Player Matchup

Cu Chulainn
Cu Chulainn
AGRESIVEJ
Cu Chulainn
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Eset
Eset
FirewielderB360
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Skadi
Skadi
TrueTv96
Skadi
Level 62
God Stats
1W - 2L
1,509 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Artio
Artio
Typicalicy2
Artio
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 43L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
katakuri__11
Hun Batz
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 54L
1,500 Elo+
Party 3
Team Averages
Level 84
1,502 SR
1,386 Elo+

VS

Team Averages
Level 78
1,501 SR
1,596 Elo+
Atlas
Atlas
Crzybersrker
Atlas
Level 145
God Stats
38W - 32L
1,712 SR
Queue Stats
467W - 476L
1,733 Elo+
Solo
Mulan
Mulan
NotoriuosNate
Mulan
Level 16
God Stats
2W - 0L
1,291 SR
Queue Stats
4W - 4L
1,502 Elo+
Party 2
Scylla
Scylla
ayo-MJ-
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,709 Elo+
Party 2
Danzaburou
Danzaburou
xXExTRemEXx0617
Danzaburou
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
yKrashin
Ao Kuang
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AGRESIVEJ
Cu Chulainn
10
4 / 0 / 0
5,647
706
4,624
5,774
2,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
3 / 2 / 2
5,175
647
2,865
3,389
966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
TrueTv96
Skadi
6
0 / 2 / 1
4,065
508
2,409
3,618
732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 1 / 0
3,156
395
0
808
304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
katakuri__11
Hun Batz
5
0 / 0 / 0
3,826
478
319
3,206
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,784
598
1,016
6,202
2,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,472
559
1,783
5,920
2,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
ayo-MJ-
Scylla
8
1 / 3 / 0
4,862
608
1,478
3,148
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
xXExTRemEXx0617
Danzaburou
8
2 / 0 / 1
4,791
599
1,490
2,469
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
yKrashin
Ao Kuang
8
2 / 2 / 0
4,803
600
2,776
6,372
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
5
5
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AGRESIVEJ
Cu Chulainn
4
0
0
4
W
0
0
1
0.5
L
3
2
2
2
W
0
3
0
0
L
Skadi
TrueTv96
Skadi
0
2
1
0.25
L
0
1
0
0
W
Scylla
ayo-MJ-
Scylla
1
3
0
0.33
L
Hun Batz
katakuri__11
Hun Batz
0
0
0
0
W
Danzaburou
xXExTRemEXx0617
Danzaburou
2
0
1
2.5
W
Ao Kuang
yKrashin
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,217
Damage
8,543
16,795
Taken
24,111
5,963
Mitigated
8,600
5,779
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AGRESIVEJ
Cu Chulainn
4,624
951
0
2,341
5,774
2,879
0
1,691
3,875
0
25,930
W
1,016
483
643
1,584
6,202
2,475
672
0
6,202
13,164
0
L
2,865
335
154
1,165
3,389
966
0
1,671
1,604
21,238
0
W
1,783
471
0
2,132
5,920
2,640
351
0
5,920
0
17,770
L
Skadi
TrueTv96
Skadi
2,409
744
0
758
3,618
732
0
1,469
2,145
0
15,300
L
0
0
0
24
808
304
0
0
808
1,055
0
W
Scylla
ayo-MJ-
Scylla
1,478
174
0
235
3,148
1,059
687
2,004
1,144
22,481
0
L
Hun Batz
katakuri__11
Hun Batz
319
36
0
1,337
3,206
1,082
0
295
2,911
0
9,200
W
Danzaburou
xXExTRemEXx0617
Danzaburou
1,490
1,210
0
933
2,469
534
1,796
0
2,469
0
17,433
W
Ao Kuang
yKrashin
Ao Kuang
2,776
509
0
3,247
6,372
1,892
0
861
5,511
17,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,869
Gold Earned
23,712
147
Minions Killed
202
0
Camps Cleared
0
620,406
Distance Traveled
738,666
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,647
706
47
6
0
172,320
0
W
Atlas
4,784
598
32
4
0
145,094
0
L
Eset
5,175
647
43
5
0
172,132
0
W
Mulan
4,472
559
44
6
0
157,621
2
L
Skadi
4,065
508
25
3
0
141,794
3
L
Artio
3,156
395
3
0
0
21,871
0
W
Scylla
4,862
608
52
7
0
133,084
0
L
Hun Batz
3,826
478
29
4
0
112,289
0
W
Danzaburou
4,791
599
34
4
0
138,914
0
W
Ao Kuang
4,803
600
40
5
0
163,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role