
113
1,807
W
Nemesis
vantablank
Nemesis
3,006
1,598
0
601
2,196
819
33
221
1,901
0
11,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,248
Gold Earned
12,521
89
Minions Killed
25
6
Camps Cleared
0
365,979
Distance Traveled
236,620
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,516
919
31
5
2
118,305
2
L
Danzaburou
4,651
775
19
3
0
91,211
1
W
Hades
5,504
917
36
6
4
115,949
1
L
He Bo
3,942
657
5
1
0
71,178
2
L
Odin
3,928
655
1
0
0
74,231
2
W
Nemesis
5,228
871
22
4
0
131,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role