Player Matchup

Medusa
Medusa
Aufdehavo1
Medusa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,371 Elo+
Party 2
Zeus
Zeus
BarkingCat
Zeus
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,298 Elo+
Party 2
Tiamat
Tiamat
TontoTheTsar
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,371 Elo+
Party 2
Hou Yi
Hou Yi
lilaven
Hou Yi
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 64L
1,422 Elo+
Solo
Eset
Eset
xxREGULATORxxx
Eset
Level 146
God Stats
6W - 6L
1,500 SR
Queue Stats
376W - 402L
1,637 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,419 Elo+

VS

Team Averages
Level 75
1,538 SR
1,640 Elo+
Skadi
Skadi
Modok47
Skadi
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 49L
1,617 Elo+
Party 1
Zeus
Zeus
Xx_marticod3_Xx
Zeus
Level 47
God Stats
3W - 0L
1,689 SR
Queue Stats
41W - 48L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
big_daddy_stf
Hun Batz
Level 159
God Stats
4W - 7L
1,500 SR
Queue Stats
219W - 257L
1,490 Elo+
Solo
Osiris
Osiris
ojthegoatman
Osiris
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,619 Elo+
Party 1
Gilgamesh
Gilgamesh
rabbit-rabbit55
Gilgamesh
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,934 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aufdehavo1
Medusa
19
8 / 4 / 11
11,443
763
20,586
19,430
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 8 / 9
10,540
703
15,298
14,788
4,355
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
18
2 / 4 / 13
11,091
739
11,462
29,851
30,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
lilaven
Hou Yi
19
4 / 6 / 11
11,123
742
11,513
15,057
5,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 6 / 7
11,274
752
10,203
13,885
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Modok47
Skadi
19
5 / 5 / 15
11,954
797
18,295
14,986
5,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 5 / 11
12,117
808
22,502
14,171
6,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
big_daddy_stf
Hun Batz
19
6 / 3 / 9
11,837
789
16,848
23,271
11,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
18
6 / 4 / 11
11,729
782
11,828
16,396
17,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
rabbit-rabbit55
Gilgamesh
17
4 / 9 / 12
10,836
722
14,455
21,970
14,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
86
26
Kills
28
28
Deaths
26
51
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aufdehavo1
Medusa
8
4
11
3.38
L
6
8
9
1.31
W
Skadi
Modok47
Skadi
5
5
15
2.5
L
Tiamat
2
4
13
2.13
W
7
5
11
2.5
W
Hun Batz
big_daddy_stf
Hun Batz
6
3
9
3.5
L
Hou Yi
lilaven
Hou Yi
4
6
11
1.58
W
Osiris
6
4
11
2.88
W
Gilgamesh
rabbit-rabbit55
Gilgamesh
4
9
12
1.11
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,062
Damage
83,928
93,011
Taken
90,794
52,888
Mitigated
54,925
39,600
Healing
30,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aufdehavo1
Medusa
20,586
7,954
2,055
7,276
19,430
7,689
627
4,611
14,168
0
43,531
L
15,298
2,521
720
1,671
14,788
4,355
628
2,959
11,462
23,761
0
W
Skadi
Modok47
Skadi
18,295
3,683
1,657
3,805
14,986
5,981
1,422
7,110
7,876
0
36,704
L
Tiamat
11,462
939
1,948
14,197
29,851
30,201
95
8,882
20,342
18,695
0
W
22,502
1,730
1,396
4,796
14,171
6,033
1,365
5,723
8,448
50,770
0
W
Hun Batz
big_daddy_stf
Hun Batz
16,848
1,037
1,871
8,855
23,271
11,689
814
9,275
13,996
0
32,047
L
Hou Yi
lilaven
Hou Yi
11,513
4,404
1,135
3,231
15,057
5,890
1,278
2,305
12,196
0
32,645
W
Osiris
11,828
3,831
2,500
2,635
16,396
17,010
751
6,945
9,451
254
16,715
W
Gilgamesh
rabbit-rabbit55
Gilgamesh
14,455
1,889
923
2,286
21,970
14,212
866
7,910
14,060
154
23,190
L
10,203
578
4,130
3,237
13,885
4,753
574
3,914
9,751
17,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,471
Gold Earned
58,473
141
Minions Killed
149
0
Camps Cleared
0
1,363,831
Distance Traveled
1,416,726
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,443
763
44
3
0
299,445
0
L
Zeus
10,540
703
20
1
0
230,851
0
W
Skadi
11,954
797
30
2
0
251,381
5
L
Tiamat
11,091
739
12
1
0
328,515
1
W
Zeus
12,117
808
59
4
0
268,833
0
W
Hun Batz
11,837
789
32
2
0
319,657
1
L
Hou Yi
11,123
742
44
3
0
227,852
0
W
Osiris
11,729
782
11
1
0
306,109
0
W
Gilgamesh
10,836
722
17
1
0
270,746
2
L
Eset
11,274
752
21
1
0
277,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role