Player Matchup

Olorun
Olorun
 
Olorun
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Fabien123
Ravana
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
348W - 363L
1,659 Elo+
Party 1
Ah Puch
Ah Puch
MajesticFalkon
Ah Puch
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
110W - 110L
1,661 Elo+
Solo
Chaac
Chaac
Vl Rxgth lV
Chaac
Level 106
God Stats
2W - 10L
1,752 SR
Queue Stats
10W - 18L
1,451 Elo+
Solo
Team Averages
Level 115
1,550 SR
1,554 Elo+

VS

Team Averages
Level 98
1,456 SR
1,400 Elo+
Zeus
Zeus
 
Zeus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CKthunder69
Cliodhna
Level 59
God Stats
2W - 3L
1,279 SR
Queue Stats
9W - 10L
1,148 Elo+
Solo
Sylvanus
Sylvanus
HG8_Juli
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xxI SINNER Ixx
Danzaburou
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
90W - 89L
1,500 Elo+
Solo
Hercules
Hercules
zxiggy
Hercules
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
39W - 33L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 6 / 1
7,590
506
5,876
10,170
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
 
Aphrodite
11
1 / 1 / 2
7,006
467
3,108
6,449
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Fabien123
Ravana
11
1 / 5 / 4
6,584
439
5,232
10,866
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 0
6,923
462
7,415
8,671
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,390
426
4,453
10,816
6,845
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 1 / 2
9,521
635
11,905
8,156
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
CKthunder69
Cliodhna
13
3 / 4 / 5
8,428
562
8,237
12,532
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
HG8_Juli
Sylvanus
13
2 / 1 / 6
8,595
573
2,761
13,373
10,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
xxI SINNER Ixx
Danzaburou
14
4 / 1 / 1
8,735
582
3,972
7,062
2,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
zxiggy
Hercules
15
3 / 0 / 2
9,448
630
6,545
9,692
9,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
19
19
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
6
1
0.42
L
Aphrodite
 
Aphrodite
1
1
2
2
W
Zeus
 
Zeus
7
1
2
8
W
Cliodhna
CKthunder69
Cliodhna
3
4
5
1.38
L
Ravana
Fabien123
Ravana
1
5
4
0.6
W
Sylvanus
HG8_Juli
Sylvanus
2
1
6
5
L
3
3
0
1
L
0
4
0
0
W
Danzaburou
xxI SINNER Ixx
Danzaburou
4
1
1
4.5
W
Hercules
zxiggy
Hercules
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,084
Damage
33,420
46,972
Taken
50,815
22,444
Mitigated
30,360
16,500
Healing
23,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,876
2,503
0
2,664
10,170
4,075
0
2,323
7,771
46,735
5,730
L
Aphrodite
 
Aphrodite
3,108
386
1,614
4,082
6,449
5,301
0
2,672
3,613
22,637
0
W
Zeus
 
Zeus
11,905
590
148
3,925
8,156
2,945
705
4,133
3,699
70,468
0
W
Cliodhna
CKthunder69
Cliodhna
8,237
1,058
0
2,945
12,532
4,169
0
2,639
9,277
0
52,269
L
Ravana
Fabien123
Ravana
5,232
1,417
0
2,227
10,866
3,825
0
4,811
5,681
0
30,701
W
Sylvanus
HG8_Juli
Sylvanus
2,761
922
1,428
5,708
13,373
10,788
976
6,207
7,064
18,132
0
L
7,415
94
0
3,298
8,671
2,398
559
3,303
5,266
35,266
0
L
4,453
1,111
0
2,615
10,816
6,845
0
942
9,239
0
34,947
W
Danzaburou
xxI SINNER Ixx
Danzaburou
3,972
1,316
218
2,780
7,062
2,576
2,459
2,275
4,787
0
51,127
W
Hercules
zxiggy
Hercules
6,545
1,948
0
5,880
9,692
9,882
2,305
0
9,692
0
50,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
44,727
313
Minions Killed
494
0
Camps Cleared
0
1,364,026
Distance Traveled
1,477,302
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,590
506
100
7
0
268,272
0
L
Aphrodite
7,006
467
42
3
0
328,252
2
W
Zeus
9,521
635
148
10
0
287,879
8
W
Cliodhna
8,428
562
84
6
0
337,529
4
L
Ravana
6,584
439
51
3
0
284,243
1
W
Sylvanus
8,595
573
29
2
0
258,523
4
L
Ah Puch
6,923
462
58
4
0
225,135
0
L
Chaac
6,390
426
62
4
0
258,124
3
W
Danzaburou
8,735
582
108
7
0
283,084
5
W
Hercules
9,448
630
125
8
0
310,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role