Player Matchup

Merlin
Merlin
AUTheFear
Merlin
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
331W - 201L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
AUicee
Ne Zha
Level 160
God Stats
28W - 5L
1,715 SR
Queue Stats
999W - 439L
1,743 Elo+
Party 1
Mulan
Mulan
Cambrïa
Mulan
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 59L
1,601 Elo+
Party 2
Artio
Artio
Zcyth3
Artio
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
51W - 24L
1,683 Elo+
Party 1
Agni
Agni
Ziqe
Agni
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 86L
1,487 Elo+
Party 2
Team Averages
Level 147
1,586 SR
1,598 Elo+

VS

Team Averages
Level 148
1,500 SR
1,415 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
BlazeTheSkater
Tiamat
Level 156
God Stats
7W - 7L
1,500 SR
Queue Stats
611W - 589L
1,450 Elo+
Solo
Merlin
Merlin
Mayhammy
Merlin
Level 159
God Stats
5W - 6L
1,500 SR
Queue Stats
422W - 404L
1,486 Elo+
Solo
Odin
Odin
Rugmatt
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 118L
1,371 Elo+
Party 3
Da Ji
Da Ji
XxdracoabyssxX
Da Ji
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AUTheFear
Merlin
13
1 / 3 / 5
7,418
742
4,586
5,830
2,262
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
AUicee
Ne Zha
13
1 / 5 / 3
6,981
698
8,293
7,103
2,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Cambrïa
Mulan
14
0 / 4 / 3
7,077
708
2,227
9,892
10,998
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Zcyth3
Artio
12
0 / 5 / 3
6,736
674
1,612
13,313
12,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
Ziqe
Agni
12
4 / 6 / 1
7,566
757
5,994
7,370
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 2 / 14
9,056
906
7,449
6,957
2,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 18
9,360
936
9,954
5,529
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Mayhammy
Merlin
16
9 / 1 / 11
9,694
969
14,072
5,335
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Rugmatt
Odin
15
1 / 2 / 15
8,206
821
3,163
9,687
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
4 / 2 / 11
8,778
878
6,879
9,181
3,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
92
6
Kills
23
23
Deaths
8
15
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
14
6
L
Merlin
AUTheFear
Merlin
1
3
5
1.17
L
Ne Zha
AUicee
Ne Zha
1
5
3
0.5
W
4
1
18
13
L
Mulan
Cambrïa
Mulan
0
4
3
0.38
W
Merlin
Mayhammy
Merlin
9
1
11
14.5
W
Odin
Rugmatt
Odin
1
2
15
4.25
W
4
2
11
4.75
L
Artio
Zcyth3
Artio
0
5
3
0.3
L
Agni
Ziqe
Agni
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,712
Damage
41,517
43,508
Taken
36,689
30,695
Mitigated
21,221
5,682
Healing
16,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,449
1,806
1,828
1,418
6,957
2,490
1,328
3,050
3,907
0
15,931
L
Merlin
AUTheFear
Merlin
4,586
157
0
78
5,830
2,262
0
2,095
3,658
18,138
0
L
Ne Zha
AUicee
Ne Zha
8,293
477
219
569
7,103
2,765
0
3,956
3,077
0
20,500
W
9,954
669
58
1,260
5,529
3,701
431
1,416
4,088
32,052
0
L
Mulan
Cambrïa
Mulan
2,227
313
328
1,638
9,892
10,998
0
5,751
3,935
0
9,545
W
Merlin
Mayhammy
Merlin
14,072
318
771
447
5,335
2,333
353
965
4,370
28,131
0
W
Odin
Rugmatt
Odin
3,163
222
760
2,362
9,687
8,747
699
3,306
6,276
0
5,344
W
6,879
1,274
3,620
4,406
9,181
3,950
259
3,162
5,856
0
11,146
L
Artio
Zcyth3
Artio
1,612
122
620
1,745
13,313
12,111
0
7,496
5,742
3,409
0
L
Agni
Ziqe
Agni
5,994
220
167
318
7,370
2,559
0
4,728
2,520
12,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
45,094
98
Minions Killed
118
0
Camps Cleared
0
896,131
Distance Traveled
1,033,208
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,056
906
25
3
0
190,157
1
L
Merlin
7,418
742
34
3
0
174,255
1
L
Ne Zha
6,981
698
11
1
0
184,596
2
W
Tiamat
9,360
936
46
5
0
198,690
2
L
Mulan
7,077
708
26
3
0
192,512
0
W
Merlin
9,694
969
32
3
0
193,480
0
W
Odin
8,206
821
4
0
0
230,491
4
W
Da Ji
8,778
878
11
1
0
220,390
5
L
Artio
6,736
674
11
1
0
162,643
0
L
Agni
7,566
757
16
2
0
182,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role