Player Matchup

Arachne
Arachne
Bdan17
Arachne
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 25L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Coa1mander
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DillyGamer
Gilgamesh
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 2
Khepri
Khepri
chadtheturtle
Khepri
Level 26
God Stats
9W - 9L
1,298 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
talentedAWG
Cernunnos
Level 84
God Stats
1W - 4L
1,715 SR
Queue Stats
90W - 76L
1,500 Elo+
Party 2
Team Averages
Level 27
1,546 SR
1,500 Elo+

VS

Team Averages
Level 51
1,500 SR
1,367 Elo+
Kali
Kali
AiBandit
Kali
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,343 Elo+
Party 1
Ullr
Ullr
CoronaVirus17
Ullr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,343 Elo+
Party 1
Ymir
Ymir
NosferatuZodd420
Ymir
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,343 Elo+
Party 1
Gilgamesh
Gilgamesh
SpadesTheNinja
Gilgamesh
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 30L
1,651 Elo+
Solo
Poseidon
Poseidon
Trouble1972
Poseidon
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 8L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bdan17
Arachne
16
2 / 2 / 8
10,914
496
11,481
17,954
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Kukulkan
Coa1mander
Kukulkan
16
1 / 5 / 6
10,678
485
9,402
13,251
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
DillyGamer
Gilgamesh
17
6 / 2 / 8
12,279
558
8,811
17,138
18,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 14
11,235
511
6,914
19,433
29,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
talentedAWG
Cernunnos
20
12 / 2 / 1
13,117
596
21,746
11,525
5,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
5 / 5 / 4
11,590
527
11,577
22,046
8,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 5 / 3
9,250
420
4,292
17,238
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 3
10,312
469
9,140
21,024
19,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SpadesTheNinja
Gilgamesh
15
2 / 6 / 1
9,423
428
9,694
15,287
14,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Trouble1972
Poseidon
18
5 / 4 / 2
11,294
513
6,544
9,273
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
22
Kills
14
14
Deaths
24
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kali
5
5
4
1.4
W
Arachne
Bdan17
Arachne
2
2
8
3
W
Kukulkan
Coa1mander
Kukulkan
1
5
6
0.8
L
1
5
3
0.5
W
Gilgamesh
DillyGamer
Gilgamesh
6
2
8
5
L
1
4
3
0.63
L
Gilgamesh
SpadesTheNinja
Gilgamesh
2
6
1
0.42
L
Poseidon
Trouble1972
Poseidon
5
4
2
1.5
W
1
3
14
2.67
W
Cernunnos
talentedAWG
Cernunnos
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,354
Damage
41,247
79,301
Taken
84,868
67,327
Mitigated
50,392
24,182
Healing
19,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
11,577
5,906
0
9,030
22,046
8,370
3,020
2,882
19,164
0
73,735
W
Arachne
Bdan17
Arachne
11,481
9,066
0
6,211
17,954
7,910
2,295
2,430
15,524
0
59,168
W
Kukulkan
Coa1mander
Kukulkan
9,402
945
171
2,709
13,251
6,091
1,615
4,648
8,603
59,591
0
L
4,292
2,208
233
3,725
17,238
5,058
1,170
4,142
13,096
0
49,670
W
Gilgamesh
DillyGamer
Gilgamesh
8,811
2,651
0
3,350
17,138
18,521
2,740
3,012
14,126
1,395
55,438
L
9,140
1,691
587
4,693
21,024
19,679
529
5,612
15,412
39,662
0
L
Gilgamesh
SpadesTheNinja
Gilgamesh
9,694
2,831
0
149
15,287
14,290
0
1,202
14,085
0
52,017
L
Poseidon
Trouble1972
Poseidon
6,544
319
141
942
9,273
2,995
1,612
2,988
6,285
62,597
0
W
6,914
690
1,144
6,176
19,433
29,161
641
6,048
13,385
29,430
0
W
Cernunnos
talentedAWG
Cernunnos
21,746
12,324
0
4,421
11,525
5,644
5,824
3,871
7,654
0
119,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,223
Gold Earned
51,869
468
Minions Killed
475
0
Camps Cleared
0
2,102,474
Distance Traveled
1,884,015
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,590
527
121
6
0
407,954
3
W
Arachne
10,914
496
86
4
0
443,680
1
W
Kukulkan
10,678
485
108
5
0
397,307
2
L
Ullr
9,250
420
89
4
0
356,356
0
W
Gilgamesh
12,279
558
87
4
0
441,244
0
L
Ymir
10,312
469
54
2
0
377,525
0
L
Gilgamesh
9,423
428
91
4
0
351,405
3
L
Poseidon
11,294
513
120
5
0
390,775
0
W
Khepri
11,235
511
21
1
0
407,145
4
W
Cernunnos
13,117
596
166
8
0
413,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role