Player Matchup

Geb
Geb
IFrench
Geb
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,660 Elo+
Solo
Achilles
Achilles
SniffThePowder
Achilles
Level 99
God Stats
0W - 3L
1,290 SR
Queue Stats
30W - 33L
1,293 Elo+
Solo
Hou Yi
Hou Yi
XOHydroFeroz
Hou Yi
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 166L
1,035 Elo+
Solo
Cerberus
Cerberus
bootyeater666
Cerberus
Level 148
God Stats
23W - 37L
1,843 SR
Queue Stats
567W - 627L
1,492 Elo+
Solo
Discordia
Discordia
rudypro777
Discordia
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 27L
1,481 Elo+
Solo
Team Averages
Level 128
1,527 SR
1,392 Elo+

VS

Team Averages
Level 121
1,561 SR
1,650 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Claire
Artemis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,801 Elo+
Party 2
Bacchus
Bacchus
Mohawkasaurus
Bacchus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,620 Elo+
Party 1
Ullr
Ullr
MrB1scu1t
Ullr
Level 18
God Stats
2W - 3L
1,782 SR
Queue Stats
5W - 5L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSargeinator
Gilgamesh
Level 128
God Stats
2W - 3L
1,524 SR
Queue Stats
103W - 88L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
2 / 6 / 5
7,908
719
4,854
13,721
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
14
2 / 8 / 6
7,894
718
6,715
13,735
9,165
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
14
0 / 3 / 5
7,713
701
6,929
10,876
4,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
bootyeater666
Cerberus
13
3 / 3 / 3
8,132
739
9,076
9,205
8,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
rudypro777
Discordia
16
3 / 3 / 2
8,615
783
7,528
7,479
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
16 / 1 / 5
11,273
1,025
22,704
11,073
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Claire
Artemis
15
2 / 1 / 15
8,575
780
11,003
7,959
3,208
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
16
2 / 3 / 15
9,253
841
7,557
12,115
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
15
0 / 2 / 7
8,638
785
2,727
7,910
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TheSargeinator
Gilgamesh
14
3 / 3 / 5
8,935
812
5,652
14,664
7,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
10
Kills
23
23
Deaths
10
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
1
5
18.5
W
Artemis
Claire
Artemis
2
1
15
9.5
L
Geb
2
6
5
0.75
W
Bacchus
2
3
15
3.17
W
Ullr
0
2
7
1.75
L
Achilles
2
8
6
0.63
W
Gilgamesh
TheSargeinator
Gilgamesh
3
3
5
1.83
L
Hou Yi
0
3
5
0.83
L
Cerberus
bootyeater666
Cerberus
3
3
3
1.5
L
Discordia
rudypro777
Discordia
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,102
Damage
49,643
55,016
Taken
53,721
36,752
Mitigated
32,396
4,711
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,704
10,076
0
6,093
11,073
4,388
4,162
5,507
5,566
50,664
3,650
W
Artemis
Claire
Artemis
11,003
5,425
0
1,178
7,959
3,208
2,064
3,018
4,941
0
20,102
L
Geb
4,854
150
0
871
13,721
12,406
0
8,403
5,318
13,752
0
W
Bacchus
7,557
1,284
787
2,281
12,115
13,605
264
4,829
7,286
14,365
0
W
Ullr
2,727
1,455
342
1,697
7,910
3,324
1,680
3,626
4,284
0
26,321
L
Achilles
6,715
929
0
830
13,735
9,165
0
6,761
6,974
0
21,112
W
Gilgamesh
TheSargeinator
Gilgamesh
5,652
1,068
1,308
1,134
14,664
7,871
304
4,478
10,186
0
24,301
L
Hou Yi
6,929
3,284
0
1,479
10,876
4,211
0
4,757
6,119
0
29,150
L
Cerberus
bootyeater666
Cerberus
9,076
313
0
1,056
9,205
8,352
0
4,923
4,282
19,380
0
L
Discordia
rudypro777
Discordia
7,528
167
0
475
7,479
2,618
0
3,493
3,986
40,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,262
Gold Earned
46,674
196
Minions Killed
208
0
Camps Cleared
0
1,024,205
Distance Traveled
1,112,895
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,273
1,025
88
8
0
223,015
1
W
Artemis
8,575
780
21
2
0
237,395
2
L
Geb
7,908
719
17
2
0
208,662
1
W
Bacchus
9,253
841
14
1
0
239,675
2
W
Ullr
8,638
785
56
5
0
171,519
0
L
Achilles
7,894
718
33
3
0
194,105
1
W
Gilgamesh
8,935
812
29
3
0
241,291
3
L
Hou Yi
7,713
701
47
4
0
199,822
1
L
Cerberus
8,132
739
29
3
0
203,469
5
L
Discordia
8,615
783
70
6
0
218,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role