Player Matchup

Osiris
Osiris
Silver II
JustDontBeSad
Osiris
Silver II
Level 127
God Stats
11W - 15L
1,715 SR
Queue Stats
228W - 240L
1,523 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
Lethal Ninja134
Jormungandr
Gold IV
Level 128
God Stats
43W - 35L
1,698 SR
Queue Stats
188W - 185L
1,468 MMR
Party 3
Mercury
Mercury
Silver I
Lethal Sniper13
Mercury
Silver I
Level 123
God Stats
18W - 15L
1,596 SR
Queue Stats
36W - 37L
1,566 MMR
Party 3
Merlin
Merlin
Bronze III
aidan9261999
Merlin
Bronze III
Level 119
God Stats
11W - 8L
1,500 SR
Queue Stats
154W - 136L
1,501 MMR
Party 2
Anhur
Anhur
Silver I
duK1ng__
Anhur
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,501 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,602 SR
1,512 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,526 SR
1,514 MMR
Athena
Athena
Bronze III
FTG McLovinXD
Athena
Bronze III
Level 159
God Stats
18W - 14L
1,500 SR
Queue Stats
296W - 298L
1,500 MMR
Party 4
Artio
Artio
Bronze III
Hurkzenn
Artio
Bronze III
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 86L
1,524 MMR
Party 1
Medusa
Medusa
Bronze III
RIckyypea
Medusa
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,523 MMR
Party 4
Thanatos
Thanatos
Bronze III
TsukuyomiShock
Thanatos
Bronze III
Level 126
God Stats
1W - 1L
1,630 SR
Queue Stats
56W - 52L
1,500 MMR
Solo
Sol
Sol
Bronze III
arnythedeadly
Sol
Bronze III
Level 155
God Stats
9W - 4L
1,500 SR
Queue Stats
332W - 341L
1,524 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 2
11,097
504
9,994
22,329
17,924
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jormungandr
Lethal Ninja134
Jormungandr
17
4 / 3 / 1
10,979
499
12,328
20,549
26,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 4 / 1
11,932
542
9,877
16,162
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
18
0 / 4 / 1
10,709
487
9,192
15,070
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
duK1ng__
Anhur
17
1 / 8 / 2
10,578
481
8,463
16,186
4,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MulanOdinBastetCliodhna

VS

Bans
Morgan Le FayAtlasKumbhakarnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 14
11,627
529
9,829
17,392
23,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
Hurkzenn
Artio
18
3 / 3 / 2
11,683
531
10,517
20,296
25,445
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
RIckyypea
Medusa
20
11 / 2 / 3
12,943
588
22,670
17,672
8,184
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
18
4 / 4 / 7
11,530
524
8,877
15,548
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 1 / 8
12,515
569
15,720
16,700
8,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
10
Kills
24
24
Deaths
10
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
W
Artio
Hurkzenn
Artio
3
3
2
1.33
L
1
5
2
0.4
L
Jormungandr
Lethal Ninja134
Jormungandr
4
3
1
1.5
L
4
4
1
1.13
W
Medusa
RIckyypea
Medusa
11
2
3
6.25
W
Thanatos
4
4
7
1.88
L
Merlin
0
4
1
0.13
W
3
1
8
7
L
Anhur
duK1ng__
Anhur
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,854
Damage
67,613
90,296
Taken
87,608
59,607
Mitigated
72,634
26,670
Healing
48,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,829
2,849
0
1,869
17,392
23,775
80
4,999
12,309
34,018
0
W
Artio
Hurkzenn
Artio
10,517
984
1,272
9,635
20,296
25,445
249
2,846
17,416
77,453
0
L
9,994
3,296
289
6,525
22,329
17,924
1,459
10,155
12,174
0
72,599
L
Jormungandr
Lethal Ninja134
Jormungandr
12,328
3,552
385
4,110
20,549
26,230
11
8,823
11,726
47,061
0
L
9,877
4,362
0
6,686
16,162
6,307
343
6,534
9,628
0
99,509
W
Medusa
RIckyypea
Medusa
22,670
13,166
0
9,137
17,672
8,184
88
4,911
12,709
0
120,196
W
Thanatos
8,877
3,115
0
13,611
15,548
6,987
202
2,625
12,763
0
69,654
L
Merlin
9,192
721
212
3,737
15,070
4,880
0
7,757
7,313
89,410
0
W
15,720
5,001
0
12,490
16,700
8,243
3,882
5,878
10,535
115,689
0
L
Anhur
duK1ng__
Anhur
8,463
4,690
0
4,726
16,186
4,266
0
2,797
13,389
0
72,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,295
Gold Earned
60,298
704
Minions Killed
633
0
Camps Cleared
0
2,075,583
Distance Traveled
2,312,763
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,627
529
49
2
0
532,374
13
W
Artio
11,683
531
143
7
0
439,715
3
L
Osiris
11,097
504
133
6
0
412,519
9
L
Jormungandr
10,979
499
67
3
0
383,770
1
L
Mercury
11,932
542
176
8
0
525,136
2
W
Medusa
12,943
588
149
7
0
455,094
4
W
Thanatos
11,530
524
99
5
0
463,917
4
L
Merlin
10,709
487
177
8
0
371,138
7
W
Sol
12,515
569
193
9
0
421,663
6
L
Anhur
10,578
481
151
7
0
383,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role