Player Matchup

Mulan
Mulan
Silver III
Coorner-
Mulan
Silver III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,325 MMR
Party 1
Bacchus
Bacchus
Silver I
RoalexGaming_YT
Bacchus
Silver I
Level 68
God Stats
10W - 8L
1,865 SR
Queue Stats
313W - 324L
1,417 MMR
Party 1
Izanami
Izanami
Bronze III
SRK Superman
Izanami
Bronze III
Level 116
God Stats
1W - 7L
1,283 SR
Queue Stats
21W - 27L
1,370 MMR
Solo
Tiamat
Tiamat
Silver V
iTZ_DeeJaY_K-oS
Tiamat
Silver V
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
67W - 65L
1,275 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
sunrisers21
Gilgamesh
Silver V
Level 91
God Stats
1W - 0L
1,504 SR
Queue Stats
7W - 10L
1,290 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,574 SR
1,335 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,489 SR
1,335 MMR
Ullr
Ullr
Silver IV
DominateYoGame--
Ullr
Silver IV
Level 125
God Stats
11W - 18L
1,500 SR
Queue Stats
152W - 171L
1,247 MMR
Solo
Artio
Artio
Bronze III
Knivex
Artio
Bronze III
Level 156
God Stats
10W - 9L
1,401 SR
Queue Stats
29W - 33L
1,324 MMR
Solo
Hades
Hades
Silver V
maxmum carnage
Hades
Silver V
Level 156
God Stats
184W - 152L
1,506 SR
Queue Stats
247W - 245L
1,349 MMR
Party 2
Zeus
Zeus
Bronze III
thuxted
Zeus
Bronze III
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 111L
1,323 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
xCr1mson
Sun Wukong
Bronze III
Level 124
God Stats
15W - 18L
1,537 SR
Queue Stats
69W - 76L
1,433 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Coorner-
Mulan
20
13 / 2 / 11
16,945
584
30,211
30,958
37,572
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
6 / 0 / 17
15,527
535
20,476
27,643
47,842
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
SRK Superman
Izanami
20
4 / 2 / 10
15,812
545
15,973
19,327
7,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 0 / 13
15,520
535
23,998
17,558
11,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
sunrisers21
Gilgamesh
20
2 / 2 / 7
15,846
546
9,260
25,793
19,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AchillesCliodhnaBastetMedusa

VS

Bans
KukulkanArachnePoseidonSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 1
12,254
423
9,971
18,288
8,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Knivex
Artio
15
0 / 8 / 1
9,814
338
5,892
33,715
37,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 8 / 1
13,292
458
14,689
25,500
17,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
thuxted
Zeus
19
1 / 8 / 0
12,868
444
22,430
22,951
8,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
xCr1mson
Sun Wukong
19
0 / 6 / 3
12,628
435
12,516
31,077
18,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
31
Kills
5
6
Deaths
32
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
Coorner-
Mulan
13
2
11
9.25
L
0
2
1
0.25
L
Artio
Knivex
Artio
0
8
1
0.06
W
6
0
17
14.5
W
Izanami
SRK Superman
Izanami
4
2
10
4.5
W
6
0
13
12.5
L
4
8
1
0.56
W
Gilgamesh
sunrisers21
Gilgamesh
2
2
7
2.75
L
Zeus
thuxted
Zeus
1
8
0
0.13
L
Sun Wukong
xCr1mson
Sun Wukong
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,918
Damage
65,498
121,279
Taken
131,531
124,728
Mitigated
90,143
61,304
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Coorner-
Mulan
30,211
3,078
1,877
17,838
30,958
37,572
1,983
10,573
20,112
15,523
89,361
L
9,971
2,906
0
1,891
18,288
8,136
26
6,905
11,332
0
102,437
L
Artio
Knivex
Artio
5,892
455
1,456
6,923
33,715
37,325
0
14,163
19,036
42,616
0
W
20,476
2,258
951
8,467
27,643
47,842
511
11,002
16,333
67,550
0
W
Izanami
SRK Superman
Izanami
15,973
11,474
0
13,030
19,327
7,848
6,307
9,622
9,532
399
138,095
W
23,998
2,046
0
8,800
17,558
11,493
2,232
7,129
10,130
109,375
0
L
14,689
523
327
4,113
25,500
17,355
2,588
7,867
17,293
96,749
0
W
Gilgamesh
sunrisers21
Gilgamesh
9,260
942
1,023
9,318
25,793
19,973
5,120
8,165
17,354
14,576
128,365
L
Zeus
thuxted
Zeus
22,430
2,122
173
2,674
22,951
8,473
502
10,123
12,179
103,211
0
L
Sun Wukong
xCr1mson
Sun Wukong
12,516
2,901
0
5,462
31,077
18,854
2,571
10,960
18,787
0
80,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,650
Gold Earned
60,856
825
Minions Killed
738
0
Camps Cleared
0
2,974,709
Distance Traveled
2,529,221
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,945
584
155
5
0
602,178
8
L
Ullr
12,254
423
157
5
0
525,179
3
L
Artio
9,814
338
53
2
0
473,863
9
W
Bacchus
15,527
535
72
2
0
614,470
9
W
Izanami
15,812
545
232
8
0
529,178
0
W
Tiamat
15,520
535
166
6
0
606,438
4
L
Hades
13,292
458
151
5
0
541,387
2
W
Gilgamesh
15,846
546
200
7
0
622,445
2
L
Zeus
12,868
444
202
7
0
459,259
2
L
Sun Wukong
12,628
435
175
6
0
529,533
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role