Player Matchup

Hachiman
Hachiman
BewbsClues
Hachiman
Level 87
God Stats
5W - 7L
1,500 SR
Queue Stats
68W - 66L
1,277 Elo+
Solo
Da Ji
Da Ji
LORDxGRIFTERx
Da Ji
Level 77
God Stats
2W - 5L
1,394 SR
Queue Stats
282W - 308L
1,452 Elo+
Solo
Bellona
Bellona
boomer67285
Bellona
Level 77
God Stats
2W - 1L
1,528 SR
Queue Stats
68W - 64L
1,650 Elo+
Solo
Artio
Artio
ll MX RACER ll
Artio
Level 126
God Stats
1W - 0L
1,322 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
sugarbabysaurio
Nu Wa
Level 101
God Stats
21W - 19L
1,500 SR
Queue Stats
456W - 487L
1,686 Elo+
Solo
Team Averages
Level 94
1,449 SR
1,513 Elo+

VS

Team Averages
Level 106
1,329 SR
1,463 Elo+
Bakasura
Bakasura
ClearMold99635
Bakasura
Level 83
God Stats
30W - 20L
1,272 SR
Queue Stats
78W - 78L
1,166 Elo+
Solo
Nemesis
Nemesis
eaubreyb
Nemesis
Level 121
God Stats
2W - 4L
1,301 SR
Queue Stats
157W - 152L
1,293 Elo+
Solo
Olorun
Olorun
hisuke1123
Olorun
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 48L
1,901 Elo+
Solo
Hercules
Hercules
i-Swaavy
Hercules
Level 125
God Stats
0W - 5L
1,074 SR
Queue Stats
314W - 340L
1,554 Elo+
Solo
Agni
Agni
thesarkone22
Agni
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 100L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BewbsClues
Hachiman
9
2 / 0 / 0
5,155
573
4,841
4,579
1,060
Mace

Mace

+10
Physical Power

9
1 / 0 / 2
5,419
602
2,420
5,470
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
boomer67285
Bellona
10
0 / 0 / 0
5,860
651
1,826
4,435
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 2
4,759
529
1,723
4,874
2,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 1
6,102
678
2,188
3,011
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
1
0 / 0 / 0
3,357
373
0
511
93
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
eaubreyb
Nemesis
10
0 / 0 / 0
4,914
546
2,849
4,748
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
hisuke1123
Olorun
8
0 / 2 / 0
4,557
506
2,449
5,436
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
i-Swaavy
Hercules
9
1 / 0 / 0
4,584
509
2,909
6,173
2,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
5,339
593
1,176
4,295
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BewbsClues
Hachiman
2
0
0
2
L
Bakasura
0
0
0
0
W
1
0
2
2
W
Bellona
boomer67285
Bellona
0
0
0
0
L
Nemesis
eaubreyb
Nemesis
0
0
0
0
L
Olorun
hisuke1123
Olorun
0
2
0
0
L
Hercules
i-Swaavy
Hercules
1
0
0
1
W
0
1
2
1
W
1
1
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,998
Damage
9,383
22,369
Taken
21,163
9,275
Mitigated
9,008
8,768
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BewbsClues
Hachiman
4,841
2,283
144
1,489
4,579
1,060
720
1,554
3,025
0
23,727
L
Bakasura
0
0
0
0
511
93
0
106
391
0
733
W
2,420
768
0
2,296
5,470
1,499
0
110
5,140
0
24,979
W
Bellona
boomer67285
Bellona
1,826
368
0
2,096
4,435
4,015
0
0
4,435
3,402
25,660
L
Nemesis
eaubreyb
Nemesis
2,849
1,074
0
2,608
4,748
3,208
0
552
3,849
0
25,713
L
Olorun
hisuke1123
Olorun
2,449
616
134
2,076
5,436
1,696
0
750
4,672
24,998
4,639
L
Hercules
i-Swaavy
Hercules
2,909
1,130
96
2,079
6,173
2,998
0
1,179
4,980
0
12,128
W
1,723
419
458
1,335
4,874
2,001
272
582
4,292
10,866
0
W
2,188
1,051
0
950
3,011
700
48
1,176
1,835
30,519
0
L
1,176
0
0
440
4,295
1,013
0
1,615
2,578
33,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
22,751
262
Minions Killed
194
0
Camps Cleared
0
904,309
Distance Traveled
693,086
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,155
573
47
5
0
186,832
0
L
Bakasura
3,357
373
2
0
0
16,486
0
W
Da Ji
5,419
602
52
6
0
201,617
0
W
Bellona
5,860
651
75
8
0
188,150
1
L
Nemesis
4,914
546
50
6
0
151,021
0
L
Olorun
4,557
506
62
7
0
173,969
1
L
Hercules
4,584
509
17
2
0
180,169
0
W
Artio
4,759
529
18
2
0
152,202
0
W
Nu Wa
6,102
678
70
8
0
175,508
1
L
Agni
5,339
593
63
7
0
171,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role