Player Matchup

Kukulkan
Kukulkan
Darth Zeker
Kukulkan
Level 123
God Stats
19W - 25L
1,763 SR
Queue Stats
67W - 62L
1,500 Elo+
Party 1
Mercury
Mercury
Das Bamber
Mercury
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
302W - 302L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
Das Bebii
Sylvanus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 71L
1,466 Elo+
Party 1
Charybdis
Charybdis
Das lil uhly
Charybdis
Level 147
God Stats
9W - 7L
1,500 SR
Queue Stats
319W - 300L
1,746 Elo+
Party 1
Atlas
Atlas
skyd0g86
Atlas
Level 83
God Stats
10W - 10L
1,299 SR
Queue Stats
134W - 124L
1,173 Elo+
Party 1
Team Averages
Level 110
1,512 SR
1,472 Elo+

VS

Team Averages
Level 66
1,587 SR
1,440 Elo+
Arachne
Arachne
Hiei_Reborn
Arachne
Level 70
God Stats
7W - 2L
1,797 SR
Queue Stats
23W - 21L
1,402 Elo+
Party 2
Apollo
Apollo
IImmolation
Apollo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,549 Elo+
Party 2
Vulcan
Vulcan
Y0uMadbro420Blaz
Vulcan
Level 58
God Stats
3W - 1L
1,493 SR
Queue Stats
9W - 8L
1,506 Elo+
Party 2
Mulan
Mulan
YoursTruely76
Mulan
Level 123
God Stats
30W - 24L
1,646 SR
Queue Stats
82W - 61L
1,561 Elo+
Party 2
Hel
Hel
xrayhemp
Hel
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darth Zeker
Kukulkan
8
2 / 3 / 0
7,589
345
1,031
4,281
938
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Das Bamber
Mercury
14
1 / 10 / 2
8,903
405
4,461
14,424
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Das Bebii
Sylvanus
15
1 / 5 / 5
9,436
429
5,356
22,031
20,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Das lil uhly
Charybdis
20
11 / 1 / 2
12,831
583
20,917
18,575
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
skyd0g86
Atlas
9
1 / 1 / 1
7,019
319
1,186
4,366
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hiei_Reborn
Arachne
18
5 / 6 / 4
12,769
580
6,002
17,801
9,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
20
8 / 1 / 3
13,623
619
14,068
17,636
8,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 2 / 6
12,488
568
7,823
10,734
4,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
5 / 4 / 7
13,643
620
10,452
20,268
13,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 4 / 6
11,337
515
5,693
12,711
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
16
Kills
20
20
Deaths
17
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Darth Zeker
Kukulkan
2
3
0
0.67
L
Mercury
Das Bamber
Mercury
1
10
2
0.2
L
Sylvanus
Das Bebii
Sylvanus
1
5
5
0.7
L
Charybdis
Das lil uhly
Charybdis
11
1
2
12
W
Arachne
Hiei_Reborn
Arachne
5
6
4
1.17
W
Apollo
8
1
3
9.5
W
1
2
6
2
W
5
4
7
2.13
L
Atlas
skyd0g86
Atlas
1
1
1
1.5
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,951
Damage
44,038
63,677
Taken
79,150
35,658
Mitigated
41,367
16,550
Healing
27,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Darth Zeker
Kukulkan
1,031
0
0
198
4,281
938
66
1,567
2,714
9,306
0
L
Mercury
Das Bamber
Mercury
4,461
1,775
27
848
14,424
4,910
0
533
13,851
0
42,815
L
Sylvanus
Das Bebii
Sylvanus
5,356
590
364
4,175
22,031
20,034
104
6,913
14,738
43,908
0
L
Charybdis
Das lil uhly
Charybdis
20,917
11,612
525
9,449
18,575
7,134
1,294
3,907
14,492
0
111,859
W
Arachne
Hiei_Reborn
Arachne
6,002
3,883
0
3,371
17,801
9,310
6,614
2,608
15,072
0
73,014
W
Apollo
14,068
9,671
0
6,029
17,636
8,962
2,571
1,004
16,632
0
129,838
W
7,823
4,017
0
197
10,734
4,811
2,209
1,111
9,623
97,637
0
W
10,452
1,352
0
8,062
20,268
13,699
2,323
1,121
18,655
0
89,223
L
Atlas
skyd0g86
Atlas
1,186
357
296
668
4,366
2,642
111
0
4,366
15,935
0
W
5,693
712
4,241
5,468
12,711
4,585
2,507
1,432
11,279
49,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,778
Gold Earned
63,860
384
Minions Killed
741
0
Camps Cleared
0
1,251,366
Distance Traveled
2,157,771
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,589
345
18
1
0
118,976
3
L
Mercury
8,903
405
73
3
0
232,705
1
L
Sylvanus
9,436
429
66
3
0
303,022
0
L
Charybdis
12,831
583
203
9
0
379,520
0
W
Arachne
12,769
580
127
6
0
505,894
0
W
Apollo
13,623
619
195
9
0
456,987
2
W
Vulcan
12,488
568
155
7
0
429,638
0
W
Mulan
13,643
620
175
8
0
367,651
1
L
Atlas
7,019
319
24
1
0
217,143
2
W
Hel
11,337
515
89
4
0
397,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role