Player Matchup

Anubis
Anubis
Impervious2Cold
Anubis
Level 57
God Stats
1W - 0L
1,432 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
LingL0ng
Ymir
Level 13
God Stats
1W - 0L
1,482 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Looselipss
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ixichtx
Jing Wei
Level 29
God Stats
1W - 1L
1,290 SR
Queue Stats
14W - 22L
1,198 Elo+
Solo
Thanatos
Thanatos
mexicanhayabusa
Thanatos
Level 48
God Stats
2W - 1L
1,572 SR
Queue Stats
5W - 5L
1,715 Elo+
Party 1
Team Averages
Level 30
1,455 SR
1,483 Elo+

VS

Team Averages
Level 21
1,500 SR
1,509 Elo+
Ymir
Ymir
Bilkox
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
HumbleWolfRS
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ManuelCrack8979
Hou Yi
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 44L
1,546 Elo+
Solo
Neith
Neith
jen1408
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
zogenoza
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 4
10,179
848
5,447
8,506
4,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
16
0 / 0 / 9
9,715
810
1,604
8,591
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Looselipss
Sun Wukong
17
5 / 0 / 14
10,196
850
10,667
10,823
7,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
ixichtx
Jing Wei
18
4 / 1 / 14
10,849
904
10,211
7,601
3,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
19
16 / 0 / 8
11,502
959
21,055
11,306
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bilkox
Ymir
14
0 / 3 / 0
7,469
622
2,670
11,515
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
11
0 / 7 / 0
7,057
588
1,071
7,802
1,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 8 / 1
7,871
656
6,218
15,468
3,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Neith
jen1408
Neith
14
0 / 8 / 0
7,588
632
4,244
11,447
2,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
zogenoza
Kukulkan
16
0 / 4 / 0
8,492
708
8,525
8,658
1,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
1
30
Kills
0
1
Deaths
30
49
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bilkox
Ymir
0
3
0
0
L
Merlin
0
7
0
0
W
5
0
4
7
W
Ymir
0
0
9
4.5
W
Sun Wukong
Looselipss
Sun Wukong
5
0
14
12
L
0
8
1
0.06
W
Jing Wei
ixichtx
Jing Wei
4
1
14
11
L
Neith
jen1408
Neith
0
8
0
0
W
Thanatos
16
0
8
20
L
Kukulkan
zogenoza
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,984
Damage
22,728
46,827
Taken
54,890
29,993
Mitigated
14,740
28,678
Healing
4,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bilkox
Ymir
2,670
392
66
1,287
11,515
4,858
0
974
10,095
14,926
0
L
Merlin
1,071
262
0
147
7,802
1,962
0
857
6,838
5,419
0
W
5,447
283
938
4,283
8,506
4,950
2,916
3,414
5,092
43,769
0
W
Ymir
1,604
39
0
1,470
8,591
8,848
819
3,881
4,710
13,512
0
W
Sun Wukong
Looselipss
Sun Wukong
10,667
1,802
535
4,649
10,823
7,120
942
1,349
9,474
0
28,652
L
6,218
2,479
0
738
15,468
3,927
0
2,371
12,826
0
25,689
W
Jing Wei
ixichtx
Jing Wei
10,211
7,989
149
3,295
7,601
3,239
3,339
1,168
6,433
0
47,155
L
Neith
jen1408
Neith
4,244
1,936
0
917
11,447
2,506
0
618
10,487
0
20,594
W
Thanatos
21,055
4,473
0
13,359
11,306
5,836
2,366
2,454
8,852
0
47,805
L
Kukulkan
zogenoza
Kukulkan
8,525
371
0
1,583
8,658
1,487
0
2,111
6,418
40,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,441
Gold Earned
38,477
268
Minions Killed
179
0
Camps Cleared
0
1,267,867
Distance Traveled
899,148
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,469
622
23
2
0
203,996
1
L
Merlin
7,057
588
14
1
0
156,169
0
W
Anubis
10,179
848
73
6
0
216,572
1
W
Ymir
9,715
810
28
2
0
230,424
0
W
Sun Wukong
10,196
850
43
4
0
264,186
5
L
Hou Yi
7,871
656
36
3
0
184,288
0
W
Jing Wei
10,849
904
75
6
0
245,007
1
L
Neith
7,588
632
32
3
0
162,666
0
W
Thanatos
11,502
959
49
4
0
311,678
1
L
Kukulkan
8,492
708
74
6
0
192,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role