Player Matchup

Atlas
Atlas
Bronze III
 
Atlas
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Bronze III
King Motzies
Kali
Bronze III
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
336W - 307L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Oh Yup Facts
Sun Wukong
Bronze III
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 101L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
RIckyypea
Anhur
Bronze III
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
TooDank4You420
Chiron
Bronze III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,500 SR
1,500 MMR
Chang'e
Chang'e
Bronze III
Akdara
Chang'e
Bronze III
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 54L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Comando_HaZe
Bellona
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Viicious313
Mercury
Bronze III
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 74L
1,500 MMR
Solo
Sol
Sol
Bronze III
wizmarkee
Sol
Bronze III
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
98W - 98L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
wupsiRA
Kumbhakarna
Bronze III
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
1 / 0 / 3
4,624
578
904
3,145
980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 1
5,514
689
1,283
4,739
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Oh Yup Facts
Sun Wukong
9
1 / 1 / 1
5,231
654
2,971
5,209
3,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
RIckyypea
Anhur
10
8 / 0 / 2
5,924
741
6,921
5,403
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 0 / 2
4,456
557
1,842
2,156
539
Mace

Mace

+10
Physical Power

Bans
CharybdisGebMulanBastetCliodhna

VS

Bans
ThothAthenaTiamatAphroditeAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akdara
Chang'e
6
0 / 2 / 0
3,979
497
590
2,895
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Comando_HaZe
Bellona
9
2 / 1 / 0
5,391
674
4,088
5,324
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Viicious313
Mercury
7
0 / 3 / 0
4,214
527
718
4,554
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,185
523
3,521
4,593
762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
wupsiRA
Kumbhakarna
6
0 / 5 / 0
4,251
531
1,493
7,288
1,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
15
Kills
2
2
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
3
2.5
L
Chang'e
Akdara
Chang'e
0
2
0
0
L
Bellona
Comando_HaZe
Bellona
2
1
0
2
W
3
1
1
3.5
W
Sun Wukong
Oh Yup Facts
Sun Wukong
1
1
1
1.5
W
Anhur
RIckyypea
Anhur
8
0
2
9
W
2
0
2
3
L
Mercury
Viicious313
Mercury
0
3
0
0
L
0
4
0
0
L
Kumbhakarna
wupsiRA
Kumbhakarna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,921
Damage
10,410
20,652
Taken
24,654
8,901
Mitigated
8,698
8,572
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
904
310
843
1,331
3,145
980
0
962
2,183
5,809
0
L
Chang'e
Akdara
Chang'e
590
0
80
931
2,895
482
0
0
2,895
11,051
0
L
Bellona
Comando_HaZe
Bellona
4,088
1,559
0
1,505
5,324
4,838
0
0
5,324
0
22,589
W
1,283
634
0
2,756
4,739
1,978
402
20
4,685
0
23,768
W
Sun Wukong
Oh Yup Facts
Sun Wukong
2,971
821
0
1,161
5,209
3,838
25
0
4,778
0
26,016
W
Anhur
RIckyypea
Anhur
6,921
3,710
0
1,685
5,403
1,566
0
3,601
1,802
0
29,818
W
1,842
908
95
701
2,156
539
0
526
1,566
0
13,115
L
Mercury
Viicious313
Mercury
718
369
0
494
4,554
990
181
106
4,448
0
17,798
L
3,521
1,337
0
1,313
4,593
762
0
304
4,289
21,898
3,890
L
Kumbhakarna
wupsiRA
Kumbhakarna
1,493
56
0
883
7,288
1,626
0
494
6,794
7,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,749
Gold Earned
22,020
203
Minions Killed
181
0
Camps Cleared
0
709,840
Distance Traveled
700,287
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,624
578
11
1
0
126,129
2
L
Chang'e
3,979
497
23
3
0
92,756
0
L
Bellona
5,391
674
55
7
0
151,481
2
W
Kali
5,514
689
68
9
0
161,172
0
W
Sun Wukong
5,231
654
56
7
0
157,392
0
W
Anhur
5,924
741
41
5
0
160,316
0
W
Chiron
4,456
557
27
3
0
104,831
0
L
Mercury
4,214
527
39
5
0
146,519
2
L
Sol
4,185
523
49
6
0
148,392
2
L
Kumbhakarna
4,251
531
15
2
0
161,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role