Player Matchup

Hachiman
Hachiman
Foot2Face__
Hachiman
Level 139
God Stats
3W - 1L
1,738 SR
Queue Stats
22W - 27L
1,341 Elo+
Party 1
Atlas
Atlas
Jetzoin56
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,288 Elo+
Party 1
Tiamat
Tiamat
ROliveira13773
Tiamat
Level 69
God Stats
5W - 10L
1,580 SR
Queue Stats
304W - 297L
1,448 Elo+
Party 3
Thanatos
Thanatos
TheWrecklessGame
Thanatos
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,454 Elo+
Party 1
Mulan
Mulan
avelasquez2
Mulan
Level 106
God Stats
1W - 1L
1,702 SR
Queue Stats
138W - 158L
1,411 Elo+
Party 3
Team Averages
Level 97
1,604 SR
1,389 Elo+

VS

Team Averages
Level 113
1,495 SR
1,529 Elo+
Artemis
Artemis
AronDaRealest
Artemis
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 39L
1,473 Elo+
Party 2
Horus
Horus
MADJAX1998
Horus
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,298 Elo+
Solo
Ra
Ra
Samu_naranja
Ra
Level 107
God Stats
7W - 8L
1,500 SR
Queue Stats
132W - 139L
1,522 Elo+
Solo
Bacchus
Bacchus
Snake of the IX
Bacchus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 92L
1,754 Elo+
Solo
Nemesis
Nemesis
Splyttsx
Nemesis
Level 124
God Stats
7W - 5L
1,477 SR
Queue Stats
32W - 37L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Foot2Face__
Hachiman
9
1 / 3 / 0
5,262
526
4,213
7,699
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Jetzoin56
Atlas
7
0 / 6 / 1
4,796
480
1,856
8,567
2,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 4 / 2
5,131
513
4,181
6,070
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 3 / 1
5,259
526
3,165
6,099
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
5,031
503
1,142
5,341
2,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
4 / 0 / 4
6,489
649
4,837
4,588
1,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Horus
11
4 / 0 / 2
6,698
670
3,930
5,844
3,221
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 3 / 3
6,478
648
5,201
7,516
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 3
6,032
603
4,743
9,009
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Splyttsx
Nemesis
11
4 / 0 / 3
6,266
627
4,507
6,769
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
20
20
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
0
4
6
L
Hachiman
Foot2Face__
Hachiman
1
3
0
0.33
L
Atlas
Jetzoin56
Atlas
0
6
1
0.08
W
Horus
4
0
2
5
L
1
4
2
0.5
W
5
3
3
2.17
W
3
1
3
4.5
W
Nemesis
Splyttsx
Nemesis
4
0
3
5.5
L
2
3
1
0.83
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,557
Damage
23,218
33,776
Taken
33,726
12,417
Mitigated
15,501
9,976
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
4,837
2,168
0
2,892
4,588
1,262
549
186
4,402
0
24,599
L
Hachiman
Foot2Face__
Hachiman
4,213
2,491
0
3,156
7,699
1,827
0
1,894
5,805
0
30,585
L
Atlas
Jetzoin56
Atlas
1,856
826
1,023
502
8,567
2,594
0
3,330
5,158
7,253
0
W
Horus
3,930
1,512
152
1,181
5,844
3,221
726
0
5,680
0
31,444
L
4,181
337
0
1,124
6,070
3,031
46
2,723
3,080
25,017
0
W
5,201
431
173
2,610
7,516
2,491
0
3,709
3,807
32,260
0
W
4,743
783
371
1,309
9,009
6,478
0
681
8,328
19,103
3,345
W
Nemesis
Splyttsx
Nemesis
4,507
1,334
0
1,369
6,769
2,049
0
1,461
5,308
0
34,993
L
3,165
710
0
3,263
6,099
2,209
0
1,146
4,867
0
20,515
L
1,142
187
0
908
5,341
2,756
0
0
5,341
0
21,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,479
Gold Earned
31,963
197
Minions Killed
295
0
Camps Cleared
0
896,942
Distance Traveled
1,032,300
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,489
649
59
6
0
193,527
1
L
Hachiman
5,262
526
47
5
0
171,730
2
L
Atlas
4,796
480
11
1
0
176,794
0
W
Horus
6,698
670
76
8
0
202,313
1
L
Tiamat
5,131
513
37
4
0
189,788
1
W
Ra
6,478
648
69
7
0
206,100
2
W
Bacchus
6,032
603
29
3
0
179,365
1
W
Nemesis
6,266
627
62
6
0
250,995
0
L
Thanatos
5,259
526
50
5
0
200,478
1
L
Mulan
5,031
503
52
5
0
158,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role