Player Matchup

Chronos
Chronos
IzzTheFinest
Chronos
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
218W - 158L
1,578 Elo+
Party 1
Kali
Kali
RebleXScout
Kali
Level 102
God Stats
2W - 1L
1,495 SR
Queue Stats
133W - 95L
1,639 Elo+
Party 1
Artio
Artio
UDBWCoos
Artio
Level 100
God Stats
21W - 11L
1,671 SR
Queue Stats
117W - 73L
1,745 Elo+
Party 1
Team Averages
Level 109
1,556 SR
1,654 Elo+

VS

Team Averages
Level 55
1,402 SR
1,410 Elo+
Kukulkan
Kukulkan
L1L Joke
Kukulkan
Level 33
God Stats
4W - 6L
1,427 SR
Queue Stats
4W - 9L
1,368 Elo+
Party 2
Medusa
Medusa
SHMOOPY_Jr
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
TheActualEagle
Jormungandr
Level 67
God Stats
0W - 2L
1,280 SR
Queue Stats
21W - 34L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IzzTheFinest
Chronos
20
11 / 2 / 10
15,057
753
21,814
19,962
8,797
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 7 / 10
15,175
759
22,435
22,205
10,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
UDBWCoos
Artio
20
4 / 1 / 16
14,164
708
12,684
24,510
34,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
L1L Joke
Kukulkan
17
3 / 8 / 7
13,231
662
19,153
12,547
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SHMOOPY_Jr
Medusa
16
1 / 9 / 5
12,064
603
9,363
20,107
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TheActualEagle
Jormungandr
19
6 / 6 / 3
13,202
660
23,740
30,669
34,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
23
Kills
10
10
Deaths
23
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
IzzTheFinest
Chronos
11
2
10
8
L
Kukulkan
L1L Joke
Kukulkan
3
8
7
0.81
W
8
7
10
1.86
L
Medusa
SHMOOPY_Jr
Medusa
1
9
5
0.39
L
Jormungandr
TheActualEagle
Jormungandr
6
6
3
1.25
W
Artio
UDBWCoos
Artio
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,933
Damage
52,256
66,677
Taken
63,323
54,215
Mitigated
47,443
20,589
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
IzzTheFinest
Chronos
21,814
7,345
820
4,753
19,962
8,797
911
11,984
7,372
64,511
0
L
Kukulkan
L1L Joke
Kukulkan
19,153
907
0
250
12,547
5,061
456
6,602
5,829
44,002
0
W
22,435
8,534
0
6,331
22,205
10,548
1,396
13,302
8,418
0
64,007
L
Medusa
SHMOOPY_Jr
Medusa
9,363
2,696
191
2,593
20,107
7,705
50
10,184
9,923
0
35,726
L
Jormungandr
TheActualEagle
Jormungandr
23,740
5,166
0
1,922
30,669
34,677
330
17,659
12,584
53,363
0
W
Artio
UDBWCoos
Artio
12,684
946
1,354
7,331
24,510
34,870
102
15,935
7,452
55,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,396
Gold Earned
38,497
230
Minions Killed
168
12
Camps Cleared
5
1,132,333
Distance Traveled
841,405
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,057
753
85
4
3
370,926
2
L
Kukulkan
13,231
662
66
3
2
231,785
0
W
Kali
15,175
759
85
4
7
340,463
2
L
Medusa
12,064
603
55
3
3
307,685
2
L
Jormungandr
13,202
660
47
2
0
301,935
0
W
Artio
14,164
708
60
3
2
420,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role