Player Matchup

Vulcan
Vulcan
Gold V
AphoTic Haze
Vulcan
Gold V
Level 152
God Stats
8W - 3L
1,903 SR
Queue Stats
53W - 45L
1,639 MMR
Solo
Jing Wei
Jing Wei
Gold V
Boomp611
Jing Wei
Gold V
Level 56
God Stats
16W - 9L
1,500 SR
Queue Stats
288W - 234L
1,618 MMR
Party 1
Fenrir
Fenrir
Silver I
Mr_doritoman
Fenrir
Silver I
Level 155
God Stats
11W - 7L
1,500 SR
Queue Stats
154W - 146L
1,641 MMR
Solo
Terra
Terra
Gold V
NachoTacoHomie
Terra
Gold V
Level 104
God Stats
11W - 15L
1,500 SR
Queue Stats
245W - 226L
1,618 MMR
Party 1
Cliodhna
Cliodhna
Silver I
ÖutRotated
Cliodhna
Silver I
Level 158
God Stats
8W - 2L
1,500 SR
Queue Stats
191W - 110L
1,642 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,581 SR
1,631 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,654 SR
1,641 MMR
Osiris
Osiris
Gold IV
Agümon
Osiris
Gold IV
Level 49
God Stats
8W - 7L
1,500 SR
Queue Stats
82W - 68L
1,752 MMR
Solo
Bakasura
Bakasura
Silver I
Dr_red_dread
Bakasura
Silver I
Level 142
God Stats
1W - 1L
1,833 SR
Queue Stats
8W - 6L
1,615 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Mr Ranch Sauce
Heimdallr
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,569 MMR
Party 2
Thoth
Thoth
Silver I
RedRangerTDPR
Thoth
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,657 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
W1nskiTha3rd
Kuzenbo
Bronze III
Level 119
God Stats
98W - 95L
1,939 SR
Queue Stats
342W - 354L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
6 / 5 / 9
11,509
639
13,314
12,055
4,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Boomp611
Jing Wei
18
9 / 1 / 7
13,054
725
23,093
19,119
8,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
10 / 0 / 7
11,824
657
11,090
15,045
10,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 2 / 15
11,336
630
4,963
20,472
23,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
ÖutRotated
Cliodhna
19
8 / 0 / 10
12,714
706
16,510
21,796
21,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
LokiAtlasAresBastet

VS

Bans
Morgan Le FayGebAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Agümon
Osiris
13
1 / 8 / 1
8,548
475
12,563
21,016
18,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Dr_red_dread
Bakasura
14
1 / 4 / 1
8,351
464
8,625
16,326
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Mr Ranch Sauce
Heimdallr
13
3 / 9 / 1
8,316
462
10,578
17,461
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 9 / 3
8,320
462
7,405
12,563
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
W1nskiTha3rd
Kuzenbo
13
2 / 7 / 2
8,612
478
10,692
22,869
24,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
37
Kills
8
8
Deaths
37
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
Agümon
Osiris
1
8
1
0.19
W
Vulcan
6
5
9
2.1
W
Jing Wei
Boomp611
Jing Wei
9
1
7
12.5
L
Bakasura
Dr_red_dread
Bakasura
1
4
1
0.38
L
Heimdallr
Mr Ranch Sauce
Heimdallr
3
9
1
0.39
W
Fenrir
10
0
7
13.5
W
4
2
15
5.75
L
1
9
3
0.28
L
Kuzenbo
W1nskiTha3rd
Kuzenbo
2
7
2
0.43
W
Cliodhna
ÖutRotated
Cliodhna
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,970
Damage
49,863
88,487
Taken
90,235
68,838
Mitigated
59,206
51,176
Healing
20,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Agümon
Osiris
12,563
4,841
0
6,377
21,016
18,617
0
3,103
17,811
101
53,340
W
Vulcan
13,314
3,212
92
1,807
12,055
4,686
858
4,457
7,378
71,822
0
W
Jing Wei
Boomp611
Jing Wei
23,093
20,145
0
10,004
19,119
8,102
6,267
5,503
12,980
0
110,776
L
Bakasura
Dr_red_dread
Bakasura
8,625
4,440
0
4,481
16,326
6,803
0
3,874
12,264
0
51,504
L
Heimdallr
Mr Ranch Sauce
Heimdallr
10,578
4,020
0
3,384
17,461
5,839
298
1,987
15,448
0
58,633
W
Fenrir
11,090
3,183
0
6,290
15,045
10,675
2,646
2,984
11,671
0
72,863
W
4,963
881
8,333
9,972
20,472
23,595
580
6,458
12,736
16,868
3,968
L
7,405
359
0
503
12,563
3,711
0
3,640
8,769
51,046
0
L
Kuzenbo
W1nskiTha3rd
Kuzenbo
10,692
2,872
0
5,391
22,869
24,236
43
5,762
16,943
28,668
0
W
Cliodhna
ÖutRotated
Cliodhna
16,510
2,573
276
14,402
21,796
21,780
1,937
2,192
18,904
0
93,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,437
Gold Earned
42,147
567
Minions Killed
444
0
Camps Cleared
0
1,966,916
Distance Traveled
1,737,309
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,548
475
104
6
0
347,277
3
W
Vulcan
11,509
639
117
7
0
362,077
3
W
Jing Wei
13,054
725
182
10
0
342,346
7
L
Bakasura
8,351
464
112
6
0
413,665
5
L
Heimdallr
8,316
462
99
6
0
315,229
0
W
Fenrir
11,824
657
103
6
0
419,007
6
W
Terra
11,336
630
23
1
0
423,557
5
L
Thoth
8,320
462
92
5
0
325,557
3
L
Kuzenbo
8,612
478
37
2
0
335,581
6
W
Cliodhna
12,714
706
142
8
0
419,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role