Player Matchup

Sobek
Sobek
Bronze III
AvonDaRuler
Sobek
Bronze III
Level 122
God Stats
5W - 10L
1,500 SR
Queue Stats
100W - 96L
1,546 MMR
Solo
Arachne
Arachne
Bronze III
InoaDominican
Arachne
Bronze III
Level 155
God Stats
23W - 17L
1,500 SR
Queue Stats
333W - 315L
1,546 MMR
Solo
Bellona
Bellona
Silver I
Tmac3am
Bellona
Silver I
Level 96
God Stats
6W - 8L
1,506 SR
Queue Stats
64W - 73L
1,549 MMR
Solo
Chernobog
Chernobog
Bronze III
deusferr
Chernobog
Bronze III
Level 131
God Stats
0W - 6L
1,500 SR
Queue Stats
114W - 172L
1,546 MMR
Solo
Janus
Janus
Bronze III
lmDrunkMyB
Janus
Bronze III
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 83L
1,552 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,501 SR
1,548 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,470 SR
1,548 MMR
Cu Chulainn
Cu Chulainn
Bronze III
XxposeD1
Cu Chulainn
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,546 MMR
Party 2
Geb
Geb
Silver I
guilermearaujo80
Geb
Silver I
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
288W - 284L
1,546 MMR
Solo
Thanatos
Thanatos
Bronze III
jSenseiii
Thanatos
Bronze III
Level 91
God Stats
2W - 0L
1,696 SR
Queue Stats
2W - 5L
1,546 MMR
Party 2
Izanami
Izanami
Gold V
peytinja
Izanami
Gold V
Level 142
God Stats
10W - 14L
1,324 SR
Queue Stats
232W - 223L
1,550 MMR
Party 1
Scylla
Scylla
Gold V
pink_34
Scylla
Gold V
Level 145
God Stats
32W - 29L
1,330 SR
Queue Stats
186W - 190L
1,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
7,628
381
5,296
19,992
19,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
15
6 / 7 / 1
9,440
472
11,667
20,318
7,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Tmac3am
Bellona
16
0 / 3 / 3
9,511
476
4,709
12,320
11,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
deusferr
Chernobog
14
0 / 9 / 1
8,696
435
2,717
13,686
4,211
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Janus
17
6 / 6 / 0
10,601
530
10,675
14,736
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CliodhnaSetMulanKali

VS

Bans
LokiAtlasArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
XxposeD1
Cu Chulainn
18
6 / 2 / 8
11,834
592
15,051
18,073
20,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 1 / 7
11,018
551
6,920
17,527
21,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
jSenseiii
Thanatos
16
5 / 7 / 3
10,532
527
11,403
17,121
7,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
peytinja
Izanami
20
6 / 1 / 9
13,491
675
14,827
11,566
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
pink_34
Scylla
18
5 / 1 / 7
11,721
586
8,236
8,557
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
12
Kills
27
28
Deaths
12
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Arachne
6
7
1
0.93
L
Bellona
Tmac3am
Bellona
0
3
3
0.5
W
Cu Chulainn
XxposeD1
Cu Chulainn
6
2
8
5
L
Chernobog
deusferr
Chernobog
0
9
1
0.06
W
5
1
7
8.5
W
Thanatos
jSenseiii
Thanatos
5
7
3
0.93
L
Janus
6
6
0
1
W
Izanami
peytinja
Izanami
6
1
9
10.5
W
Scylla
pink_34
Scylla
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,064
Damage
56,437
81,052
Taken
72,844
46,450
Mitigated
57,538
18,936
Healing
33,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,296
359
187
6,328
19,992
19,519
0
6,156
13,674
17,469
0
L
Arachne
11,667
8,094
0
5,442
20,318
7,373
0
5,140
14,692
0
63,485
L
Bellona
Tmac3am
Bellona
4,709
1,043
0
4,194
12,320
11,023
0
1,419
10,127
0
59,410
W
Cu Chulainn
XxposeD1
Cu Chulainn
15,051
1,804
0
6,989
18,073
20,849
740
2,475
14,838
12,012
51,317
L
Chernobog
deusferr
Chernobog
2,717
1,507
0
193
13,686
4,211
809
1,829
11,783
0
57,296
W
6,920
872
351
4,837
17,527
21,361
228
3,587
13,834
22,169
0
W
Thanatos
jSenseiii
Thanatos
11,403
2,546
0
10,907
17,121
7,502
627
4,292
12,534
0
68,815
L
Janus
10,675
384
0
2,592
14,736
4,324
0
5,029
9,608
72,228
0
W
Izanami
peytinja
Izanami
14,827
9,957
0
7,499
11,566
4,628
5,070
3,136
8,154
0
136,790
W
Scylla
pink_34
Scylla
8,236
1,594
0
2,669
8,557
3,198
964
5,164
3,188
76,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,876
Gold Earned
58,596
488
Minions Killed
576
0
Camps Cleared
0
1,884,958
Distance Traveled
1,993,028
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,628
381
15
1
0
359,641
9
L
Arachne
9,440
472
96
5
0
403,774
3
L
Bellona
9,511
476
131
7
0
359,600
5
W
Cu Chulainn
11,834
592
120
6
0
377,904
2
L
Chernobog
8,696
435
103
5
0
356,587
3
W
Geb
11,018
551
23
1
0
417,872
9
W
Thanatos
10,532
527
83
4
0
407,664
4
L
Janus
10,601
530
143
7
0
405,356
7
W
Izanami
13,491
675
217
11
0
391,706
9
W
Scylla
11,721
586
133
7
0
397,882
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role