Player Matchup

Atlas
Atlas
Bullegula
Atlas
Level 13
God Stats
6W - 1L
1,695 SR
Queue Stats
17W - 15L
1,560 Elo+
Party 2
Vamana
Vamana
EL-ABUELO-FLAPPY
Vamana
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 34L
1,500 Elo+
Party 2
Sol
Sol
H-U-L-K-POOM
Sol
Level 111
God Stats
5W - 0L
1,733 SR
Queue Stats
32W - 28L
1,500 Elo+
Party 2
Scylla
Scylla
brewedtea77
Scylla
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 252L
1,437 Elo+
Party 3
Jing Wei
Jing Wei
n0remac
Jing Wei
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 76L
1,579 Elo+
Party 3
Team Averages
Level 63
1,586 SR
1,515 Elo+

VS

Team Averages
Level 74
1,571 SR
1,503 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Chibi_Cerberus
Ganesha
Level 28
God Stats
3W - 2L
1,854 SR
Queue Stats
22W - 19L
1,548 Elo+
Solo
Heimdallr
Heimdallr
DJANVERDAO
Heimdallr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,502 Elo+
Solo
King Arthur
King Arthur
Lyxert5198
King Arthur
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 51L
1,423 Elo+
Party 1
Ah Puch
Ah Puch
OAO Timo
Ah Puch
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 99L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bullegula
Atlas
18
4 / 7 / 14
11,090
792
8,384
16,778
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
6 / 3 / 10
11,672
834
14,919
19,357
18,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 4 / 3
10,973
784
7,752
13,323
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
17
2 / 3 / 10
10,739
767
15,599
11,558
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
n0remac
Jing Wei
17
6 / 3 / 6
10,897
778
9,419
12,237
5,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 6 / 7
10,385
742
6,923
16,701
6,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 2 / 11
9,333
667
9,633
10,621
8,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
DJANVERDAO
Heimdallr
17
4 / 4 / 8
10,106
722
15,456
12,674
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

King Arthur
Lyxert5198
King Arthur
14
1 / 6 / 10
8,697
621
6,990
14,508
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
OAO Timo
Ah Puch
18
8 / 4 / 5
10,855
775
18,197
13,897
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
61
22
Kills
20
20
Deaths
22
43
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
6
7
1.75
W
Atlas
Bullegula
Atlas
4
7
14
1.57
L
0
2
11
2.75
L
Heimdallr
DJANVERDAO
Heimdallr
4
4
8
2
W
6
3
10
3.67
W
4
4
3
1.38
L
King Arthur
Lyxert5198
King Arthur
1
6
10
1
L
Ah Puch
OAO Timo
Ah Puch
8
4
5
2.63
W
Scylla
2
3
10
2.33
W
Jing Wei
n0remac
Jing Wei
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,073
Damage
57,199
73,253
Taken
68,401
48,323
Mitigated
36,108
22,663
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,923
5,106
0
2,690
16,701
6,844
0
7,424
8,855
0
26,059
W
Atlas
Bullegula
Atlas
8,384
1,774
314
3,917
16,778
17,151
189
3,836
12,846
18,611
0
L
9,633
188
0
0
10,621
8,746
0
4,524
5,669
34,735
0
L
Heimdallr
DJANVERDAO
Heimdallr
15,456
5,598
0
2,416
12,674
5,656
833
5,256
7,071
0
41,462
W
14,919
9,376
0
9,327
19,357
18,066
4,818
6,250
12,905
0
53,674
W
7,752
2,662
0
4,445
13,323
4,789
4,424
4,638
8,563
38,660
0
L
King Arthur
Lyxert5198
King Arthur
6,990
443
346
916
14,508
10,033
215
5,412
8,437
0
14,988
L
Ah Puch
OAO Timo
Ah Puch
18,197
576
0
2,552
13,897
4,829
0
7,784
5,726
41,874
0
W
Scylla
15,599
1,584
0
1,325
11,558
3,192
751
6,006
5,518
43,653
0
W
Jing Wei
n0remac
Jing Wei
9,419
7,304
0
3,335
12,237
5,125
75
7,100
5,027
0
27,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,371
Gold Earned
49,376
311
Minions Killed
200
0
Camps Cleared
0
1,475,292
Distance Traveled
1,345,108
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,385
742
32
2
0
262,322
2
W
Atlas
11,090
792
33
2
0
308,315
0
L
Ganesha
9,333
667
24
2
0
301,830
0
L
Heimdallr
10,106
722
69
5
0
244,330
2
W
Vamana
11,672
834
96
7
0
283,085
0
W
Sol
10,973
784
76
5
0
300,274
0
L
King Arthur
8,697
621
17
1
0
266,156
1
L
Ah Puch
10,855
775
58
4
0
270,470
4
W
Scylla
10,739
767
61
4
0
298,235
0
W
Jing Wei
10,897
778
45
3
0
285,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role