Player Matchup

Achilles
Achilles
CoolDudeLoL69
Achilles
Level 160
God Stats
3W - 2L
1,770 SR
Queue Stats
63W - 57L
1,675 Elo+
Party 1
Ymir
Ymir
Neptunephantom
Ymir
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 15L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
Ziigma007
Baron Samedi
Level 16
God Stats
21W - 14L
1,715 SR
Queue Stats
316W - 277L
1,580 Elo+
Solo
Mercury
Mercury
darniko1
Mercury
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
swaggywo
Medusa
Level 76
God Stats
18W - 18L
1,622 SR
Queue Stats
90W - 66L
1,495 Elo+
Party 1
Team Averages
Level 83
1,621 SR
1,571 Elo+

VS

Team Averages
Level 32
1,601 SR
1,701 Elo+
Geb
Geb
EthoShort
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,683 Elo+
Party 2
Neith
Neith
Fig Jegman
Neith
Level 8
God Stats
1W - 3L
1,752 SR
Queue Stats
1W - 3L
1,852 Elo+
Party 2
Chaac
Chaac
HeyBuddyChumPal
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,581 Elo+
Party 2
Eset
Eset
I-Lou-l
Eset
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,585 Elo+
Solo
Olorun
Olorun
WiintrrLion21
Olorun
Level 11
God Stats
1W - 3L
1,754 SR
Queue Stats
1W - 4L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoolDudeLoL69
Achilles
16
12 / 0 / 16
9,617
1,069
11,265
12,022
13,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 0 / 22
9,109
1,012
9,425
10,387
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Ziigma007
Baron Samedi
15
7 / 0 / 13
8,446
938
11,634
5,551
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
darniko1
Mercury
13
3 / 2 / 17
7,679
853
3,869
8,246
3,483
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
swaggywo
Medusa
14
8 / 1 / 18
8,364
929
11,130
6,619
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
6,110
679
7,949
11,625
10,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
11
0 / 6 / 3
6,002
667
3,066
7,023
1,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 11 / 1
7,102
789
9,260
16,912
10,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
I-Lou-l
Eset
13
0 / 5 / 0
6,859
762
4,040
7,154
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 8 / 2
5,918
658
1,296
9,619
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
11
37
Kills
3
3
Deaths
37
86
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
CoolDudeLoL69
Achilles
12
0
16
20
L
1
7
2
0.29
L
Neith
0
6
3
0.25
L
2
11
1
0.23
L
Eset
I-Lou-l
Eset
0
5
0
0
W
7
0
22
18
L
0
8
2
0.13
W
Baron Samedi
Ziigma007
Baron Samedi
7
0
13
13.5
W
Mercury
darniko1
Mercury
3
2
17
5.75
W
Medusa
swaggywo
Medusa
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,323
Damage
25,611
42,825
Taken
52,333
32,674
Mitigated
29,238
17,708
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CoolDudeLoL69
Achilles
11,265
3,731
455
5,641
12,022
13,514
633
3,871
7,745
0
32,359
L
7,949
787
0
765
11,625
10,398
0
3,776
7,686
11,189
0
L
Neith
3,066
2,098
0
222
7,023
1,927
0
1,671
5,265
0
8,760
L
9,260
2,106
0
3,247
16,912
10,898
0
8,043
8,564
0
14,832
L
Eset
I-Lou-l
Eset
4,040
362
129
884
7,154
2,888
1,137
2,940
4,016
22,200
0
W
9,425
2,034
0
2,075
10,387
10,179
470
2,273
7,856
22,765
0
L
1,296
773
0
128
9,619
3,127
0
4,629
4,948
4,510
0
W
Baron Samedi
Ziigma007
Baron Samedi
11,634
1,048
3,429
3,270
5,551
2,785
2,331
1,283
3,987
34,301
0
W
Mercury
darniko1
Mercury
3,869
1,962
0
1,156
8,246
3,483
2,074
3,227
4,637
0
11,727
W
Medusa
swaggywo
Medusa
11,130
4,833
0
1,682
6,619
2,713
1,810
1,886
4,507
0
26,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,215
Gold Earned
31,991
172
Minions Killed
93
0
Camps Cleared
0
983,722
Distance Traveled
709,758
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,617
1,069
47
5
0
205,734
0
L
Geb
6,110
679
6
1
0
168,380
1
L
Neith
6,002
667
17
2
0
144,332
0
L
Chaac
7,102
789
12
1
0
140,343
0
L
Eset
6,859
762
52
6
0
145,001
5
W
Ymir
9,109
1,012
31
3
0
195,123
0
L
Olorun
5,918
658
6
1
0
111,702
0
W
Baron Samedi
8,446
938
46
5
0
174,390
1
W
Mercury
7,679
853
23
3
0
213,824
0
W
Medusa
8,364
929
25
3
0
194,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role