Player Matchup

Rama
Rama
Bushoti
Rama
Level 160
God Stats
12W - 10L
1,731 SR
Queue Stats
403W - 365L
1,653 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NoahhSenpai
Kumbhakarna
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
377W - 344L
1,653 Elo+
Party 2
Poseidon
Poseidon
Serabi
Poseidon
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 175L
1,432 Elo+
Party 1
Bakasura
Bakasura
SparkxKy
Bakasura
Level 123
God Stats
3W - 5L
1,442 SR
Queue Stats
309W - 305L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
abadpIayer
Sylvanus
Level 45
God Stats
3W - 1L
1,700 SR
Queue Stats
8W - 7L
1,496 Elo+
Solo
Team Averages
Level 98
1,575 SR
1,538 Elo+

VS

Team Averages
Level 93
1,645 SR
1,665 Elo+
Sol
Sol
IDrowzy
Sol
Level 125
God Stats
5W - 5L
1,967 SR
Queue Stats
163W - 155L
1,776 Elo+
Party 4
Zeus
Zeus
Matslayer12
Zeus
Level 127
God Stats
10W - 5L
1,655 SR
Queue Stats
69W - 58L
1,622 Elo+
Party 4
Amaterasu
Amaterasu
MikeLmaoski
Amaterasu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,500 Elo+
Solo
Thanatos
Thanatos
Pariedhitman
Thanatos
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
253W - 209L
1,584 Elo+
Party 3
Odin
Odin
dardee10
Odin
Level 149
God Stats
15W - 5L
1,602 SR
Queue Stats
391W - 342L
1,845 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bushoti
Rama
14
1 / 0 / 0
8,111
507
7,457
8,806
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
NoahhSenpai
Kumbhakarna
10
0 / 2 / 4
6,886
430
1,961
11,144
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Serabi
Poseidon
15
1 / 6 / 2
8,846
553
3,595
8,030
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
SparkxKy
Bakasura
15
4 / 6 / 1
8,910
557
10,579
15,095
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
abadpIayer
Sylvanus
14
3 / 6 / 1
8,543
534
12,662
14,764
13,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
1 / 1 / 2
9,858
616
8,527
10,942
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 6
9,781
611
11,117
8,216
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MikeLmaoski
Amaterasu
16
2 / 2 / 4
9,067
567
5,624
16,481
9,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Pariedhitman
Thanatos
15
5 / 3 / 8
8,948
559
8,398
11,925
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
14
6 / 1 / 8
8,787
549
7,820
11,077
10,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
20
20
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
Bushoti
Rama
1
0
0
1
W
Sol
1
1
2
2
W
6
2
6
4.5
W
Amaterasu
MikeLmaoski
Amaterasu
2
2
4
2
L
Kumbhakarna
NoahhSenpai
Kumbhakarna
0
2
4
1
W
Thanatos
Pariedhitman
Thanatos
5
3
8
3
L
Poseidon
Serabi
Poseidon
1
6
2
0.33
L
Bakasura
SparkxKy
Bakasura
4
6
1
0.75
L
Sylvanus
abadpIayer
Sylvanus
3
6
1
0.58
W
Odin
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,254
Damage
41,486
57,839
Taken
58,641
31,232
Mitigated
30,272
19,642
Healing
34,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Bushoti
Rama
7,457
6,300
0
6,318
8,806
2,549
0
3,595
5,109
0
65,972
W
Sol
8,527
4,255
0
8,399
10,942
3,591
462
530
10,382
89,511
0
W
11,117
1,036
80
1,861
8,216
2,692
0
1,360
6,000
66,567
0
W
Amaterasu
MikeLmaoski
Amaterasu
5,624
2,749
297
10,286
16,481
9,342
122
8,190
8,181
0
56,990
L
Kumbhakarna
NoahhSenpai
Kumbhakarna
1,961
450
468
2,954
11,144
6,939
0
5,309
5,486
11,341
0
W
Thanatos
Pariedhitman
Thanatos
8,398
2,860
0
9,722
11,925
4,167
188
4,161
6,829
0
42,364
L
Poseidon
Serabi
Poseidon
3,595
490
0
750
8,030
2,462
0
3,541
4,259
67,280
0
L
Bakasura
SparkxKy
Bakasura
10,579
6,217
0
5,341
15,095
6,162
0
4,660
10,078
0
57,780
L
Sylvanus
abadpIayer
Sylvanus
12,662
3,510
53
3,758
14,764
13,120
116
2,043
12,426
45,693
10,816
W
Odin
7,820
2,836
780
2,841
11,077
10,480
0
2,698
8,024
0
25,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,296
Gold Earned
46,441
502
Minions Killed
554
0
Camps Cleared
0
1,502,717
Distance Traveled
1,623,362
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,111
507
145
9
0
311,800
6
W
Sol
9,858
616
173
11
0
314,236
4
W
Zeus
9,781
611
143
9
0
326,742
2
W
Amaterasu
9,067
567
122
8
0
316,105
4
L
Kumbhakarna
6,886
430
14
1
0
309,769
4
W
Thanatos
8,948
559
79
5
0
358,703
3
L
Poseidon
8,846
553
133
8
0
316,538
3
L
Bakasura
8,910
557
101
6
0
315,846
2
L
Sylvanus
8,543
534
109
7
0
248,764
3
W
Odin
8,787
549
37
2
0
307,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role