Player Matchup

Heimdallr
Heimdallr
DG Sticky
Heimdallr
Level 16
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 2L
1,485 Elo+
Party 2
Thoth
Thoth
DJ HeIp
Thoth
Level 107
God Stats
2W - 3L
1,478 SR
Queue Stats
163W - 132L
1,578 Elo+
Party 2
Geb
Geb
Elusiiiv
Geb
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,485 Elo+
Party 2
Set
Set
Friskybot
Set
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 99L
1,578 Elo+
Party 2
Chaac
Chaac
QcPsykotrop420
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,419 Elo+
Solo
Team Averages
Level 78
1,491 SR
1,509 Elo+

VS

Team Averages
Level 54
1,371 SR
1,338 Elo+
Mercury
Mercury
J4CH_TH3_R1PP3R
Mercury
Level 7
God Stats
3W - 3L
1,273 SR
Queue Stats
3W - 3L
1,283 Elo+
Party 1
Nike
Nike
J8S3Al3J0
Nike
Level 29
God Stats
5W - 5L
1,407 SR
Queue Stats
12W - 20L
1,358 Elo+
Party 1
Scylla
Scylla
SKRRDarling
Scylla
Level 122
God Stats
12W - 7L
1,571 SR
Queue Stats
184W - 166L
1,426 Elo+
Party 1
Neith
Neith
samoxd117
Neith
Level 6
God Stats
1W - 1L
1,104 SR
Queue Stats
2W - 1L
1,268 Elo+
Party 1
Bellona
Bellona
xX03TONYXx
Bellona
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 37L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DG Sticky
Heimdallr
9
0 / 2 / 1
5,082
462
2,381
3,889
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
DJ HeIp
Thoth
12
2 / 1 / 0
6,786
617
3,356
3,907
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 1 / 0
5,728
521
1,318
6,575
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 2
5,745
522
3,287
8,497
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 0
5,529
503
1,695
5,106
2,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,815
529
1,152
5,421
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
11
1 / 1 / 0
6,291
572
3,940
7,250
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
12
2 / 1 / 0
6,510
592
2,478
3,764
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
samoxd117
Neith
9
1 / 1 / 1
5,526
502
1,488
3,454
977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
xX03TONYXx
Bellona
11
3 / 1 / 1
6,476
589
5,687
7,570
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
7
7
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DG Sticky
Heimdallr
0
2
1
0.25
L
Thoth
DJ HeIp
Thoth
2
1
0
2
L
1
1
0
1
L
0
3
2
0.33
W
0
0
2
1
W
Nike
1
1
0
1
L
1
0
0
1
W
Scylla
2
1
0
2
W
Neith
samoxd117
Neith
1
1
1
1.5
W
Bellona
xX03TONYXx
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,037
Damage
14,745
27,974
Taken
27,459
10,809
Mitigated
13,651
8,047
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DG Sticky
Heimdallr
2,381
1,270
0
862
3,889
968
0
1,020
2,869
0
23,492
L
Thoth
DJ HeIp
Thoth
3,356
0
0
500
3,907
1,136
0
952
2,955
46,622
0
L
1,318
171
0
1,614
6,575
3,330
0
506
6,069
13,208
0
L
3,287
1,482
0
3,152
8,497
2,669
0
0
8,378
0
30,491
W
1,152
599
0
2,715
5,421
1,489
0
589
4,832
0
29,149
W
Nike
3,940
633
0
2,346
7,250
5,664
476
524
6,726
0
30,270
L
1,695
190
0
1,919
5,106
2,706
417
0
4,724
0
19,858
W
Scylla
2,478
60
0
721
3,764
892
0
1,826
1,938
36,567
0
W
Neith
samoxd117
Neith
1,488
1,089
0
25
3,454
977
760
712
2,742
0
18,308
W
Bellona
xX03TONYXx
Bellona
5,687
2,060
129
2,924
7,570
4,629
0
1,023
6,547
0
40,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
30,618
279
Minions Killed
324
0
Camps Cleared
0
1,027,097
Distance Traveled
1,221,777
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,082
462
49
4
0
200,502
3
L
Thoth
6,786
617
107
10
0
233,687
4
L
Geb
5,728
521
17
2
0
215,491
3
L
Set
5,745
522
70
6
0
211,542
2
W
Mercury
5,815
529
70
6
0
286,443
0
W
Nike
6,291
572
70
6
0
252,872
1
L
Chaac
5,529
503
36
3
0
165,875
0
W
Scylla
6,510
592
70
6
0
227,306
6
W
Neith
5,526
502
43
4
0
199,777
0
W
Bellona
6,476
589
71
6
0
255,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role