Player Matchup

Tiamat
Tiamat
DEADBODYJIM
Tiamat
Level 107
God Stats
2W - 3L
1,276 SR
Queue Stats
59W - 64L
1,394 Elo+
Party 1
Apollo
Apollo
R0nin3E
Apollo
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 58L
1,394 Elo+
Party 1
Yemoja
Yemoja
RoseWolf7334
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,226 Elo+
Party 2
Bellona
Bellona
YRG Mintyy
Bellona
Level 24
God Stats
5W - 4L
1,812 SR
Queue Stats
54W - 67L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
wargame22
Gilgamesh
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 103L
1,224 Elo+
Party 2
Team Averages
Level 39
1,518 SR
1,327 Elo+

VS

Team Averages
Level 84
1,380 SR
1,368 Elo+
Aphrodite
Aphrodite
Jebus1329
Aphrodite
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 17L
1,339 Elo+
Party 3
Cernunnos
Cernunnos
SCNimbus
Cernunnos
Level 106
God Stats
33W - 32L
1,116 SR
Queue Stats
258W - 285L
1,324 Elo+
Solo
Thor
Thor
anena93
Thor
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Odin
Odin
chavysnipez
Odin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,339 Elo+
Party 3
Ganesha
Ganesha
fluffymoss
Ganesha
Level 101
God Stats
1W - 0L
1,285 SR
Queue Stats
36W - 28L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
1 / 10 / 9
12,048
1,095
22,298
18,111
11,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
R0nin3E
Apollo
18
3 / 12 / 7
12,340
1,122
16,484
20,419
6,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
18
0 / 4 / 6
12,259
1,114
3,991
22,588
15,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
YRG Mintyy
Bellona
17
3 / 12 / 6
11,972
1,088
11,947
26,120
15,930
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
wargame22
Gilgamesh
19
7 / 11 / 7
14,376
1,307
14,194
32,018
17,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jebus1329
Aphrodite
20
13 / 0 / 31
15,340
1,395
29,304
12,599
11,043
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SCNimbus
Cernunnos
20
9 / 2 / 24
14,722
1,338
23,581
10,679
3,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
anena93
Thor
19
6 / 7 / 17
12,537
1,140
8,898
13,281
9,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
20 / 2 / 24
16,361
1,487
28,497
22,393
19,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
fluffymoss
Ganesha
20
1 / 4 / 44
13,484
1,226
21,384
16,374
15,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
189
14
Kills
49
49
Deaths
15
35
Assists
140
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
10
9
0.55
W
Aphrodite
Jebus1329
Aphrodite
13
0
31
28.5
L
Apollo
R0nin3E
Apollo
3
12
7
0.54
L
Yemoja
0
4
6
0.75
W
Cernunnos
SCNimbus
Cernunnos
9
2
24
10.5
L
Bellona
YRG Mintyy
Bellona
3
12
6
0.5
W
Thor
anena93
Thor
6
7
17
2.07
W
20
2
24
16
W
Ganesha
fluffymoss
Ganesha
1
4
44
5.75
L
Gilgamesh
wargame22
Gilgamesh
7
11
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,914
Damage
111,664
119,256
Taken
75,326
66,603
Mitigated
58,687
9,426
Healing
30,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
22,298
1,101
0
1,576
18,111
11,268
0
7,227
10,476
40,052
0
W
Aphrodite
Jebus1329
Aphrodite
29,304
5,716
8,696
8,162
12,599
11,043
0
3,358
9,078
46,973
0
L
Apollo
R0nin3E
Apollo
16,484
8,440
0
118
20,419
6,488
0
9,009
10,878
0
40,805
L
Yemoja
3,991
2,024
2,425
2,024
22,588
15,570
0
13,302
8,526
11,538
0
W
Cernunnos
SCNimbus
Cernunnos
23,581
14,644
803
4,217
10,679
3,146
0
5,326
5,177
0
47,922
L
Bellona
YRG Mintyy
Bellona
11,947
3,472
0
483
26,120
15,930
0
14,365
11,211
0
25,484
W
Thor
anena93
Thor
8,898
3,410
0
0
13,281
9,044
0
2,342
8,905
0
14,131
W
28,497
3,943
756
5,333
22,393
19,551
0
8,177
13,897
9,464
36,037
W
Ganesha
fluffymoss
Ganesha
21,384
2,011
1,172
1,191
16,374
15,903
0
6,024
10,054
34,307
0
L
Gilgamesh
wargame22
Gilgamesh
14,194
4,371
0
2,800
32,018
17,347
0
9,908
20,901
0
34,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,995
Gold Earned
72,444
169
Minions Killed
196
3
Camps Cleared
5
962,939
Distance Traveled
942,036
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,048
1,095
55
5
0
193,367
1
W
Aphrodite
15,340
1,395
70
6
0
221,558
1
L
Apollo
12,340
1,122
38
3
1
192,084
1
L
Yemoja
12,259
1,114
8
1
0
172,114
0
W
Cernunnos
14,722
1,338
55
5
4
180,883
1
L
Bellona
11,972
1,088
28
3
1
197,144
0
W
Thor
12,537
1,140
19
2
0
127,891
0
W
Odin
16,361
1,487
50
5
1
217,915
1
W
Ganesha
13,484
1,226
2
0
0
193,789
0
L
Gilgamesh
14,376
1,307
40
4
1
208,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role