Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Beretic420
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,073 Elo+
Party 3
Anhur
Anhur
C4VinTaGe
Anhur
Level 63
God Stats
0W - 2L
1,285 SR
Queue Stats
74W - 78L
1,257 Elo+
Party 3
Nike
Nike
Godofwar__1005
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,433 Elo+
Solo
Thoth
Thoth
Moledeolla96
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 1
Team Averages
Level 60
1,457 SR
1,289 Elo+

VS

Team Averages
Level 71
1,543 SR
1,635 Elo+
He Bo
He Bo
 
He Bo
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Godly Swordfish
Tiamat
Level 87
God Stats
2W - 2L
1,715 SR
Queue Stats
44W - 35L
1,737 Elo+
Party 2
Kukulkan
Kukulkan
OG Hey Bud5
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,529 Elo+
Party 2
Terra
Terra
OG Longhouse27
Terra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,682 Elo+
Party 2
Sun Wukong
Sun Wukong
jbark69
Sun Wukong
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 5 / 5
7,909
719
12,640
6,943
2,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
14
0 / 3 / 6
7,746
704
2,431
13,646
13,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
C4VinTaGe
Anhur
13
3 / 5 / 4
7,837
712
8,885
11,593
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 5 / 5
7,978
725
6,453
15,392
13,797
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 3 / 5
8,239
749
7,766
8,106
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 4 / 6
9,183
835
8,749
8,671
2,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 9
9,899
900
13,519
10,999
6,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
OG Hey Bud5
Kukulkan
16
3 / 2 / 8
9,629
875
9,862
9,089
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 13
9,078
825
6,809
11,782
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
jbark69
Sun Wukong
15
3 / 2 / 7
8,720
793
10,811
9,123
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
11
Kills
21
21
Deaths
11
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
5
5
1.1
W
He Bo
 
He Bo
6
4
6
2.25
L
Terra
0
3
6
1
L
Anhur
C4VinTaGe
Anhur
3
5
4
1
W
6
2
9
5.25
L
3
5
5
1.1
L
2
3
5
1.5
W
Kukulkan
OG Hey Bud5
Kukulkan
3
2
8
3.5
W
3
1
13
9.5
W
Sun Wukong
jbark69
Sun Wukong
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,175
Damage
49,750
55,680
Taken
49,664
38,629
Mitigated
31,833
18,089
Healing
25,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
12,640
391
0
0
6,943
2,366
0
3,758
2,856
26,347
0
W
He Bo
 
He Bo
8,749
252
296
1,235
8,671
2,906
860
4,658
3,947
14,700
0
L
Terra
2,431
412
5,080
3,670
13,646
13,474
266
8,876
4,299
3,508
0
L
Anhur
C4VinTaGe
Anhur
8,885
4,120
2,146
2,086
11,593
5,356
0
9,741
1,776
0
15,735
W
13,519
917
1,636
3,729
10,999
6,622
326
4,376
6,467
27,641
0
L
6,453
1,149
383
2,016
15,392
13,797
0
10,257
4,514
0
9,823
L
7,766
676
1,876
832
8,106
3,636
116
5,484
2,310
24,883
0
W
Kukulkan
OG Hey Bud5
Kukulkan
9,862
1,159
2,010
1,690
9,089
3,798
1,082
4,597
4,360
27,529
0
W
6,809
409
7,205
5,529
11,782
11,740
258
5,875
5,777
9,641
0
W
Sun Wukong
jbark69
Sun Wukong
10,811
1,764
886
1,667
9,123
6,767
507
2,742
6,276
0
14,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,709
Gold Earned
46,509
85
Minions Killed
107
0
Camps Cleared
0
997,195
Distance Traveled
1,079,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,909
719
24
2
0
200,676
0
W
He Bo
9,183
835
12
1
0
193,647
0
L
Terra
7,746
704
5
0
0
217,819
0
L
Anhur
7,837
712
11
1
0
195,529
0
W
Tiamat
9,899
900
32
3
0
228,538
0
L
Nike
7,978
725
11
1
0
196,998
0
L
Thoth
8,239
749
34
3
0
186,173
0
W
Kukulkan
9,629
875
49
4
0
189,671
0
W
Terra
9,078
825
8
1
0
226,654
0
W
Sun Wukong
8,720
793
6
1
0
240,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role