Player Matchup

Danzaburou
Danzaburou
AndyBX-
Danzaburou
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 160L
1,582 Elo+
Party 1
Mulan
Mulan
Bigdaddy699
Mulan
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 104L
1,662 Elo+
Party 1
Geb
Geb
War_Angel221
Geb
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
158W - 148L
1,624 Elo+
Party 1
Da Ji
Da Ji
Weather0308
Da Ji
Level 45
God Stats
25W - 15L
1,500 SR
Queue Stats
143W - 130L
1,941 Elo+
Party 3
Zhong Kui
Zhong Kui
ZaFlyinDutchman
Zhong Kui
Level 49
God Stats
16W - 8L
1,500 SR
Queue Stats
225W - 209L
1,941 Elo+
Party 3
Team Averages
Level 69
1,500 SR
1,750 Elo+

VS

Team Averages
Level 86
1,460 SR
1,548 Elo+
Gilgamesh
Gilgamesh
ETZIO2001
Gilgamesh
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 103L
1,667 Elo+
Party 2
Nemesis
Nemesis
LettuceLadd
Nemesis
Level 41
God Stats
5W - 9L
1,500 SR
Queue Stats
353W - 350L
1,457 Elo+
Solo
Nu Wa
Nu Wa
RoboWarrior2512
Nu Wa
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 41L
1,667 Elo+
Party 2
Xbalanque
Xbalanque
Z28DEATH
Xbalanque
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 39L
1,338 Elo+
Party 2
Chang'e
Chang'e
carllmfao24
Chang'e
Level 119
God Stats
1W - 3L
1,299 SR
Queue Stats
100W - 88L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndyBX-
Danzaburou
20
6 / 1 / 17
14,669
587
20,906
22,645
9,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
5 / 2 / 14
13,624
545
16,808
24,959
24,122
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 1 / 14
12,754
510
9,741
21,092
23,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 3 / 8
14,889
596
16,356
23,600
10,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
ZaFlyinDutchman
Zhong Kui
20
6 / 6 / 4
13,410
536
11,260
18,807
11,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ETZIO2001
Gilgamesh
17
1 / 5 / 5
11,817
473
10,961
27,776
29,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
LettuceLadd
Nemesis
1
0 / 0 / 0
4,801
192
0
0
0
17
4 / 9 / 4
11,492
460
23,826
18,257
6,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Z28DEATH
Xbalanque
15
0 / 10 / 8
9,435
377
9,097
16,861
5,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
carllmfao24
Chang'e
20
8 / 7 / 3
14,524
581
26,121
26,015
10,335
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
31
Kills
13
13
Deaths
31
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AndyBX-
Danzaburou
6
1
17
14.5
W
5
2
14
6
L
Gilgamesh
ETZIO2001
Gilgamesh
1
5
5
0.7
L
Nemesis
LettuceLadd
Nemesis
0
0
0
0
L
4
9
4
0.67
W
4
1
14
11
W
10
3
8
4.67
L
Xbalanque
Z28DEATH
Xbalanque
0
10
8
0.4
W
Zhong Kui
ZaFlyinDutchman
Zhong Kui
6
6
4
1.33
L
Chang'e
carllmfao24
Chang'e
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,071
Damage
70,005
111,103
Taken
88,909
79,877
Mitigated
52,249
41,135
Healing
22,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AndyBX-
Danzaburou
20,906
8,816
0
9,928
22,645
9,846
6,062
6,792
15,252
0
138,533
W
16,808
1,296
420
8,796
24,959
24,122
857
13,486
10,345
4,275
88,651
L
Gilgamesh
ETZIO2001
Gilgamesh
10,961
1,092
336
7,548
27,776
29,578
0
7,112
20,664
8,707
47,409
L
Nemesis
LettuceLadd
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
23,826
3,649
0
1,688
18,257
6,960
982
4,332
13,925
78,372
0
W
9,741
772
762
7,259
21,092
23,155
273
7,521
13,123
35,900
0
W
16,356
4,592
0
9,064
23,600
10,906
2,261
10,707
12,329
0
120,254
L
Xbalanque
Z28DEATH
Xbalanque
9,097
2,425
0
0
16,861
5,376
0
4,825
12,036
0
38,801
W
Zhong Kui
ZaFlyinDutchman
Zhong Kui
11,260
871
0
4,906
18,807
11,848
544
10,591
7,676
79,986
4,848
L
Chang'e
carllmfao24
Chang'e
26,121
1,109
2,102
10,593
26,015
10,335
422
5,258
20,757
104,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,346
Gold Earned
52,069
739
Minions Killed
482
0
Camps Cleared
0
2,433,495
Distance Traveled
1,693,876
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,669
587
199
8
0
466,928
7
W
Mulan
13,624
545
178
7
0
502,938
5
L
Gilgamesh
11,817
473
83
3
0
462,582
0
L
Nemesis
4,801
192
0
0
0
0
0
L
Nu Wa
11,492
460
141
6
0
380,762
5
W
Geb
12,754
510
37
1
0
499,699
3
W
Da Ji
14,889
596
175
7
0
506,932
3
L
Xbalanque
9,435
377
67
3
0
434,939
0
W
Zhong Kui
13,410
536
150
6
0
456,998
0
L
Chang'e
14,524
581
191
8
0
415,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role